Talk:Thief/Archive 1

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Gameplay looks awesome. Though it alwys bothers me when charaters don't reload their weapons. Meh.. maybe they'll change that. Nohjo 10:49, 3 March 2011 (UTC)

Where has been said the weapon options? Lokheit 11:00, 3 March 2011 (UTC)

Stealing Weapons

I can't find the video where it's shown How is that supposed to work? You can go PvP and start robbing high end weapons from other players? I really expect it working differently or they will be echonomicaly broken (well, they are thieves, so makes sense :P). And what about enemies without weapons or using weapons that a thief normally can't use? Lokheit 11:00, 3 March 2011 (UTC)

Ok I just found the video, looking at it right now. Lokheit 11:14, 3 March 2011 (UTC)
well its in one of the two video's. The thief grabs a bunch of feathers from the moa and uses them to blind the moa. I guess in pvp you can use that skill and gain control of the weapon, use it one time, and give the weapon back or something. I dont think you can actually steal the weapon. Nohjo 11:14, 3 March 2011 (UTC)
Well, it just seems like an enviroment weapon thing, I wonder if they are programming stealable EW for every creature in the game... But the real mechanic seems to be the combo initiative system. If this profession can wield dual swords, they will probably be my main, look awesome on the video. I'm going to edit the page to add the video where it's really shown on the references. Lokheit 11:24, 3 March 2011 (UTC)
The stealing reminds me more of the Enemy Skill-type things from old JRPGs. You don't actually disarm the enemy; instead, you steal something off their body to use against them. One example a friend of mine used was a Thief against an old-school Assassin - rather than stealing the dagger in the Assassin's hand, the Thief'd steal one of the cosmetic things off their armor and chuck it at their head. Maybe something like stealing one of a Ranger's arrows for a quick stab or jacking a Warrior's whet stone and, again, chucking it at their head. Frankly, the whole stealing thing, to me, is what I do while I'm waiting for my Initiative to come back after those nipple-twistingly awesome low-recharge skill chains. WAS gonna play a Warrior, up until now. Not anymore.
I think Jon Peters said thieves can't steal in PvP, but I'm not entirely sure. Meet&Greet, at about 4:50 --zeeZ 21:52, 12 March 2011 (UTC)
As vaguely explained on the steal article, you do not actually steal any item from the target, just an environmental weapon based on the target. The target loses nothing. - Infinite - talk 21:59, 12 March 2011 (UTC)

Stealth..

Why? Whyyyy?? Waar Kijk Je NaarUser Waar Kijk Je Naar sig.png 11:12, 3 March 2011 (UTC)

It isnt that horrible. Personally I dont like thief like professions, but I think stealth works ok and many people like it.Nohjo 11:16, 3 March 2011 (UTC)
I think the profession isn't that bad, the initiative (and D&D references) are decent mechanics. Stealth is sort of like a complimentary skill to shadowstepping, allowing positioning (since Theives are basically Sins: squishies!). Any word on its cost? 68.144.77.185 11:20, 3 March 2011 (UTC)
What costs? Nohjo 12:27, 3 March 2011 (UTC)
Energy cost/recharge. Answer is no. Waar Kijk Je NaarUser Waar Kijk Je Naar sig.png 12:37, 3 March 2011 (UTC)
Stealth is nearly always a terrible mechanic in pvp, either making stealth classes unkillable or being entirely useless. For pve it's whatever. Felix Omni Signature.png 01:38, 4 March 2011 (UTC)
Depends what kind of counters we have for stealth. For example: Does AoE skill hit enemy in stealth and cancel it out or not. Stealth might work in WvW, in GvG - no. Wapakalypse 22:23, 5 March 2011 (UTC)
Stealth != Shadow Form. Projectiles hit anything in their path, AoE still hits things in range, stealth cannot be indefinitely maintained (especially if you want to deal damage, but even otherwise). --ஸ Kyoshi User Kyoshi sig2.png 22:30, 5 March 2011 (UTC)
Figured. I would keep the Stealth and give it a chance. Stealth overall didn't ruin the game (pvp) for me in Aion because it had some negative effects also , such as decreased movement speed while in it but it's something you have to be careful with. Surely we do not want another Shadow Form. Wapakalypse 22:43, 5 March 2011 (UTC)
Note, also, that stealth isn't Ultra Invisibility. That not-quite-there heat-shimmer effect would likely be visible to other players in PvP, making it something the Thief has to actually be careful with. Or at least that's one of the ways I'd balance it, were I ArenaNet. In the heat of battle that shimmer's easy to miss - walking up to the front of someone not doing anything, it's less so. And yeah, AoE attacks and defenses would affect a Thief, and once they DO pop stealth, they're about as durable as overcooked pasta. The recharges and limited duration on Stealth'll make it what it's originally intended to be - a rude surprise against a single target in the hands of a player who knows their foot from an oil can.
There is an interview where they said that they gave up idea to make stealth based events so they made stealth more important in Personal Story game. Dynamic GW2 About Stealth Starting at 33:20 Wapakalypse 16:38, 6 March 2011 (UTC)
That video didn't work for me. Ramei Arashi 05:09, 9 March 2011 (UTC)
If it does cause a distortion around where they are, making it so they can be seen my people who are looking, then yes! it would be a lot more balanced. It would still be very powerful! if you don't know they are coming, plus with all the chaos that would be going on on the battlefield you could easily loose track of something like that.--Yozuk 02:59, 13 March 2011 (UTC)

Leaked?

GDC 11 videos are considered leaks now? -confused- - Infinite - talk 11:31, 3 March 2011 (UTC)

It really is legit. I cannot imagine this could be false in any way. Nohjo 12:26, 3 March 2011 (UTC)
It's not fake, for sure. But the question is: was the publication of the footage allowed by ArenaNet? Chriskang 12:52, 3 March 2011 (UTC)
Is filming/recording allowed at GDC 11? I believe it is. But it might have not been this time around. - Infinite - talk 12:54, 3 March 2011 (UTC)

Seams it was a leak after all... The videos are being taken down and forum threads are being deleted... Wonder how long this page got left?Auberon Dreamwhisper 16:38, 3 March 2011 (UTC)

who knows :P --User The Holy Dragons sig.pngThe Holy Dragons 16:39, 3 March 2011 (UTC)
Censorship, here we come! Ge4ce-Talk-Contribs 16:52, 3 March 2011 (UTC)
A-net used stealth on the vids! D: we can't see them anymore now D: --User The Holy Dragons sig.pngThe Holy Dragons 16:54, 3 March 2011 (UTC)
I understand A-net. They prepared this amazing surprise for PAX east and then someone posts some video's and it's all spoiled. It's kinda sad for A-net. RhoninUser Rhonin Soren sig.pngSoren 17:09, 3 March 2011 (UTC)
it is I love the new profession but A-net just wanted it to be something special and I appreciate that ^^ --User The Holy Dragons sig.pngThe Holy Dragons 17:27, 3 March 2011 (UTC)
I love it, and the fact that it was released early was sad for Anet, I understand them, but banning everything just seems uncool to me. You made a mistake, learn to live with it, don't cover everything up. That's just unkind and stupid because everybody knows it's there. Dilum2444 17:54, 3 March 2011 (UTC)

(Reset indent) Shall we proceed to <!-- --> all Thief-related content now? - Infinite - talk 18:30, 3 March 2011 (UTC)

I mean...-- Shew 18:33, 3 March 2011 (UTC)
Probably. Without the references, the content loses much of its credibility anyway. Erasculio 18:34, 3 March 2011 (UTC)
Well, all thief-related content is correct. The thing is that it was leaked and thus should be taken down. Hiding it is not taking it down but the content will be invisible for non-editors. - Infinite - talk 18:36, 3 March 2011 (UTC)
Im against deletion, if there is a way to hide it from non editors, its ok I guess. Though leaving it in the open is fine too. There are no lies and any other leaked material would be placed on the wiki as well. Nohjo 18:45, 3 March 2011 (UTC)
<!-- --> hides the page it won't delete I say hide! --User The Holy Dragons sig.pngThe Holy Dragons 18:47, 3 March 2011 (UTC)
I predict more confused reversions in the future.-- Shew 18:53, 3 March 2011 (UTC)
Looks totally legit. Only a few hundred articles to go. :< - Infinite - talk 18:56, 3 March 2011 (UTC)
I don't think we should do anything to the individual thief skill/mechanic articles, though. Just references to them on other, multi-profession articles.-- Shew 18:58, 3 March 2011 (UTC)
Well... - Infinite - talk 18:59, 3 March 2011 (UTC)
Save the list of skills, initiative and the individual skills, all is hidden now, right? - Infinite - talk 19:05, 3 March 2011 (UTC)
Looks like it. The reason we don't need to do anything about those articles is because the likelihood of someone accessing that page via "random page" is much less likely than someone finding about the profession elsewhere.-- Shew 19:07, 3 March 2011 (UTC)
Yup. - Infinite - talk 19:09, 3 March 2011 (UTC) Or that they would hit edit. - 19:09, 3 March 2011 (UTC)
*Clicks on 'new articles' by accident*. Ge4ce-Talk-Contribs 19:10, 3 March 2011 (UTC)
I'm personally against this <!-- -->. It was leaked and that's very sad but censorship because of this is not a correct response according to me. As a wiki I feel we have the obligation to document the game in a truthful manner. --RhoninUser Rhonin Soren sig.pngSoren 19:11, 3 March 2011 (UTC)
Unless ArenaNet gives the green light to keep the documentation up, it will be hidden until further notice. - Infinite - talk 19:13, 3 March 2011 (UTC)
This wiki is kinda hosted by ANet. We shouldn't play WikiLeaks and antagonize them for wanting to keep their release under control. --ஸ Kyoshi User Kyoshi sig2.png 19:15, 3 March 2011 (UTC)

(Reset indent) -- Shew 19:18, 3 March 2011 (UTC)

For those wondering why hiding content is a reasonable option... Think of this solution as the prototype of a machine. A prototype is the first object from an idea. An unfinished, perhaps complicated, idea that needs time to grow into a version where it is made for everyone to see. Prototypes may malfunction. It can hurt, confuse and anger people because the idea wasn't what they expected it to be. Not only has the idea been placed in a bad spotlight, it might totally lose its shine it would have when it is finished! Ge4ce-Talk-Contribs 19:19, 3 March 2011 (UTC)
Yeah I know and since conscencus seems to be to hide (wich i understand) I'm not going against it. But I just feel this is wrong. Also that comment makes no sense Ge4ce. ps: I haaate edit conflict --RhoninUser Rhonin Soren sig.pngSoren 19:21, 3 March 2011 (UTC)
I understand perfectly why you feel against the action. I do too, somewhere. But ArenaNet is our direct superior and their words are law. :> - Infinite - talk 19:24, 3 March 2011 (UTC)
My comment made perfectly sense! /me cries in a corner ;_; Ge4ce-Talk-Contribs 19:25, 3 March 2011 (UTC)
(Edit conflict) There's a precedent regarding leaked content on this wiki - User talk:Pling/2010 Aug-Dec#Leaked videos asked by Regina to be removed. The edit submission text makes a point of highlighting "made available to the general public", so leaks seemingly aren't permissible. However, since we've got a lot of stuff up already, John Stumme mentioned the thief himself on his talk page, and the info is pretty widespread, I'll ask Stephane Lo Presti what they would prefer us to do. pling User Pling sig.png 19:26, 3 March 2011 (UTC)
Even if video's were leaked I think this page (speculation isn't allowed anyway is it, this page looks like speculation now..) shouldn't be looking like it 'might be' a new profession, I've seen the vids and I'm sure it's a profession. Malice-Talk 19:29, 3 March 2011 (UTC)
I think the solution now is the best we can do. --RhoninUser Rhonin Soren sig.pngSoren 19:33, 3 March 2011 (UTC)

(Reset indent) BTW has Anet specifically/oficially asked the admins of the wiki to censor this stuff, or are you just drawing the conclusion that if they made GT pull their videos down, they don't want this here either? I don't like it being leaked the way it was, but this sort of damage control is pretty much impossible and laughable for the current state of the internet. We can't just pretend it didn't happen, no matter what Anet might want. razor39999 19:35, 3 March 2011 (UTC)

See that icon in the bottom left hand corner? This is their official wiki and we should uphold their status just as much as they want to. - Infinite - talk 19:39, 3 March 2011 (UTC)
Did anyone tell you to do it? No. I do not agree with the way it currently is. Maybe we could hide it under a spoiler tag? Nohjo 19:42, 3 March 2011 (UTC)
Got a private message from Stephane. He's asked that we stop updating thief-related articles until they're able to clarify things. To help that, I'll protect this article. pling User Pling sig.png 19:44, 3 March 2011 (UTC)
This wiki is still fully managed by the community, just hosted by Anet. And as far as I know the idea of this and every other wiki is to document their subject to the fullest. This wiki isn't documenting its subject properly as of now. But since Anet wanted to go all hush hush I guess there's nothing I or any of us can do about it. Poor damage control either way. razor39999 19:47, 3 March 2011 (UTC)
An official has spoken about this subject, let's simply drop it now until the official green light. - Infinite - talk 19:49, 3 March 2011 (UTC)
Since they host the wiki, we're subject to what they ultimately decide can and can't be documented. If we were an unaffiliated fansite wiki, I'd completely agree to keep the content up. (By the way, all they've asked is that we stop updating, not that we remove what we have.) pling User Pling sig.png 19:50, 3 March 2011 (UTC)
So technically reverting the page to how it was without adding anything extra would be fine? razor39999 19:52, 3 March 2011 (UTC)
(Edit conflict) Infinite this wiki might be technically owned by Anet but it's our wiki. without us it wouldn't excist. as you say yourself in your rant this wiki is one-of-a-kind and a valuable asset to the game yet Anet often has us not taken seriously. The wiki is rampant with bugs/problems/shutdowns/long loadtimes. Last time regina has answered her talk page was in may last year. I'm oké with not editing anything thief-related untill it's officialy out. but not because anet demands that or because their word is the law but because I feel that would be kind towards anet and the lovely people working on GW2. ps: I think so razor --RhoninUser Rhonin Soren sig.pngSoren 19:57, 3 March 2011 (UTC)
Therefore we should keep the pages and not delete or hide them. It is our duty as editors to this wiki to document the legit information that reaches us. Nohjo 20:00, 3 March 2011 (UTC)
Excuse me, guys. The content is still there. Nothing has been deleted or removed. It has merely been hidden for the time being. Those edits were prior to any word from Stephane and were a pre-caution. Viewing the page's source still shows all information collected from any leaks. Don't misunderstand, please. - Infinite - talk 20:02, 3 March 2011 (UTC)
It is your duty as editors of the wiki to respect the rules and not update anything or you'll get banned and the information removed. Get out of your @#!*% already, if it's on at GDC they'll release the profession soon. Wait a bit longer and enough with the self importance. 92.5.153.170 20:03, 3 March 2011 (UTC)
Mehhh, throwing oil on fire isn't the solution IP. So, we can simply remove the 'hide' tags, and leave it to rest? This is cracking/splitting up a bit of our adorable community... :< Ge4ce-Talk-Contribs 20:06, 3 March 2011 (UTC)
I think reverting all hiding again is going to only cause more attention drawn to the matter. We can unhide in a few days, when the reveal is done officially. - Infinite - talk 20:07, 3 March 2011 (UTC)
Im not against waiting with editing, im against hiding/deleting. People will find out on the forums if they cant find it here, so there is no point. Nohjo 20:08, 3 March 2011 (UTC)
The POINT is that if they find out or learn of it, it WONT be because of us. THAT is the important thing here that so many of you seem oblivious to. Sheesh 173.190.20.163 20:09, 3 March 2011 (UTC)

(Reset indent) It's official now, you guys can remove the block Waar Kijk Je NaarUser Waar Kijk Je Naar sig.png 20:12, 3 March 2011 (UTC)

(Edit conflict) It's not going to be released in a few days but in two weeks (pax east isn't untill the 11 march) one week actually so not very long. It's not about the fact that were impatient but about the fact that the wiki is made to document the game and now were forbidden from doing exactly that. I'm for removing the hide tags on this page but I'm also for keeping the thief of the pages like proffesion reveal, profession, the navbar, ... Also infinite, hidding and deleting is to me the same: censorship. Censorship is bad, mkay? you don't wanna do that, cause it's bad, mkay? --RhoninUser Rhonin Soren sig.pngSoren 20:14, 3 March 2011 (UTC)
The NDA has been lifted!-- Shew 20:16, 3 March 2011 (UTC)
I disagree IP, I don't think it is important who tells about the thief. Information is information, and we can only do our best to give it as legit as possible. (Though it is no longer an issue.) Nohjo 20:17, 3 March 2011 (UTC)
(Edit conflict) "the wiki is made to document the game and now were forbidden from doing exactly that". Yes and no. If one of us had all insight in the entire game in its current state, they would still have to treat unrevealed information as non-existent. The thief was referred to as non-existent on the wiki, due to official sources not supporting its documentation. As per such, all other yet-to-be revealed information that may be already in some people's hands has to be kept from documentation also. - Infinite - talk 20:19, 3 March 2011 (UTC)
Us having publicly available info, no matter its origin, is different from us breaching the NDA ourselves. Pretending nothing happened is probably in the best interest of GT and Anet, but not in the communities' best interest. razor39999 20:25, 3 March 2011 (UTC)
(Edit conflict) I disagree, i find that if someone had unreleased information about the game and is certain it's correct like we knew the tief was i think it should be posted here on the wiki. but now it's a non-issue anyway. lets just pray it never happens again because it's not fun for Anet, the people on guru and for us. but i do wanna congratulate everyone for keeping it civilized on this discussion! :) give yourself a pat on the back :p --RhoninUser Rhonin Soren sig.pngSoren 20:29, 3 March 2011 (UTC)

Just wanna say...

WOOHOOT YEAH--Sierra193.190.253.147 12:07, 3 March 2011 (UTC)

^^^^ (up arrows, not eyes)-- Shew 13:27, 3 March 2011 (UTC)
Agreement. Zolann The IrreverentUser Zolann The Irreverent Mysterious Summoning Stone.png 18:57, 3 March 2011 (UTC)
Indeed. EiveTalk 01:43, 4 March 2011 (UTC)
Somebody predicted this would happen, that the sneaky rogue like character would just pop up. Can't believe they called it a Thief though....(Xu Davella 05:06, 4 March 2011 (UTC))
Yeah, I was a little disappointed when it was called a thief. At least it's better than rogue. Also, I'd like to hear more about the skills before I make my final decision on the name Venom20 User Venom20-icon-0602-sm-black.png 05:29, 4 March 2011 (UTC)
I am glad it is called thief and not Assassin or Rogue. It leaves the class open to a greater variation of abilities.--Decoinferno 09:26, 4 March 2011 (UTC)
Tbh Assassin or Rogue is better than thief :/ --NeilUser Neil2250 sig icon5 Anti.png 18:50, 4 March 2011 (UTC)
'Thief' is much less variable than 'Rogue', which I'd prefer as the name. But z.o.m.g. am I going to play the hell out of this class :D The shadowstepping bow skill looks awesome NALANA 22:12, 4 March 2011 (UTC)

Shortbow

In the massively video there was wht looked like a shortbow in the thief's inventory along with a couple of other weps I couldn't make out. Source: http://massively.joystiq.com/2011/03/03/arenanet-unveils-new-profession-and-norn-starting-area-for-guild/ --Tyris 20:54, 3 March 2011 (UTC)

"Thieves can duel wield daggers, pistols, swords and shortbows"

So... Thieves can dual wield shortbows? That's pretty impressive. EiveTalk 02:39, 4 March 2011 (UTC)

I kind of fixed it "Thieves can dual wield daggers or pistols, wield swords and shortbows..." Aqua (T|C) 02:54, 4 March 2011 (UTC)
That works. I didn't want to touch it because I couldn't think of how to reword it. EiveTalk 02:55, 4 March 2011 (UTC)

boring colours...

Although it's been speculated, I really hope that the colours aren't blacks and greys. I hope they use those redish shades I saw..... also, I'm aware that black is not a colour Venom20 User Venom20-icon-0602-sm-black.png 05:35, 4 March 2011 (UTC)

I reckon the dull colours are simply because they have been taken from the videos.
Also, Black can be considered a colour in certain circumstances, in art for example, black is created by the presence of all primary colours. I believe its only considered a non-colour in terms of light. On the internet, I think black and white are to be considered colours in Computer languages,since each will have a colour code. Oops, went off on a tangent. Back on topic. It is best to wait until Arena-net put the Thief on their website before we can tell it's colour association.--Decoinferno 09:21, 4 March 2011 (UTC)
Yeah I quite like the small hint of that blood red in the skill icons, would be cool to implement in the future. (Xu Davella 13:32, 4 March 2011 (UTC))
Blood red, copper brown, etc. - Infinite - talk 13:43, 4 March 2011 (UTC)
I hope thief has rainbow colors. That would be original, for once. Waar Kijk Je NaarUser Waar Kijk Je Naar sig.png 16:25, 4 March 2011 (UTC)
I'm definitely dressing mine in rainbow colours. --92.5.153.170 16:33, 4 March 2011 (UTC)
if you do the rainbow colors you might as well make an asuran assassin thief (assassin just sounds way more intense) :D idk something about seeing that badass looking woman dressed up in black leather with dual daggers is just kinda kinky ;) i think profession name should be dominatrix and the weapon should be a whip :D ERIC the ESKIMO 02:02, 12 March 2011 (UTC)

(Reset indent) Turns out the thief is in fact grey (wallpaper art) + copper red (skill icons). - Infinite - talk 14:22, 11 March 2011 (UTC)

Sword in offhand?

As far as I can tell, you can never see a sword in the off hand of any character in the video. Anyone want to point out the exact second? EiveTalk 22:26, 4 March 2011 (UTC)

Check this, at 16 seconds, human thief dual wielding swords. --SirrushUser Sirrush sig.jpg 22:32, 4 March 2011 (UTC)
The girl holding two daggers (you can tell by how she is holding them, you can see a sword at 0:12) or the back of a man holding a sword and whatever is in his off-hand is in front of him where we can't see it? EiveTalk 22:41, 4 March 2011 (UTC)
For all we know, dual wielding may affect animations. And for all we know, it might be a specially made animation. - Infinite - talk 23:03, 4 March 2011 (UTC)
They are still the size of daggers. EiveTalk 23:24, 4 March 2011 (UTC)
Very big daggers.... -pokes Ghastly Dagger for comparison- - Infinite - talk 23:32, 4 March 2011 (UTC)

(Reset indent) Here is evidence that the sword cannot be used in the off-hand. Reaper of Scythes** User Reaper of ScythesJuggernaut1.png 23:56, 4 March 2011 (UTC)

The video doesn't show off-hand daggers, but then, this last link isn't official and is purely based on what can be tell from the videos, so we can't tell if it's going to be a possibility (I hope it is) or not by now. Next week we have the official anouncement. BTW it would be logical if he end up with the sword as an off-hand as he apparently can't wield off-hand only items for what we know and needs at least one more option on this hand to be more versatile. If he is a master of combos, it should have more weapon combinations, second only to the warrior. Lokheit 23:59, 4 March 2011 (UTC)
"off-hand daggers" You meant swords right? And yeah, that article was made a day after the leaked videos and could just as likely be made of Wiki info instead of anything official. And Lokheit, when was it said the thief was a master of combos? It's a master of stealth and theft and uses initiative to chain attacks. EiveTalk 00:09, 5 March 2011 (UTC)
Several articles (such as IGN's) have stated that "The Thief can equip any combination of guns, daggers, swords [plural] or a bow". I think dual swords are obviously indicated. Arshay Duskbrow 04:47, 5 March 2011 (UTC)
Yeah I agree, the article also makes a note of double fisting swords. (Xu Davella 04:56, 5 March 2011 (UTC))
Meh, we'll find out next week. Personally I say they can't use swords in off-hand, but we'll see. EiveTalk 07:28, 5 March 2011 (UTC)
@Eive I didn't want to say that he has been officially named master of combos, I just said that because his principal mechanic and his exclusive dual skills makes him a master of combos. Personally I think that he is going to have off-hand swords because right now he has very few combinations of items and would be boring to see them so limited in options. Right now even the Necromancer would have more weapon combinations (10 for the necro, 7 for the thied) if the sword isn't an off-hand weapon. Anyway, I agree on that we shouldn't put it on the page until we have a confirmation either by video or by a-net. Lokheit 12:28, 5 March 2011 (UTC)
I agree with Lokheit. In the demos that we have seen(or for some of us played.) the professions available didn't have access to all weapons. The Necromancer in the first demo didn't have access to the staff, the warrior didn't have access to the warhorn, the Elementalist only had 2 attunments available in the first one. I think its safe to assume that the Thief Most likely will have more weapons available to them.--Yozuk 09:19, 6 March 2011 (UTC)
Sword off hand was deleted off of the skills page bc of this articls. so i made this page match until we officially find out on friday. --Saxon 01:15, 8 March 2011 (UTC)
Hopefully it comes back. So we're keeping all word of it down due to conflicting reports? 68.144.77.185 03:04, 8 March 2011 (UTC)
Probably should just leave it for now; the release is this Friday after all. --ஸ Kyoshi User Kyoshi sig2.png 03:10, 8 March 2011 (UTC)
It seems the Thief can't handle swords offhand. -- Cyan User Cyan Light sig.jpg 14:49, 11 March 2011 (UTC)
hummmphhh no sword in off-hand according to the website... big meh here, it could have upgraded the combinations from 7 to 10. The steal mechanic is something circunstancial, doesn't count as a weapon option... and now a profession who is supposed to fight has less combinations than a caster like the necro. I needed a medium armor guy with dual swords... why only the warrior can do that? Unless the third adventurer is a gladiator type instead of engineer type, I can't see my "ideal profession" there... hoping this is a typo... eles didn't had the daggers listed the first time they showed them on the site. Lokheit 15:21, 11 March 2011 (UTC)
Why does it matter how many weapon set combos it can have? With the Steal mechanic it has so many more possible skills to use and it has more actual weapon skills than the necro overall. --hexal My 15:30, 11 March 2011 (UTC)
It's the same that saying rangers has as many skills as different pets multiplied for all the skills the pet can have. Enviromental weapons granted by mechanics doesn't count, and the thief, who has to be close to use the stealing mechaninc has only two weapon options to fight in melee (sword+dagger, dagger+dagger), and off-hand dagger is used more at range than on melee. I'm not saying they ruined the profession, it's very cool indeed, but he could have more variety as the other professions have. Lokheit 12:40, 12 March 2011 (UTC)
"Enviromental weapons granted by mechanics doesn't count". Actually the whole profession, including its name, is based on this mechanics. I don't get how you can say that it doesn't count. Chriskang 13:09, 12 March 2011 (UTC)

(Reset indent) It doesn't count in order to calculate the versatility in combat (it's generaly a one use enviromental weapon, and the skill has a long recharge) the same way that as I said, all the pets of a ranger doesn't count towards how many weapon options they have. What you steal depends on your enviroment and improvisation, and is a cool mechanic, but without knowing the enviroment, the thief has less options than the other professions. Something as simple as of-hand sword would put him on the same category of versatility as a ranger or a necromancer. I say it mostly because they said the intention was to make every different character unique, and I can see a lot of thieves using similar combinations at the end. Anyway thief is still on the top of my preferences to main character because the profession is very cool, but without the equipment versatility, the guardian is going to compete against him for main character profession. Lokheit 14:00, 12 March 2011 (UTC)

lol did you really just type (reset) XD why not {{ri}}? --you like that don't you..The Holy Dragons 15:44, 12 March 2011 (UTC)
Just a editing mistake, I didn't know how it was done, but thanks. Lokheit 20:04, 12 March 2011 (UTC)

What's In A Name?

I was pretty sure they'd include an assassin profession, but did they really have to call it theif? That name is just so... corny. Assassin as a profession can gain respect, but if you take your character into town and everyone recognizes him/her as a 'theif', who is going to want to do buisiness with that character? I suppose I'm assuming this were real life, but still. The name is bad. They'd do better to call it Assassin again, or perhaps Stalker, Renegade, or Shade? --(UTC)Drasi

This is a good thought. My first impression was along the same lines. The connotation usually reserved for a 'thief' does not tend to include heroic qualities. Maybe Anet is going for a bit of an anti-hero with this one??? Just a thought. After-all many would argue that an 'Assassin' isn't very noble. Dual pistols certainly sounds cool though! :)
Assassin sounds better. Rogue does too. I'd rather be arrested for killing someone than stealing, it's much cooler. --smøniShield! 19:52, 5 March 2011 (UTC)
I think we'll be seeing a lot more of the stealing mechanic. Considering it does seem to be unique to the thief. And how much sense would it be for the assassin to steal things? EiveTalk 20:32, 5 March 2011 (UTC)
I agree, an Assassin can't have a steal mechanic... and I would rather make friends with someone who steal things than with someone who kills people. A thief isn't neccesary a criminal on this context, in most super-spy films, they have to infiltrate some dangerous place and steal a code or an artifact that is vital for the safety of the entire planet. They are thieves on that context and still heroes. Rikku from Final Fantasy X is a thief and she is a hero. It would be more heroic to call this profession "agent" but then it would be like "agent of what...?", so thief is good for him. Lokheit 20:47, 5 March 2011 (UTC)
It might also be a bit of a holdover from the days of D&D, where thief was one of the base classes. I don't think these people go around claiming to be thieves, and they don't seem to steal for personal gain. Or you could look at it from the Robin Hood perspective. He stole from the rich and gave to the poor, and he is generally considered a hero these days. It's just a label, and one used out of game at that. --Rognik 74.210.89.205 21:10, 5 March 2011 (UTC)
As said, thieves can be good people, such as Robin Hood. Also, they did not want to call it the Assassin for the very reason that, as they stated, it is different from GW1's assassin, and they don't want it being thought of as the same. Thief is a very good name for it, as it both emphasizes one of its most unique features (necromancers already have their own version of shadow stepping, rangers can use stealth, so neither of those features are particularly "unique" to just this profession), and gives a subtle nod to the traditional RPGs (As if "Roll for initiative" wasn't obvious enough for you guys to realize the D&D influence in this profession). I'm in favor of it, ANet has already said they prefer it, and I think those who dislike the name will just have to learn to adapt for once. 98.19.149.175 21:21, 5 March 2011 (UTC)
Also, an assassin's unique mechanics would be Assassination and one-hit kills are just OP in PvP. - Infinite - talk 21:35, 5 March 2011 (UTC)
I like the name but Rubi will still be a bounty huntress for me ;3 --you like that don't you..The Holy Dragons 21:38, 5 March 2011 (UTC)
Or they can pull the FF6 Locke card: "Call me Treasure Hunter or I'll rip your lungs out!" Firoas. talk 13:45, 6 March 2011 (UTC)
With the new 'steal' mechanic, I'd think it was kind of mandatory for them to be called thieves since it's pretty much their defining characteristic, along with stealth - which is also something thieves generally employ.--Ph03n1x 17:58, 6 March 2011 (UTC)

Bearing in mind that there are entire towns devoted to business, merchants, services (including piracy), I'd say a thief fits right in. Also, let us not forget gentlemen thieves and cat-burglars, like Lupin or Francois Toulour. While they are criminals, they practice the arts for their own amusement and challenge. And sure, sometimes they happen to get very rich doing it :) FleshAndFaith 19:16, 7 March 2011 (UTC)

It's an Assassin with a penchant for Kleptomania.Keitaro Dragonheart 13:24, 9 March 2011 (UTC)

I have to agree with the OP that the name "thief" is... bland. It's the name of a kind of criminal - might as well call a warrior "murderer." In GW2, everyone has to play "the good guy" and the very first mission of the human storyline is joining the Seraph and helping in defense. I can just imagine a thief signing up for the Seraph or some other "goodie two-shoes" organization: "Welcome to the Seraph, what is your role?" "I'm a thief." "Guards! Arrest this criminal!" - It just sounds... weird to have a good guy be a "thief." Assassins, while given the name of a killer, already has backstory lore that states that an assassin is just another name for "mercenary" - that on average they are honorable hired fighters (not just killers but also bodyguards) who do their job to balance society, to preserve law (though some don't follow said ideal - but that's common for any one thing). A thief? What's their backstory? "Oh hey, I'm a thief, I'm stealthy and I grab things from my enemies." Sure, the name sounds practical for their mechanical role... but they're basically the same as an assassin - or what an assassin was meant to be and could of been. -- Konig/talk 20:21, 11 March 2011 (UTC)
I agree that it does not make sense for humans, but for charr and asura it's definitely not a weird choice. Norn thief would be interesting, but I can see "honor" in being the snatchiest thief of the norn... Sylvari are honest and if stealing helps them attain something, they will do it. So yes, for a human you need to think out of the box. - Infinite - talk 20:38, 11 March 2011 (UTC)

Yes the last two people to post got at what I'm trying to say exactly. A theif has a place in all the non-human races, since they have differing morals and culture, but for human it gets iffy. Hopefully the biography/story part of the game will allow a player to take on the role of a "bad guy" in a sense, though that doesn't perfect it by any means. Still though, I suppose you could make the same argument for, say, a Charr Elementalist (Because Charr dislike magic) or an Asuran Warrior (since Asura scorn getting things done by brute strength) but in the end, a game's still a game and imperfect. But heck, the more we complain, the closer to perfect they'll make it XD. --(UTC)Drasi

Staff

Can someone tell me where it was said that Thieves use staves? - Giant Nuker 21:54, 5 March 2011 (UTC)

Exactly what I was about to ask. Aqua (T|C) 21:58, 5 March 2011 (UTC)
Staff doesn't feel very thief-like IMO --you like that don't you..The Holy Dragons 22:53, 5 March 2011 (UTC)
maybe he/she thought this guy was wielding a staff? (as it isn't really clear in the trailer) --you like that don't you..The Holy Dragons 23:31, 5 March 2011 (UTC)
That is a pretty obscure photo... (Xu Davella 23:36, 5 March 2011 (UTC))
It is clear to me that that is a sword he's holding. - Infinite - talk 23:39, 5 March 2011 (UTC)
No, it's obviously a scythe. --'Mai Yi' {TC} 23:41, 5 March 2011 (UTC)
Yeah, that's not a staff. --smøniShield! 23:45, 5 March 2011 (UTC)
Well you can definitely see that he's holding it at the pommel, but it looks as though he's holding a gun in a weird way. (Xu Davella 23:47, 5 March 2011 (UTC))
except lolno it doesn't --User Oneshot O.JPGneshot. 0:07, 6 March 2011.
looks like this guy [1] Victor6267 User Roaring Taco Black Moa Chick.png 00:16, 6 March 2011 (UTC)
The weapons look exactly the same in both pictures, so it is a sword. --smøniShield! 00:24, 6 March 2011 (UTC)
At least it's not a gunblade. (Xu Davella 00:27, 6 March 2011 (UTC))
Well said. Though I kinda like the idea of thieves using staves. so long as it's a sort of melee hitting stick ~ Reez 15:33, 6 March 2011 (UTC)
Why doesn't anyone like gunblades? I think they're awesome. Must be something wrong with me....*mutters to self* Kaon Frostblade User Kaon Frostblade Frost Sword.png 02:01, 6 March 2011 (UTC)
Are mages and thieves really mutually exclusive? Whats wrong with a kleptomaniac spellcaster? Firoas. talk 13:47, 6 March 2011 (UTC)
That's equivocation--that's like me saying "Why can't guardians summon undead minions? I can conceive of a necromancer who protects things!" "Theif" here doesn't refer to someone who steals things, but to a profession, in the same way that "Warrior" on this wiki doesn't mean "someone with a weapon". ~Ekko (talk) 15:08, 6 March 2011 (UTC)
That is not a staff, apparently it is piece of wood the thief stole from a tree giant. --Ocarinamaster 16:00, 11 March 2011 (UTC)
1st they're called oakhearst 2nd if you're refering to my pic that's a sword an 3 we already knew there aren't staves.. --you like that don't you..The Holy Dragons 16:04, 11 March 2011 (UTC)
My mistake. --Ocarinamaster 11:15, 13 March 2011 (UTC)

Reveal date

That reference doesn't state it's the 7th at all. Where was this actually stated? - Infinite - talk 15:59, 7 March 2011 (UTC)

According to that: Professions_reveal#Thief it should be 7th March. Needs to be checked then. Wapakalypse 16:42, 7 March 2011 (UTC)
Oh, I misread. It also says week of on this article. Nevermind, the "date" (timeframe) is correct. It doesn't say it is ON the 7th, just in the week of the 7th. Again, my bad. - Infinite - talk 17:09, 7 March 2011 (UTC)
It'll be this Friday. --ஸ Kyoshi User Kyoshi sig2.png 18:55, 7 March 2011 (UTC)
I thought that was a typo, since they put Wednesday above and another Friday below. – NuclearDuckie 06:59, 8 March 2011 (UTC)
Could be. --ஸ Kyoshi User Kyoshi sig2.png 07:21, 8 March 2011 (UTC)

Weapons

I know its been discussed above already, but I really hope the wiki is wrong on the Thief not suing a sword as an offhand. Otherwise, there dosen't seem to be enough weapon/skill combos available to this proffession (I count seven total). Guess we'll find out tomorrow.--Will Greyhawk 01:20, 11 March 2011 (UTC)

Also, I looked at the artice on Games On Net that Saxon mentioned, and it says that the Theif has the lowest armor in the game? That sound wrong to anyone else?
They do say relatively low so compared to the guardian and warrior they do have relatively low armour. Attribute distribution might also have an effect, a thief may not get many points automatically directed into the toughness attribute which could give them lower armour total than other medium armor professions.
On the swords, I think with the special third skill dependent on the weapon combo and all of the environmental weapons available through steal, the thief is going to have access to a wide variety of skills even without it. You just have to remember steal is there to use. -- aspectacle User Aspectacle.png 02:05, 11 March 2011 (UTC)
The reveal is tomorrow, and the wiki will (probably) still be here by then. --ஸ Kyoshi User Kyoshi sig2.png 05:28, 11 March 2011 (UTC)

Character Creation

Exactly what does the thief get to choose from in his/her question in the character creation? --AdventurerPotatoe User AdventurerPotatoe sigimage.gif - 11:07, 16 March 2011 (UTC)

"In my line of work, it's important to understand the power of _." You can choose subterfuge, tenacity, and one other that is stilll unknown.
User Infinite Userbox.png 11:21, 16 March 2011 (UTC)