Function Gyro/history
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December 03, 2019
- Function Gyro: Fixed a bug that could cause the gyro to be destroyed with control effects while stability was active.
October 01, 2019
- Function Gyro: Increased damage by 100%. Increased land radius to 240 and underwater radius to 360. Added clarification to skill description to clarify that function gyros are destroyed when their skill is interrupted. Reduced recharge from 30 seconds to 25 seconds.
July 16, 2019
- Function Gyro: While scrapper specialization is equipped, this skill now occupies the F5 slot. Recharge has been increased to 30 seconds. This skill trait is now ground targeted at a range of 600 and creates a lightning field at the target point with a radius of 180. Within this radius, it spawns up to 6 function gyros targeting up to 3 enemies and/or 3 allies. Enemies are finished while allies are revived. This skill's recharge is increased by 50% for each function gyro spawned beyond the first.
Function Gyro
- Specialization
- Scrapper
- Tier
- Adept
- Type
- Minor
- Game link
“Function GyroYou gain access to the function gyro, which can finish a foe or revive an ally for you at range. Gain access to Gyro skills.
— In-game description
March 27, 2018
- Function Gyro: Fixed a bug that prevented a player from activating this skill to finish enemies if they'd previously finished a foe by activating both their finisher and the Function Gyro. Fixed a bug that could retain Function Gyro after unequipping the Scrapper specialization.
July 26, 2016
- Function Gyro: Fixed a bug that prevented stability from being applied to the engineer when using Function Gyro.
Original version
Function Gyro
- Specialization
- Scrapper
- Tier
- Adept
- Type
- Minor
- Game link
“You gain access to the function gyro, which can be used to finish a foe or revive an ally at range.
- Duration: 30 seconds
— In-game description