Magnet/history
From Guild Wars 2 Wiki
< Magnet
Jump to navigationJump to search
June 25, 2024
- This skill now properly plays its visual effect during the full channel. This skill cannot be retargeted. This skill now applies bonus defiance damage to targets with defiance bars.
Magnet
- Profession
- Engineer (skill list)
- Kit
- Tool Kit
- Game link
“— In-game description
June 27, 2023
- Magnet: Reduced cooldown from 20 seconds to 15 seconds in PvE only.
Magnet
- Profession
- Engineer (skill list)
- Kit
- Tool Kit
- Game link
“— In-game description
February 25, 2020
- Magnet: (Competitive split) Increased cooldown from 20 seconds to 25 seconds.
Magnet
- Profession
- Engineer (skill list)
- Kit
- Tool Kit
- Game link
“— In-game description
May 08, 2018
- Magnet: The cooldown of this skill is no longer split between game modes and will now use the lower 20-second cooldown in all modes.
Magnet
- Profession
- Engineer (skill list)
- Kit
- Tool Kit
- Game link
“— In-game description
March 27, 2018
- Magnet: Reduced the cooldown from 25 seconds to 20 seconds in PvP and WvW.
Magnet
- Profession
- Engineer (skill list)
- Kit
- Tool Kit
- Game link
“— In-game description
December 15, 2015
- Tool Kit—Magnet: Fixed a bug that was causing this skill to fail when first pulling an enemy into combat.
September 29, 2015
- Updated Magnet to allow it to pull a target the full distance to you if the target was near maximum range.
April 15, 2014
- Magnet: Added an unblockable skill fact.
Magnet
- Profession
- Engineer (skill list)
- Kit
- Tool Kit
- Game link
“— In-game description
November 15, 2012
- Magnet: This skill's range has been doubled.
Magnet
- Profession
- Engineer (skill list)
- Kit
- Tool Kit
- Game link
“— In-game description
Original version
Magnet
“— In-game description