Foot in the Grave/history
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February 25, 2020
- Foot in the Grave: This trait has been retired and replaced by Eternal Life.
June 23, 2015
- Foot in the Grave: Updated this trait to reflect the introduction of the specialization mechanic.
- Traits that previously referred to Death Shroud now refer to the more ubiquitous Shroud.
Foot in the Grave
- Specialization
- Soul Reaping
- Tier
- Grandmaster
- Type
- Major
- Game link
“Foot in the GraveGain stability and break stuns when you enter shroud.
- Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Breaks Stun
— In-game description
March 31, 2015
- Foot in the Grave: This trait will now allow the necromancer to break stuns when entering death shroud.
Foot in the Grave
- Specialization
- Soul Reaping
- Tier
- Grandmaster
- Type
- Major
“Foot in the GraveGain stability when you enter death shroud.
- Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Breaks Stun
— In-game description
Original version
Foot in the Grave
- Specialization
- Soul Reaping
- Tier
- Grandmaster
- Type
- Major
“Foot in the GraveGain stability when you enter death shroud.
— In-game description