Whispers Agent
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Whispers Agent
- Race
- Various
- Location
- Tyria
(Tyria) - Organization
- Order of Whispers
Whispers Agents are members of the Order of Whispers that can be found mainly in Order of Whispers camps.
Locations[edit]
Heart involvement[edit]
Event involvement[edit]
- Defeat the Risen Priest of Balthazar before it can summon a horde of Risen (75) [Group Event]
- Escort the central invasion Pact squad to the Pact rally point at Triumph Plaza (75) [Group Event]
- Escort the Pact forces to the Temple of Melandru (80) [Group Event]
- Escort the southern invasion Pact squad to the Pact rally point at Triumph Plaza (75) [Group Event]
- Help the Pact hold the Altar of Betrayal from the Risen (75) [Group Event]
- Help the Pact reach the Altar of Betrayal before their morale is depleted (75) [Group Event]
- Hold the Pact position at Shank Anchorage against Risen attack (80) [Group Event]
- Kill the Corrupted High Priestess (78) [Group Event]
- Protect the Cathedral of Zephyrs (79) [Group Event]
- Secure the Pact staging area at Shank Anchorage (80) [Group Event]
- Seize the Altar of Betrayal before Pact morale can be broken (75) [Group Event]
- Aid the Pact soldiers around the airship wreck (80)
- Break into Infinity Coil (68)
- Defend Agent Carver as she attempts to capture Izz-al-Din Sarayi (72)
- Defend Agent Carver from Risen attackers (72)
- Defend Conquest Marina against the Risen (74)
- Defend Lightbringer Swordshatter and Legionnaire Bloodsword (64)
- Defend Pact engineers while they establish a camp at the Eastern Colonnade (76)
- Defend Pact forces until all reinforcements have arrived (73)
- Defend Scholar Keemka and BNDL-2 until Pact megalasers can be built (71)
- Defend Stygian Deeps from the Risen krait (72)
- Defend the beacon until Pact reinforcements can arrive (80)
- Defend the Eastern Colonnade camp against the Orrian assault (76)
- Defend the Pact camp at Shelter's Gate (80)
- Defend the Pact galleon from Risen sea life (73)
- Defend the Pact Megalasers and destroy the Orrian bone ship (71)
- Defend the Pact staging area at Wren (77)
- Defend the Pact trebuchets from the undead (71)
- Defend the tank as the Pact team secures the area (75)
- Drive the Risen from Conquest Marina (74)
- Escort Captain Guida and her team back to Cadrigan's Jetty (73)
- Escort Magister Izzmek to the site of the first signal beacon (80)
- Escort Magister Izzmek to the site of the second signal beacon (80)
- Escort Tactician Almonia and her force to secure a new camp (80)
- Escort troops to Follower's Bridge (78)
- Escort troops to the Pact encampment at Wren (76)
- Escort Warmaster Jofast and her caravan to retake her camp (80)
- Help Crusader Angaria signal reinforcements for the assault on Arah (80)
- Protect the Pact as they defend Brassclaw Landing from the Risen (74)
- Protect the Pact Siege Team as it sets up trebuchets (71)
- Protect the technicians as they rebuild Penitent Camp (80)
- Secure Shelter's Gate before the Risen arrive (80)
- See the Pact crash survivors safely to Meddler's Summit (80)
- Solve the mystery of the haunted marsh (65)
Combat abilities[edit]
- At Frostgate Falls
- Effects
- Stealth - Currently invisible. Ends if you deal damage.
Dialogue[edit]
At Frostgate Falls[edit]
- I can transform you to confuse and deceive the dredge. Want to try it out?
- (If you have documents in your inventory)
- First, can you use these documents?
- Let's do this! (Grants the Steam Creature Transformation)
- Not right now.
- After Help Agent Kaukiri trick the dredge into fighting steam creatures is completed
- Everything's going smoothly. Speak to Kaukiri. She has something for you.
- I'll do that.
- Whispers Agent in Saltflood Mire, if the nearby hylek are hostile.
- Step cautiously. There's a tribe of hostile hylek nearby. They attack all strangers. Fight them if you must, but I believe they could be valuable allies, if the situation were handled properly.
- (If member of Order of Whispers)
- Time to approach the unapproachable.
- If we're smart, we can obtain the unobtainable. I've been away from Order headquarters for so long, I don't recognize other members. I've been trying to deal with the hylek situation here.
- Learn anything of interest?
- An agent came through here from the south with news. Apparently, there are guards stationed at a tomb on Aleem's Penance. If you're in the area, be careful not to aggravate anything nearby, or you might stir up trouble.
- I'll keep that in mind.
- We'll see.
- Whispers Agent in Saltflood Mire, if the nearby hylek are allied.
- I wasn't sure the Occuintl tribe would be open to cooperation, but it seems we've gotten them to listen. It's good to know something's going right for a change.
- (If member of Order of Whispers)
- Time to approach the unapproachable. (leads to the same as above)
- We'll see.
- Whispers Agent at Burnt Hollow
- The Order is lending its support to Legionnaire Salus Swordblood[sic]. Together with her Ash Legion troops, they hope to take down Atrox Castrum.
- Why is the Order of Whispers involved?
- Tacitus Swordshatter, the Order's liaison, has been ordered to clear the route to Haymal Gore. The Order has a shipment that needs to get through. Capturing Atrox Castrum is the first step of accomplishing his goal.
- A shipment of what?
- You sure ask a lot of questions. The contents aren't important. What matters is winning the castrum.
- Right. See ya around.
- I see.
- Maybe I should go help.
- Whispers Agent in the Havoc Steppes
- Hello, traveler.
- What's going on here?
- The Order is lending its support to Legionnaire Salus Swordblood[sic]. Together with her Ash Legion troops, they hope to take down Atrox Castrum.
- Your order is working with the Ash Legion?
- Tacitus Swordshatter, the Order liaison, has been ordered to clear the route to Haymal Gore. The Order has a shipment that needs to get through. Capturing Atrox Castrum is the first step of accomplishing his goal.
- A shipment of what?
- You sure ask a lot of questions. The contents aren't important. What matters is winning the castrum.
- Right. See ya around.
- I see.
- Are any others involved?
- As a matter of fact, we have a number of agents trying to coerce the local grawl tribes to help us too. Living so close to the Flame Legion, they've developed magic that counters Flame spells.
- I'll have to check that out.
- I see.
- Maybe I should go help.
- Whispers Agent in White Paper Hill
- Keep an eye out for suspicious activity. The echoes here don't sound right.
- Will do.
- During Defeat the grawl commander or Put a stop to the Mighty Oouo
- These grawl are relentless! Take out their commander, or if you need more information, get across the battlefield and locate other agents. They can tell you more.
- On my way!
- During Escort the Order of Whispers team to the grawl camp
- We have some agents in the field investigating suspicious grawl activity, get down there and help them!
- Give me their coordinates.
- Whispers Agent in the Spirit Vale
- Those things are nasty, huh? Never seen them before we got here.
- How did you get over here?
- Same way you did.
- Fair enough. What have you found?
- When the shelling stops at dusk, I can hear yelling from behind the wall. Saw the sky light up one night and then heard all manner of calamity. It might be our squad.
- So they're alive?
- I hope so. The voices are too far away to be identifiable, so it could be anyone. I hear a mix of yelling and chanting. None of it sounds good.
- We'll find them.
- Whispers Agent in Rata Novus
- Zildi was right about this city. The information we can gather here could prove invaluable in our fight against the Elder Dragons.
- I'm glad all that laser dodging, chak fighting, and golem taming paid off.
- The city archives would make the Priory drool. Rata Novous was certainly ahead of their time in many ways. I only hope they unlocked something that will be of use against Mordremoth.
- Her plan to use the chak against Mordremoth seems promising.
- I only hope it's enough.
- As do I.
Quotes[edit]
- General greets
- Fight what cannot be fought.
- Know what cannot be known.
- Asuran Whispers Agent greets
- Keep to the shadows.
- I was never here. Got that?
- Charr Whispers Agent greets
- Talk to me
- Shadows embrace you
- Who's the target?
- Human Whispers Agent greets
- There is darkness afoot in the world.
- Everyone has a secret.
- You can't hide anything from me.
- May Grenth shield you.
- Knowledge is illusion.
- Norn Whispers Agent greets
- Heard any good gossip?
- Tell me all about yourself.
- What brings you here?
- Go ahead and talk.
- What's the password?
- Any secrets you want to share?
- Sylvari Whispers Agent greets
- Keep your eyes open.
- I've heard mention of you.
- May the shadows embrace you.