User:Dr ishmael/List of trait skills/Ranger
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Skirmishing[edit]
- Trapper's Defense → Spike Trap
- 10
- Trap. Set a trap that bleeds and cripples foes.
- Damage: 49
- Bleeding (5s): 110 Damage
- Cripple (2s): -50% Movement Speed
- Duration: 5 seconds
- Trap radius: 120
- Effective radius: 180
- Unblockable
Wilderness Survival[edit]
- Child of Earth → Muddy Terrain
- 30
- Use mud to cripple foes.
- Immobilize (2s): Unable to move.
- Cripple (3s): -50% Movement Speed
- Duration: 10 seconds
- Interval: 1 s
- {{{1}}}
- Range: 900
Nature Magic[edit]
- Circle of Life → Healing Spring
- 30
- Create a healing spring that also removes conditions from you and your allies.
- Healing: 6,520
- Regen (3s): 390 Heal
- Duration: 12 seconds
- Interval: 3 s
- Range: 240