Well of Blood/history
November 28, 2023
- Well of Blood: Increased the base pulse healing from 280 to 496 in PvP and WvW.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
Initial Self Heal: 2,936 (1.0)? Initial Self Heal: 4,454 (1.0)? Health per Second: 664 (0.5)? Health per Second: 496 (0.2)?- Regen (2s): 1,560 Heal
6- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
July 18, 2023
- Well of Blood: Reduced initial base self-heal from 5,140 to 2,936 in PvE only. Increased base pulse heal from 280 to 664 in PvE only. Increased the pulse heal attribute scaling from 0.4 to 0.5 in PvE only.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
Initial Self Heal: 2,936 (1.0)? Initial Self Heal: 4,454 (1.0)? Health per Second: 664 (0.5)? Health per Second: 280 (0.2)?- Regen (2s): 1,560 Heal
6- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
June 27, 2023
- Well of Blood: This skill now applies regeneration with every pulse.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
Initial Self Heal: 5,240 (1.0)? Initial Self Heal: 4,454 (1.0)? Health per Second: 280 (0.4)? Health per Second: 280 (0.2)?- Regen (2s): 1,560 Heal
6- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
February 02, 2021
- Well of Blood: Fixed a bug that caused the tooltip to display inaccurate healing values.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
Initial Self Heal: 5,240 (1.0)? Initial Self Heal: 4,454 (1.0)? Health per Second: 280 (0.04)? Health per Second: 280 (0.2)?- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
July 08, 2020
- Well of Blood: Increased cooldown from 25 seconds to 30 seconds in PvP and WvW.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
Initial Self Heal: 6,026 (1.0)? Initial Self Heal: 5,122 (1.0)? Health per Second: 490 (0.4)? Health per Second: 490 (0.2)?- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
July 07, 2020
- Well of Blood: Reduced recharge from 30 seconds to 25 seconds.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
Initial Self Heal: 6,026 (1.0)? Initial Self Heal: 5,122 (1.0)? Health per Second: 490 (0.4)? Health per Second: 490 (0.2)?- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
February 25, 2020
- Well of Blood: (Competitive split) Reduced initial base heal from 6026 to 5122. Reduced pulse heal coefficient from 0.4 to 0.2.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
Initial Self Heal: 6,026 (1.0)? Initial Self Heal: 5,122 (1.0)? Health per Second: 490 (0.4)? Health per Second: 490 (0.2)?- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
May 08, 2018
- Well of Blood: The healing aspects of this skill are no longer split between game modes and now use the higher 15% base heal and higher 75% pulse heal in all modes.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
- Initial Self Heal: 6,026 (1.0)?
- Health per Second: 490 (0.4)?
- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
March 27, 2018
- Well of Blood: Increased the base heal by 15% in PvP and WvW. Increased the healing per pulse by 75% in PvP and WvW.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
Initial Self Heal: 5,240 (1.0)? Initial Self Heal: 6,026 (1.0)? Health per Second: 280 (0.4)? Health per Second: 490 (0.4)?- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
February 22, 2017
- Well of Blood: The recharge time of this skill has been reduced from 35 seconds to 30 seconds.
- Fixed a bug that caused wells to display their effects incorrectly while under the effects of quickness or slow.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
- Initial Self Heal: 5,240 (1.0)?
- Health per Second: 280 (0.4)?
- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
April 19, 2016
- Well of Blood: The recharge time of this skill has been reduced from 40 seconds to 35 seconds.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
- Initial Self Heal: 5,240 (1.0)?
- Health per Second: 280 (0.4)?
- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
June 23, 2015
- Well skills now use ground targeting by default. When used underwater, wells cast at the player's location.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 2 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
- Initial Self Heal: 5,240 (1.0)?
- Health per Second: 280 (0.4)?
- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
- Range: 900
— In-game description
September 09, 2014
- Well of Blood Decreased the active time of this well from 10 seconds to 5 seconds.
- Increased base healing per pulse by 50%.
- Updated the skill to have the correct values when Vampiric Rituals is equipped.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Game link
“Well. Conjure a well of blood to heal allies.
- Initial Self Heal: 5,240 (1.0)?
- Health per Second: 280 (0.4)?
- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Light
— In-game description
May 20, 2014
- Well of Blood: Fixed a bug that caused an unusual blue visual effect to occur on the necromancer after casting this spell.
August 06, 2013
- Well of Blood: Added a radius skill fact.
Well of Blood
- Profession
- Necromancer (skill list)
- Slot
- Healing
- Type
- Well
- Training cost
- 3 Hero points
- Game link
“Well. Conjure a well of blood to heal allies.
- Initial self heal: 5,240 (1.0)?
- Duration: 10 seconds
- Health per Second: 152 (0.4)?
- Combo Field: Light
— In-game description
Original version
Well of Blood
“Well. Conjure a well of blood to heal allies.
- Initial self heal: 5,240 (1.0)?
- Duration: 10 seconds
- Health per Second: 152 (0.4)?
- Combo Field: Light
— In-game description