Symbol of Punishment

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Symbol of Punishment.png

Symbol of Punishment

Ground-targeted  
Profession
Guardian icon small.png Guardian (skill list)
Weapon
Scepter
Weapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.pngNo related skill available in slot 4No related skill available in slot 5
Type
Symbol
Game link
API
9090
0.25¼ Activation time  
10 Recharge time
10 Recharge time
8 Recharge time
 
Symbol of Punishment

Symbol. Create a symbol on the ground that strikes foes and grants might to nearby allies.

Damage.png Damage: 73 (0.2)?
Damage.png Damage: 103 (0.28)?
Damage.png Damage: 121 (0.33)?
Damage.png Symbol Damage: 183 (0.5)?
Damage.png Symbol Damage: 103 (0.28)?
Damage.png Symbol Damage: 165 (0.45)?
Might.png4 Might (5s): 120 Condition Damage, 120 Power
Miscellaneous effect.png Number of Impacts: 8
Number of targets.png Number of Targets: 5
Duration.png Symbol Duration: 4 seconds
Radius.png Symbol Radius: 180
Combo.png Combo Field: Light
Range.png Range: 900

— In-game description

Mechanics[edit]

  • Creates a light field.
  • The listed might is applied to allies within the symbol's radius each pulse.
  • Causes a number of small fists to strike the target area. Each fist can hit at most one target, can hit enemies that are outside of the symbol, and are not guaranteed to hit anything even if enemies are within the symbol.
  • The number of impacts shown in the tooltip is the most that may occur with a single use of the skill. In practice, some may miss. The damage shown in the tooltip is the expected damage per impact, based on the formula (see Damage).
  • The impacts are more spread out with Writ of Persistence, making them less likely to hit an intended target.
  • In PvE the total coefficient for all impacts landing with the symbol ticks is 3.6. With Symbolic Power, this total increases to 4.2. Writ of Persistence will increase the overall coefficient by an additional 50%.

Related traits[edit]

Zeal Zeal

Valor Valor

Honor Honor

Virtues Virtues

Notes[edit]

The first pulse of the symbol pulses might, but not the main damage tick. Thus this skill grants 5 stacks of might and not only 4 as stated in the skill facts.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 10, 2022
  • Reduced power coefficient per hit from 0.33 to 0.28 in WvW only.
May 11, 2021
  • Increased cooldown from 6 seconds to 10 seconds in PvE and from 8 seconds to 10 seconds in WvW.
December 01, 2020
  • Reduced symbol power coefficient per strike from 0.45 to 0.33 in WvW only.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient per strike from 0.5 to 0.45. Increased cooldown from 6 seconds to 8 seconds.
July 16, 2019
  • Lowered the damage of extra strikes by 25% in PvE.
October 02, 2018
  • The random damage of this skill has been reduced by 25% in PvE only. Steady pulsing damage remains the same.
October 18, 2016
  • Skill facts have been updated to display the light combo's field effect.
July 26, 2016
  • This skill has been renamed Symbol of Punishment and now drops a symbol at the target location that deals damage to the area every 1 second, additionally delivering smaller Smite attacks.
  • The Smite damage interval has been increased from 0.25 seconds to 0.5 seconds and will persist as long as the symbol is active (meaning more strikes when the Writ of Persistence trait is active).
  • The range of this skill has been reduced from 1200 to 900.
October 23, 2015 Heart of Thorns release:
  • Fixed a bug that caused all impacts to fall within a smaller than intended radius when casting this skill.
October 29, 2013
  • Added a skill fact for the number of impacts, and removed the number of attacks from the damage skill fact.
February 26, 2013
  • Now displays a radius skill fact.
August 28, 2012 Game release:
  • Smite has been added to the game.

Trivia[edit]