Trait Guide (ranger)
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Trait Guide
- Binding
- Account Bound
“Double-click to consume.
— In-game description
Trait Guides were used to unlock traits.
Acquisition[edit]
List of ranger trait guides[edit]
Trait guide | Rarity | Description | Cost | Game link |
---|---|---|---|---|
Marksmanship | ||||
Steady Focus | Fine | "Damage is increased when endurance is full." | 10 + 2 | |
Malicious Training | Fine | "Increases duration for conditions applied by your pets." | 10 + 2 | |
Keen Edge | Fine | "Use Sharpening Stone when you strike a foe below the health threshold." | 10 + 2 | |
Signet Mastery | Fine | "Reduces recharge on signets." | 10 + 2 | |
Predator's Instinct | Fine | "Apply cripple to foes you hit while they are below the health threshold." | 10 + 2 | |
Beastmaster's Bond | Fine | "Gain fury and might when your pet's health reaches 50%." | 10 + 2 | |
Spotter | Masterwork | "Increases precision of nearby allies." | 50 + 5 | |
Piercing Arrows | Masterwork | "All arrow attacks pierce targets." | 50 + 5 | |
Beastmaster's Might | Masterwork | "Activating a signet grants might." | 50 + 5 | |
Eagle Eye | Masterwork | "Increases longbow and harpoon gun range. Longbow and harpoon gun damage is increased." | 50 + 5 | |
Predator's Onslaught | Rare | "You and your pet deal bonus damage to enemies suffering from movement-impeding conditions." | 1 50 + 10 | |
Remorseless | Rare | "Regain Opening Strike whenever you kill a foe or gain stealth." | 1 50 + 10 | |
Read the Wind | Rare | "Longbow and harpoon gun projectile velocity is increased. While wielding a longbow, your attack speed is increased." | 3 + 20 | |
Skirmishing | ||||
Pet's Prowess | Fine | "Pet do more damage on critical hits." | 10 + 2 | |
Sharpened Edges | Fine | "Chance to cause bleeding on critical hits." | 10 + 2 | |
Trapper's Defense | Fine | "Create a Spike Trap while reviving an ally." | 10 + 2 | |
Primal Reflexes | Fine | "You gain vigor when you are struck by a critical hit." | 10 + 2 | |
Companion's Might | Fine | "Critical hits grant might to your pet." | 10 + 2 | |
Agility Training | Fine | "Pets move faster." | 10 + 2 | |
Carnivorous Appetite | Masterwork | "Pets gain health on critical hits." | 50 + 5 | |
Trapper's Expertise | Masterwork | "Trap skills use ground targeting and are larger." | 50 + 5 | |
Honed Axes | Masterwork | "Gain ferocity while wielding an axe in your main hand." | 50 + 5 | |
Quick Draw | Masterwork | "Reduces recharge on short bow and longbow skills." | 50 + 5 | |
Trap Potency | Rare | "Conditions caused by traps last longer. Reduces recharge on traps." | 1 50 + 10 | |
Moment of Clarity | Rare | "Gain an attack of opportunity for you and your pet on interrupting a foe. Daze and stun durations you inflict last longer." | 1 50 + 10 | |
Strider's Defense | Rare | "Chance to destroy projectiles while executing a melee attack." | 3 + 20 | |
Wilderness Survival | ||||
Child of Earth | Fine | "Create Muddy Terrain when you take falling damage. You take less damage from falling." | 10 + 2 | |
Healer's Celerity | Fine | "Grant swiftness to yourself and your ally when you revive them. Increases revive speed." | 10 + 2 | |
Shared Anguish | Fine | "Incoming disabling conditions (stun, daze, knockback, knockdown, sink, float, fear, or launch) are transferred to your pet instead." | 10 + 2 | |
Vigorous Renewal | Fine | "Gain vigor when using a heal skill. Healing Spring grants vigor to affected allies." | 10 + 2 | |
Taste for Danger | Fine | "Pets deal extra condition damage." | 10 + 2 | |
Wilderness Knowledge | Fine | "Reduces recharge on survival skills." | 10 + 2 | |
Off-Hand Training | Masterwork | "Reduces recharge on off-hand skills. Off-hand skills have longer range." | 50 + 5 | |
Oakheart Salve | Masterwork | "Gain regeneration when you suffer from bleeding, poison or burning." | 50 + 5 | |
Hide in Plain Sight | Masterwork | "Applies camouflage when you are disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch)." | 50 + 5 | |
Martial Mastery | Masterwork | "Reduces recharge on sword, greatsword, and spear skills." | 50 + 5 | |
Empathic Bond | Rare | "Pets periodically take conditions from you." | 1 50 + 10 | |
Bark Skin | Rare | "You and your pet take less damage while your health is below the threshold." | 1 50 + 10 | |
Poison Master | Rare | "After swapping pets, your pet's first attack will inflict poison. Your poison damage is increased." | 3 + 20 | |
Nature Magic | ||||
Circle of Life | Fine | "Create a healing spring when you are downed." | 10 + 2 | |
Concentration Training | Fine | "Boons applied by your pets last longer." | 10 + 2 | |
Nature's Bounty | Fine | "Regeneration you apply lasts longer." | 10 + 2 | |
Vigorous Spirits | Fine | "Spirits have increased health and a greater chance to trigger their benefits." | 10 + 2 | |
Strength of Spirit | Fine | "Gain power based on your vitality." | 10 + 2 | |
Nature's Protection | Fine | "Receive protection when you take damage greater than a percentage of your maximum health." | 10 + 2 | |
Spirits Unbound | Masterwork | "Spirits can move and follow you." | 50 + 5 | |
Evasive Purity | Masterwork | "Dodging removes blindness and poison from you." | 50 + 5 | |
Two-Handed Training | Masterwork | "Greatsword and spear damage is increased. Greatsword and spear attacks have a chance to grant fury on hit." | 50 + 5 | |
Enlargement | Masterwork | "Use Signet of the Wild when your health drops below the threshold." | 50 + 5 | |
Nature's Vengeance | Rare | "Activated skills of spirits are larger and trigger when the spirit is killed." | 1 50 + 10 | |
Nature's Voice | Rare | "Shouts apply regeneration and swiftness to allies." | 1 50 + 10 | |
Survival of the Fittest | Rare | "Remove conditions and gain fury when using a Survival skill." | 3 + 20 | |
Beastmastery | ||||
Speed Training | Fine | "Reduces recharge on pet skills." | 10 + 2 | |
Master's Bond | Fine | "Your pet has a bond with you that increases its attributes each time you kill a foe. When it is defeated or deactivated, the bond is reset." | 10 + 2 | |
Shout Master | Fine | "Reduces recharge on shouts." | 10 + 2 | |
Compassion Training | Fine | "Pet healing attributes are increased." | 10 + 2 | |
Commanding Voice | Fine | "Pet skills (F2) recharge faster." | 10 + 2 | |
Mighty Swap | Fine | "You and your pet gain might when they are activated." | 10 + 2 | |
Rending Attacks | Masterwork | "Pets inflict bleeding on critically hit with their basic attacks." | 50 + 5 | |
Stability Training | Masterwork | "Pets gain stability when disabled." | 50 + 5 | |
Intimidation Training | Masterwork | "Activated attack abilities (F2) for pets cause cripple. This effect will only occure once on each target affected by abilities" | 50 + 5 | |
Vigorous Training | Masterwork | "Pets grant vigor to nearby allies when activated." | 50 + 5 | |
Zephyr's Speed | Rare | "You and your pet gain 3 seconds of quickness when you swap pets." | 1 50 + 10 | |
Natural Healing | Rare | "Your pets have natural health regeneration." | 1 50 + 10 | |
Invigorating Bond | Rare | "Your pet heals allies in an area when executing a command [F2] ability." | 3 + 20 |
Notes[edit]
- This system to unlock traits was removed in the June 23, 2015 game update.