Toss Elixir H/history
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June 27, 2023
- Toss Elixir H: This skill is now unblockable. Reduced cooldown from 25 seconds to 20 seconds.
Toss Elixir H
- Profession
- Engineer (skill list)
- Parent skill
- Elixir H
- Slot
- Profession mechanic
- Type
- Tool belt, Elixir
- Game link
“Elixir. Toss Elixir H to grant protection, regeneration, and vigor to allies.
- Protection (2s): -33% Incoming Damage
- Regen (4s): 520 Heal
- Vigor (4s): +50% Endurance Regeneration
- Number of Targets: 5
- Radius: 240
- Range: 900
- Unblockable
— In-game description
July 10, 2018
- Elixir H: (Undocumented) This skill now grants protection for 2 seconds as well as regeneration and swiftness for 4 seconds instead of randomly granting one of them for a higher duration.
Toss Elixir H
- Profession
- Engineer (skill list)
- Parent skill
- Elixir H
- Slot
- Profession mechanic
- Type
- Tool belt, Elixir
- Game link
“Elixir. Toss Elixir H to grant protection, regeneration, and vigor to allies.
- Protection (2s): -33% Incoming Damage
- Regen (4s): 520 Heal
- Vigor (4s): +50% Endurance Regeneration
- Number of Targets: 5
- Radius: 240
- Range: 900
— In-game description
August 25, 2015
- Toss Elixir H: (Underwater): Fixed errors with the skill-fact display from the traits HGH and Alchemical Tinctures.
June 23, 2015
- Toss Elixir H: Recharge reduced from 30 seconds to 25 seconds.
“Toss Elixir H to randomly grant protection, regeneration, or vigor to allies.
- Protection (5s): -33% Incoming Damage
- Regen (10s): 1,300 Heal
- Vigor (10s): +50% Endurance Regeneration
- Number of Targets: 5
- Radius: 240
- Range: 900
— In-game description
November 04, 2014
- Toss Elixir H: Fixed an issue in which boons given by this skill had the wrong durations when traited with Potent Elixirs.
- Also fixed the incorrect skill facts that appeared when traited with Potent Elixirs.
March 26, 2013
- Toss Elixir H: Displays the correct boon duration on the tooltip while the player is underwater.
Original version
“Toss Elixir H to randomly grant protection, regeneration, or vigor to allies.
- Protection (5s): -33% Incoming Damage
- Regen (10s): 1,300 Heal
- Vigor (10s): +50% Endurance Regeneration
- Number of Targets: 5
- Radius: 240
- Range: 900
— In-game description