Signets of Power/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
May 02, 2023
- Signets of Power: Increased initiative gain from 1 to 2.
Signets of Power
- Specialization
- Critical Strikes
- Tier
- Adept
- Type
- Major
- Game link
“— In-game description
February 14, 2023
- Signets of Power: This trait has been reworked. It now causes signet skills to grant initiative when activated.
Signets of Power
- Specialization
- Critical Strikes
- Tier
- Adept
- Type
- Major
- Game link
“— In-game description
August 08, 2017
- Signets of Power: This trait no longer grants might when a signet is cast.
- Instead, it causes all signets to have a second passive effect.
- The additional passive varies per signet.
- Signet of Malice: Heal on kill.
- Assassin's Signet: Gain 2 stacks of might for 5 seconds on kill.
- Infiltrator's Signet: Regain 1 initiative on kill.
- Signet of Agility: Regain 10 endurance on kill.
- Signet of Shadows: Gain 2 seconds stealth on kill (no effect if already stealthed).
Signets of Power
- Specialization
- Critical Strikes
- Tier
- Adept
- Type
- Major
- Game link
“Signets of PowerSignets gain reduced recharge time and an additional passive effect.
- Signet of Malice: Heal when you kill a foe.
- Assassin's Signet: Gain might when you kill a foe.
- Infiltrator's Signet: Restore initiative when you kill a foe.
- Signet of Agility: Regain endurance when you kill a foe.
- Signet of Shadows: Gain stealth when you kill a foe. (No effect if already stealthed.)
- Recharge Reduced: 20%
— In-game description
June 23, 2015
- Signets of Power: Updated this trait to reflect the introduction of the specialization mechanic.
- Added: Signet recharges are reduced by 20%.
Signets of Power
- Specialization
- Critical Strikes
- Tier
- Adept
- Type
- Major
- Game link
“Signets of PowerGain might when activating a signet. Signet recharge is reduced.
- Might (10s): 150 Condition Damage, 150 Power
5- Recharge Reduced: 20%
— In-game description
June 25, 2013
- Signets of Power: The 5 stacks of might that this trait grants have been increased to 10 seconds.
Signets of Power
- Specialization
- Critical Strikes
- Tier
- Adept
- Type
- Major
“Signets of PowerGain might when activating a signet.
- Might (10s): 150 Condition Damage, 150 Power
5— In-game description
Original version
Signets of Power
- Specialization
- Critical Strikes
- Tier
- Adept
- Type
- Major
“Signets of PowerWhen activating a signet, gain 5 stacks of might that last 5 seconds.
- Might (5s): 150 Condition Damage, 150 Power
5— In-game description