Water Spirit/history

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July 18, 2023

  • Water Spirit: Increased the vigor duration per pulse from 1 second to 2 seconds in PvE only.
Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
2 Hero points
Game link
0.75¾ Activation time  
20 Recharge time
25 Recharge time
 
Water Spirit

Spirit. Summon a water spirit at a target location and heal yourself and your pet. The spirit will slam the ground and then shake, granting boons to nearby allies.

Healing.png Healing: 3,002 (0.4)?
Healing.png Healing: 1,998 (0.4)?
Vigor.png4 Vigor (2s): +50% Endurance Regeneration
Vigor.png4 Vigor (1s): +50% Endurance Regeneration
Number of targets.png Number of Targets: 5
Radius.png Radius: 360
Range.png Range: 600

— In-game description

June 27, 2023

  • Spirits have been reworked. A spirit will now grant an initial effect when summoned, slam the ground for a secondary effect, and then grant boons to nearby allies for a period of time.
Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
2 Hero points
Game link
0.75¾ Activation time  
20 Recharge time
25 Recharge time
 
Water Spirit

Spirit. Summon a water spirit at a target location and heal yourself and your pet. The spirit will slam the ground and then shake, granting boons to nearby allies.

Healing.png Healing: 3,002 (0.4)?
Healing.png Healing: 1,998 (0.4)?
Vigor.png4 Vigor (1s): +50% Endurance Regeneration
Number of targets.png Number of Targets: 5
Radius.png Radius: 360
Range.png Range: 600

— In-game description

August 23, 2022

  • Spirits: (PvE only) All ranger spirits are now immune to crowd control on a PvE map.

August 02, 2022

  • Spirits: Fixed a bug that caused spirit boons to be granted in a circle around the ranger instead of the spirit.

June 28, 2022

  • Spirit skills now affect 5 allied targets.
    • Spirits no longer apply effects when an ally in the radius strikes an enemy. Instead, each spirit applies a boon to allied targets in the radius at each 3-second interval. The Nature's Vengeance trait increases the base duration of these boons by 50% and causes spirits' activated skills to apply alacrity to allies in an area.
    • Spirits and their applied boons are as follows:
    • Water Spirit: Regeneration
Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
2 Hero points
Game link
1 Activation time  20 Recharge time  
Water Spirit

Spirit. Summon a water spirit that regenerates allies.
Spirits lose health when granting boons to allies and die if the summoner moves out of range.

Regeneration.png Regen (1s): 130 Heal
Number of targets.png Number of Targets: 5
Health Loss.png Health Loss per Interval: 70.5½%
Interval.png Interval: 3 seconds
Radius.png Radius: 600
Miscellaneous effect.png Distance: 5,000

— In-game description

March 05, 2019

  • Water Spirit: Spirits have been reworked as follows: When a spirit pulses its passive effect, it loses health equal to a percentage of its maximum health. (7.5% for nonelite spirits, 3% for elite spirits.) The effect radius of a spirit's active skill has been reduced from 1,000 to 600 for all spirits. Spirits now die automatically if the ranger moves away from the spirit beyond a range of 5,000. Spirits also die automatically if the ranger transitions between water travel and land travel. Fixed a bug that caused underwater spirits to use their unique skill when killed.
Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
2 Hero points
Game link
1 Activation time  20 Recharge time  
Water Spirit

Spirit. Summon a water spirit that causes nearby allies to heal when attacking.
Spirits lose health when granting boons to allies and die if the summoner moves out of range.

Healing.png Healing: 863 (0.125)?
Water Spirit.png Water Spirit (6s): Heal yourself upon striking a foe.
Number of targets.png Number of Targets: 10
Duration.png Heal Cooldown: 10 seconds
Health Loss.png Health Loss per Interval: 70.5½%
Interval.png Interval: 3 seconds
Radius.png Radius: 600
Miscellaneous effect.png Distance: 5,000

— In-game description

December 11, 2018

Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
2 Hero points
Game link
1 Activation time  20 Recharge time  
Water Spirit

Spirit. Summon a water spirit that grants nearby allies a chance to heal when attacking.

Healing.png Healing: 863 (0.125)?
Water Spirit.png Water Spirit (6s): Heal yourself upon striking a foe.
Number of targets.png Number of Targets: 10
Duration.png Duration: 60 seconds
Interval.png Interval: 10 seconds
Radius.png Radius: 1,000

— In-game description

May 08, 2018

Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
2 Hero points
Game link
1 Activation time  20 Recharge time  
Water Spirit

Spirit. Summon a water spirit that grants nearby allies a chance to heal when attacking.

Healing.png Healing: 805 (0.125)?
Water Spirit.png Water Spirit (6s): Heal yourself upon striking a foe.
Number of targets.png Number of Targets: 10
Duration.png Duration: 60 seconds
Interval.png Interval: 10 seconds
Radius.png Radius: 1,000

— In-game description

November 07, 2017

  • Water Spirit: Increased the number of targets affected by the Water Spirit from 5 to 10 targets.
Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
2 Hero points
Game link
1 Activation time  20 Recharge time  
Water Spirit

Spirit. Summon a water spirit that grants nearby allies a chance to heal when attacking.

Healing.png Healing: 805 (0.125)?
Water Spirit.png Water Spirit (6s): 75% chance to heal yourself on hit.
Number of targets.png Number of Targets: 10
Duration.png Duration: 60 seconds
Interval.png Interval: 10 seconds
Radius.png Radius: 1,000

— In-game description

July 26, 2016

  • Water Spirit: Fixed a bug that prevented Water Spirit's on-attack healing effect from scaling properly.
Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
2 Hero points
Game link
1 Activation time  20 Recharge time  
Water Spirit

Spirit. Summon a water spirit that grants nearby allies a chance to heal when attacking.

Healing.png Healing: 805 (0.125)?
Water Spirit.png Water Spirit (6s): 75% chance to heal yourself on hit.
Number of targets.png Number of Targets: 5
Duration.png Duration: 60 seconds
Interval.png Interval: 10 seconds
Radius.png Radius: 1,000

— In-game description

June 23, 2015

  • All ranger spirits have had their chance-on-hit effects increased to 75%.
  • The recharge of all nonelite ranger spirits has been reduced to 20 seconds.
Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
25 Hero points
Game link
10.5½ Activation time  20 Recharge time  
Water Spirit

Spirit. Summon a water spirit that grants nearby allies a chance to heal when attacking.

Healing.png Healing: 805 (0.09)?
Water Spirit.png Water Spirit(6s): 35% chance to heal yourself on hit.
Number of targets.png Number of Targets: 5
Duration.png Duration: 60 seconds
Interval.png Interval: 10 seconds
Radius.png Radius: 1,000

— In-game description

Original version

Water Spirit.png

Water Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Healing
Type
Spirit
Sequence
Water Spirit.png → Aqua Surge.png
Training cost
25 Hero points
Game link
10.5½ Activation time  20 Recharge time  
Water Spirit

Spirit. Summon a water spirit that grants nearby allies a chance to heal when attacking.

Healing.png Healing: 805 (0.09)?
Water Spirit.png Water Spirit(6s): 35% chance to heal yourself on hit.
Number of targets.png Number of Targets: 5
Duration.png Duration: 60 seconds
Interval.png Interval: 10 seconds
Radius.png Radius: 1,000

— In-game description