Template talk:Dungeon nav
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The blue Dungeons link on the dark red background is really annoying to read, need changing tbh but I'm not sure into what. :P --Sirrush 12:01, 25 June 2011 (UTC)
- Have we used light green or light brown yet? I think one of those would be nice here. - 12:03, 25 June 2011 (UTC)
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- How's that? --Sirrush 13:02, 25 June 2011 (UTC)
- I don't like the blue...--Icyyy Blue 13:27, 25 June 2011 (UTC)
- How's that? --Sirrush 13:02, 25 June 2011 (UTC)
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- Yeah I like that, I think that the blue were using does well with dark colors P:--Icyyy Blue 13:34, 25 June 2011 (UTC)
- Meh, as far as I can recall we're not using brown at all atm, so it didn't really matter much. Besides, according to my thingamajig, it was light brown. Anyways, this looks good. --Sirrush 15:52, 25 June 2011 (UTC)
- Yeah I like that, I think that the blue were using does well with dark colors P:--Icyyy Blue 13:34, 25 June 2011 (UTC)
(Reset indent) Depends how far you want to sway from this shade of brown. I might argue that it is too close to Template:HoM_rewards_nav Venom20 15:56, 25 June 2011 (UTC)
- I think it's fine, don't feel like getting into another >9000 comment discussion over a color. --Sirrush 16:55, 25 June 2011 (UTC)
- That color is nearly identical to {{en-color|light}}. •••Mora 17:10, 25 June 2011 (UTC)
Levels[edit]
I don't know who put the levels behind the dungeons, but the lvl for ascalonian catacombs is 30 for story and 35 for explorable if you're higher you'll be scaled down, so shouldnt it say something like 30, 35 behind the dungeon or something? Sjacie 07:25, 4 May 2012 (UTC)
- I don't believe that that is a good idea. I understand why indication would be nice, but it may give off the impression that it is limited to that level range. - Infinite - talk 12:29, 4 May 2012 (UTC)
- We probably need an infobox for dungeons so we can put that info on the individual dungeon articles. —Dr Ishmael 12:56, 4 May 2012 (UTC)