Ricochet/history
June 30, 2022
- Ricochet: Damage multiplier increased from 0.8 to 0.9 in PvE only.
Ricochet
- Profession
- Ranger (skill list)
- Weapon
- Main hand axe
- Game link
“Bounce your axe between multiple foes, gaining might for each enemy struck.
Damage: 330 (0.9)? Damage: 195 (0.533)?- Maximum Targets: 2
- Combo Finisher: Physical Projectile (20% chance)
- Range: 900
— In-game description
February 25, 2020
- Ricochet: (Competitive split) Reduced power coefficient from 0.8 to 0.533. Reduced might duration from 10 seconds to 5 seconds.
Ricochet
- Profession
- Ranger (skill list)
- Weapon
- Main hand axe
- Game link
“Bounce your axe between multiple foes, gaining might for each enemy struck.
Damage: 293 (0.8)? Damage: 195 (0.533)?- Maximum Targets: 2
- Combo Finisher: Physical Projectile (20% chance)
- Range: 900
— In-game description
May 08, 2018
- Ricochet: The damage of this skill is no longer split between game modes and will now use the higher 15% damage increase in all modes.
Ricochet
- Profession
- Ranger (skill list)
- Weapon
- Main hand axe
- Game link
“Bounce your axe between multiple foes, gaining might for each enemy struck.
- Damage: 293 (0.8)?
- Maximum Targets: 2
- Combo Finisher: Physical Projectile (20% chance)
- Range: 900
— In-game description
March 27, 2018
- Ricochet: Increased damage by 14% in PvP and WvW.
- Increased might duration from 5 seconds to 10 seconds in PvP and WvW.
Ricochet
- Profession
- Ranger (skill list)
- Weapon
- Main hand axe
- Game link
“Bounce your axe between multiple foes, gaining might for each enemy struck.
Damage: 257 (0.7)? Damage: 293 (0.8)?- Maximum Targets: 2
- Combo Finisher: Physical Projectile (20% chance)
- Range: 900
— In-game description
July 26, 2016
- Ricochet: The number of times the axe can bounce has been reduced from 2 to 1.
- Base damage has been increased by 40%.
Ricochet
- Profession
- Ranger (skill list)
- Weapon
- Main hand axe
- Game link
“Bounce your axe between multiple foes, gaining might for each enemy struck.
- Damage: 257 (0.7)?
- Might (5s): 30 Condition Damage, 30 Power
- Maximum Targets: 2
- Combo Finisher: Physical Projectile (20% chance)
- Range: 900
— In-game description
April 19, 2016
- Ricochet: Might duration applied by this skill has been increased from 3 seconds to 5 seconds.
- Increased the cast point by 0.1 seconds.
- The aftercast delay has been reduced by 0.16 seconds.
Ricochet
- Profession
- Ranger (skill list)
- Weapon
- Main hand axe
- Game link
“Bounce your axe between multiple foes, gaining might for each enemy struck.
- Damage: 168 (0.5)?
- Might (5s): 30 Condition Damage, 30 Power
- Maximum Targets: 3
- Combo Finisher: Physical Projectile (20% chance)
- Range: 900
— In-game description
September 09, 2014
Ricochet
- Profession
- Ranger (skill list)
- Weapon
- Main hand axe
- Game link
“Bounce your axe between multiple foes, gaining might for each enemy struck.
- Damage: 168 (0.5)?
- Might (3s): 30 Condition Damage, 30 Power
- Maximum Targets: 3
- Combo Finisher: Physical Projectile (20% chance)
- Range: 900
— In-game description
May 14, 2013
- Fixed a bug that caused the projectile speed of the following axe skills to be 75% of their intended speed: Ricochet, Splitblade, Winter's Bite, Path of Scars.
Original version
Ricochet
“Bounce your axe between multiple foes.
- Damage: 168 (0.5)?
- Maximum targets: 3
- Combo Finisher: Physical Projectile (20% chance)
- Range: 900
— In-game description