Healing Turret/history
June 25, 2024
- Reduced the cooldown from 30 seconds to 25 seconds in PvP and WvW.
Healing Turret
- Profession
- Engineer (skill list)
- Slot
- Healing
- Tool belt
- Regenerating Mist
- Type
- Turret
- Sequence
- →
- Training cost
- 2 Hero points
- Game link
“Turret. Deploy a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed.
- Healing: 2,520 (0.5)?
- Regen (3s): 390 Heal
- Number of Targets: 5
- Radius: 480
— In-game description
November 29, 2022
- Healing Turret: Fixed an issue that caused the overcharge skill to take longer than intended to fire.
September 21, 2021
- Healing Turret: The water combo field generated when the turret is summoned will now appear immediately instead of after a 1-second delay.
February 25, 2020
- Healing Turret: (Competitive split) Increased cooldown from 20 seconds to 30 seconds.
Healing Turret
- Profession
- Engineer (skill list)
- Slot
- Healing
- Tool belt
- Regenerating Mist
- Type
- Turret
- Sequence
- →
- Training cost
- 2 Hero points
- Game link
“Turret. Deploy a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed.
- Healing: 2,520 (0.5)?
- Regen (3s): 390 Heal
- Number of Targets: 5
- Radius: 480
— In-game description
May 16, 2017
- Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
- Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
- Healing Turret:
- Fixed a bug that caused this turret to show a water combo field when none was present.
- Fixed a bug that allowed this skill to display the regeneration radius to enemies.
Healing Turret
- Profession
- Engineer (skill list)
- Slot
- Healing
- Tool belt
- Regenerating Mist
- Type
- Turret
- Sequence
- →
- Training cost
- 2 Hero points
- Game link
“Turret. Deploys a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed.
- Healing: 2,520 (0.5)?
- Regen (3s): 390 Heal
- Number of Targets: 5
- Radius: 480
— In-game description
April 19, 2016
- Healing Turret: The casting time of this skill has been increased from 0.5 seconds to 0.75 seconds.
Healing Turret
- Profession
- Engineer (skill list)
- Slot
- Healing
- Tool belt
- Regenerating Mist
- Type
- Turret
- Sequence
- →
- Training cost
- 2 Hero points
- Game link
“Turret. Deploys a turret that heals you briefly, then regenerates you and your allies.
- Healing: 2,520 (0.5)?
- Regen (3s): 390 Heal
- Number of Targets: 5
- Radius: 480
— In-game description
April 30, 2013
- Healing Turret skill:
- Reduced the deployed heal by 50%.
- Healing range is now 2520-3270.
- No longer applies 2 stacks of regeneration every time the turret fires. Now applies 3 seconds of regeneration every 3 seconds.
- No longer passively creates a water field.
- Normalized the ranges of all aspects to 480 (previously 240, 360, or 480).
Healing Turret
- Profession
- Engineer (skill list)
- Slot
- Healing
- Tool belt
- Regenerating Mist
- Type
- Turret
- Sequence
- →
- Training cost
- 3 Hero points
- Game link
“Turret. Deploys a turret that heals you briefly, then regenerates you and your allies.
— In-game description
January 28, 2013
- Healing Turret: Fixed issues with this skill's description when the Deployable Turrets trait was equipped.
Original version
Healing Turret
“Turret. Deploys a turret that heals you briefly, then regenerates you and your allies.
— In-game description