Energizing Slam/history
October 08, 2024
- Energizing Slam: Increased the base barrier from 196 to 516 and the barrier scaling from 0.2 to 0.5 in PvP and WvW.
Energizing Slam
- Profession
- Engineer (skill list)
- Specialization
- Mechanist
- Weapon
- Main hand mace
- Game link
“Leap forward and smash the ground, inflicting conditions on foes while granting barrier and boons to allies.
Damage: 679 (1.85)? Damage: 458 (1.25)? Barrier: 648 (0.8)? Barrier: 516 (0.5)?- Vulnerability (5s): +3% Incoming Damage, +3% Incoming Condition Damage
3- Confusion (5s): 165 Damage, 148 Damage on Skill Use
3- Vigor (3s): +50% Endurance Regeneration
- Regen (3s): 390 Heal
- Number of Targets: 5
- Radius: 360
- Combo Finisher: Leap
- Range: 130
— In-game description
March 15, 2022
- Energizing Slam: Total casting time reduced from 0.94 seconds to 0.75 seconds. Boon application radius increased from 240 to 360. Damage coefficient increased from 1.8 to 1.85 in PvE only.
Energizing Slam
- Profession
- Engineer (skill list)
- Specialization
- Mechanist
- Weapon
- Main hand mace
- Game link
“Leap forward and smash the ground, inflicting vulnerability and confusion on foes while granting vigor and regeneration to allies.
Damage: 679 (1.85)? Damage: 458 (1.25)?- Vulnerability (5s): +3% Incoming Damage, +3% Incoming Condition Damage
3- Confusion (5s): 165 Damage, 148 Damage on Skill Use
3- Vigor (3s): +50% Endurance Regeneration
- Regen (3s): 390 Heal
- Number of Targets: 5
- Radius: 360
- Combo Finisher: Leap
- Range: 130
— In-game description
Original version
Energizing Slam
- Profession
- Engineer (skill list)
- Specialization
- Mechanist
- Weapon
- Main hand mace
- Game link
“Leap forward and smash the ground, inflicting vulnerability and confusion on foes while granting vigor and regeneration to allies.
Damage: 660 (1.8)? Damage: 458 (1.25)?- Vulnerability (5s): +3% Incoming Damage, +3% Incoming Condition Damage
3- Confusion (5s): 165 Damage, 148 Damage on Skill Use
3- Vigor (3s): +50% Endurance Regeneration
- Regen (3s): 390 Heal
- Number of Targets: 5
- Radius: 240
- Combo Finisher: Leap
- Range: 130
— In-game description
Beta event version: November 30, 2021
- Energizing Slam was available during the End of Dragons Beta Event 4.
- Energizing Slam: Conditions applied to enemies changed to 3 stacks of Vulnerability and Confusion with a 5s duration. Boons applied to allies changed to 3s of Vigor and Regeneration to allies in the area.
Energizing Slam
- Profession
- Engineer (skill list)
- Specialization
- Mechanist
- Weapon
- Main hand mace
- Game link
“Leap forward and smash the ground, inflicting vulnerability and confusion on foes while granting vigor and regeneration to allies.
Damage: 513 (1.4)? Damage: 458 (1.25)?- Vulnerability (5s): +3% Incoming Damage, +3% Incoming Condition Damage
3- Confusion (5s): 165 Damage, 148 Damage on Skill Use
3- Vigor (3s): +50% Endurance Regeneration
- Regen (3s): 390 Heal
- Number of Targets: 5
- Radius: 240
- Combo Finisher: Leap
- Range: 130
— In-game description
Beta event version: October 26, 2021
- Energizing Slam was available during the End of Dragons Beta Event 3.
Energizing Slam
- Profession
- Engineer (skill list)
- Specialization
- Mechanist
- Weapon
- Main hand mace
- Game link
“Leap forward and smash the ground, inflicting vulnerability to foes while granting vigor to allies.
Damage: 513 (1.4)? Damage: 458 (1.25)?- Vulnerability (5s): +5% Incoming Damage, +5% Incoming Condition Damage
5- Vigor (5 ¾s): +50% Endurance Regeneration
- Number of Targets: 5
- Radius: 240
- Combo Finisher: Leap
- Range: 130
— In-game description