Disabling Shot (thief short bow skill)/history
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February 25, 2020
- Disabling Shot: Updated the description of this skill to better reflect its function.
- (Competitive split) Increased initiative cost from 4 to 5.
Disabling Shot
- Profession
- Thief (skill list)
- Weapon
- Short bow
- Game link
“Leap away from your foe while firing a crippling shot.
- Damage: 183 (0.5)?
- Cripple (2s): -50% Movement Speed
- Evade: ½ seconds
- Combo Finisher: Physical Projectile
- Range: 900
— In-game description
November 17, 2015
- Disabling Shot: This skill will now always move you directly away from your target.
June 23, 2015
- Disabling Shot: Movement-speed adjustments no longer affect the intended travel distance.
July 01, 2014
- Disabling Shot (Short Bow): Fixed an issue that caused the character to briefly move back toward the target when firing at an enemy behind the thief.
April 15, 2014
- Disabling Shot (Shortbow): Reduced the length of this skill's evasion component from 100% of the skill's duration to 64% of the skill's duration—an overall reduction of .3 seconds.
- Evasion is still applied immediately upon using the skill.
- Fixed an issue that caused the player to stop moving momentarily when using this skill on opponents behind the thief.
Disabling Shot
- Profession
- Thief (skill list)
- Weapon
- Short bow
- Game link
“Do an evasive leap away from your foe while firing a crippling shot.
- Damage: 168 (0.5)?
- Cripple (2s): -50% Movement Speed
- Evade: ¾ seconds
- Combo Finisher: Physical Projectile
- Range: 900
— In-game description
October 22, 2012
- Disabling Shot: This skill can now be fired continuously at targets behind the player without the ability jumping them back toward the target.
- This skill now also has a cost when firing at targets behind the player.
Original version
Disabling Shot
“Do an evasive leap away from your foe while firing a crippling shot.
- Damage: 168
- Cripple (2s): -50% Movement Speed
- Combo Finisher: Physical Projectile
- Range: 900
— In-game description