Hard Strike/history
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February 14, 2023
- Hard Strike: Fixed an issue that caused melee autoattacks to be slower than intended. Reduced the range of the first two melee strikes from 240 to 130.
Hard Strike
- Profession
- Engineer (skill list)
- Specialization
- Mechanist
- Slot
- Profession mechanic
- Sequence
- → →
- Game link
“Strikes foes in front of you.
Damage: 748 (0.45)? Damage: 548 (0.33)?- Number of Targets: 3
- Range: 130
— In-game description
June 30, 2022
- Mech Arms: Single-Edge Cutters/Mech Arms: High-Impact Drivers: Damage multiplier reduced from 0.6 to 0.45 in PvE. The damage multiplier of the final strike has been reduced from 1.2 to 0.8 in PvE only.
Hard Strike
- Profession
- Engineer (skill list)
- Specialization
- Mechanist
- Slot
- Profession mechanic
- Sequence
- → →
- Game link
“Strikes foes in front of you.
Damage: 748 (0.45)? Damage: 548 (0.33)?- Number of Targets: 3
- Range: 240
— In-game description
Original version
Hard Strike
- Profession
- Engineer (skill list)
- Specialization
- Mechanist
- Slot
- Profession mechanic
- Sequence
- → →
- Game link
“Strikes foes in front of you.
Damage: 997 (0.6)? Damage: 548 (0.33)?- Number of Targets: 3
- Range: 240
— In-game description
Beta event version: November 30, 2021
- Hard Strike was available during the End of Dragons Beta Event 4.
Beta event version: October 26, 2021
- Hard Strike was available during the End of Dragons Beta Event 3.
Hard Strike
- Profession
- Engineer (skill list)
- Specialization
- Mechanist
- Slot
- Profession mechanic
- Sequence
- → →
- Game link
“Strikes foes in front of you.
Damage: 1,440 (0.8)? Damage: 594 (0.33)?- Number of Targets: 3
- Range: 240
— In-game description