Template:Crafting infobox
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Parameters[edit]
Parameter | Optional? | Default | Notes |
---|---|---|---|
name | Optional | {{PAGENAME}} |
Name of the item (required if article name has a disambiguation suffix) |
icon | Optional | File:{{PAGENAME}}.png |
Inventory icon. Should only be used in rare cases. |
description | Optional | Verbatim from the game. Do not repeat the item type, since it appears in the infobox proper. | |
type | Unspecified | Allowed values:
For cooking ingredients:
For Mystic Forge ingredients:
| |
tier | Sometimes | The tier 1 – 6 of the material. Required for most non-cooking materials. | |
armorsmith artificer chef huntsman jeweler leatherworker tailor weaponsmith |
Optional | The level of the discipline(s) that can use the material. | |
variables | Optional | The benefits of gemstones, jewels and food ingredients. Use Template:Item stat/Template:Nourishment for this parameter. |
- categorize
- Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
- status
- Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
- historical
- Optional. (legacy parameter). Duplicates function of setting
status = historical
. y displays the {{historical content}} notice.
Parameters handled by {{Default item parameter}} template[edit]
- collection
- Optional. If the item is part of any collections, separated by ";".
- prefix
- Optional. The nomenclature prefix that describes the attribute bonuses on the item. Automatically sets the attribute bonuses in the description based on {{item stat lookup}} and {{prefix attributes}}. Use only if the item's stats match a standard prefix.
- rarity
- Optional. Defaults to 'Unspecified'. rarity: junk, basic, fine, masterwork, rare, exotic, ascended, legendary.
- level
- Optional. Required level to use the item.
- mastery
- Optional. Required mastery to use the item.
- race
- Optional. Required race to use item. Currently only used for cultural armor and cultural weapons.
- unique
- Optional. Whether the item is unique. "y" for yes, omit parameter if no.
- salvage
- Optional. The type of salvage that is applicable, per Salvage types. Options: standard, ascended, research, compost, none. Where multiple salvage types are possible (e.g. food is both compost and research), separate options with a comma.
- bound
- Optional. Under what conditions the item becomes bound. Do not specify if item is not bound. Options:
acquire
→ "Soulbound on acquire"use
→ "Soulbound on use"account
→ "Account bound"account soul
→ "Account bound, Soulbound on use"account use
→ "Account bound on use"none
→ "None" (can't be salvaged)(blank)
→ No binding text
- tradable
- Optional. Set by item infobox, directly influences and overrides the display of the cost parameters.
- cost
- Optional. Currency cost of the item when purchased from a vendor.
To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. {{coin|500}}, 500 {{item icon|zhaitaffy}}, or 500 {{token|Guild Commendation}} - value
- Optional. The number of coins a vendor will pay for this item; use only the number, since the template assumes copper coins.
- id
- Optional. The item id. Does allow multiple ids to be set by using a comma-separated list.
- other ids
- Optional. Other item ids that are not displayed as chat links.
- skin id
- Optional. If given, an additional skin chat link will be displayed above the item chat link.
Code[edit]
{{Crafting infobox | name = | icon = | description = | type = | tier = | rarity = | armorsmith = | artificer = | chef = | huntsman = | jeweler = | leatherworker = | tailor = | weaponsmith = | karma= | cost = | value = }}
Example[edit]
Note that the parameters name
and icon
are only used here because this is not the Tiny Scale article; normally they would not be needed.
{{Crafting infobox | name = Tiny Scale | icon = Tiny Scale.png | description = Used to make [[Insignia]]s. | type = fine | tier = 1 | armorsmith = 25 | artificer = 25 | huntsman = 25 | leatherworker = 25 | tailor = 25 | weaponsmith = 25 | cost = {{coin|3}} <br/> {{karma|3}} | value = 3 }}
Tiny Scale
- Material type
- Fine material
- Tier
- 1
- Used by
- (25)
(25)
(25)
(25)
(25)
(25)
“Used to make Insignias.
— In-game description