Garden of Ilya

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Garden of Ilya

1Waypoint (map icon).png 2Point of interest (map icon).png 1Hero point.png 1Vista (map icon).png

Garden of Ilya map.jpg
Map of Garden of Ilya

Waste HollowsTheater of DelightValley of LyssPyrite PeninsulaMidwater HollowsMirror BayCrusted ShoalsCathedral of Eternal RadianceBlighted ArchWhisper BayMalchor's FingersGarden of IlyaKarst PlainsCathedral of ZephyrsJinx IsleDrowned BrineSnaketail InletGarden of Ilya locator.svg
Image(s)

Garden of Ilya.jpg

Click to enlarge.

The Garden of Ilya is a large area at the center of Malchor's Leap. It is named after Ilya, one of the twins known as human goddess Lyssa. The area contains the location of Dhuum's Last Stand where Grenth overthrew Dhuum and took his place as a god. A small tent is set up outside, where Byanca ventures for bitter omnomberries and collects spectral weapon remnants to construct weapons. The Village of Wren is a small village found outside the Cathedral of Eternal Radiance and acts as the Pact base for the Cathedral of Eternal Radiance meta event. The southern portion is a vacant, bland plain containing ruins of ancient buildings and structures.

Locations and objectives[edit]

Waypoints
Waypoint (map icon).png Wren Waypoint —
Points of Interest
Point of interest (map icon).png Bayt Fallahin
Point of interest (map icon).png Village of Wren
Vistas
Vista (map icon).png Garden of Ilya Vista —
Map to vista
From below the Vista go straight north through the Blighted Arch courtyard into Dhuum's Last Stand, then turn east and into the room with a bunch of ramps; follow the ramps all the way up until you reach a sealed door leading to the Cathedral of Eternal Radiance. Along the southern wall you will find cracks in the wall which you can pass though. Take the crack about half way up the corridor which is right before a pile of rocks (not the one at the top of the switchback ramps). Defeat each foe here to avoid them interfering with jumps - watch for holes in the floor, as falling through leads to immediate death. Once outside first go west, then south through a tall round tunnel and have to jump down to the right and you can see your way from there. At the very end it seems like you need to make an unnerving jump around a corner but you can actually walk around it if you are cautious.
Hero Challenges
Hero point.png Enchanted Orrian Bow (78)

NPCs[edit]

Allies[edit]

Asura
Charr
Norn
Sylvari

Services[edit]

Merchant (vendor icon).png Agent Sephony (78)
Weaponsmith (map icon).png Arcanist Nomar (77)
Merchant (vendor icon).png Byanca (78)
Armorsmith (map icon).png Crusader Ivan (77)
Scout (map icon).pngCrusader Yottz (78)
Reinforce Armor (map icon).png Explorer Jenki (77)
Scout (map icon).png Explorer Sosian (78)
Karma Merchant (map icon).png Lightbringer Zykk (78)

Foes[edit]

Elementals
Imps
Ghosts
Risen

Objects[edit]

Crafting resources[edit]

Resource nodes
Mine resource (map icon).png Mithril Ore
Mine resource (map icon).png Orichalcum Ore
Wood resource (map icon).png Cypress Sapling
Wood resource (map icon).png Orrian Sapling
Plant resource (map icon).png Omnomberries
Plant resource (map icon).png Ghost Pepper
Plant resource (map icon).png Black Crocus

Ambient dialogue[edit]

Arcanist Hallgrimm: I'm glad you made it.
Arcanist Nonai: I almost didn't. Folks at the temple need all the support they can get. Tell the boss.