Talk:Human/Archive 1

From Guild Wars 2 Wiki
Jump to navigationJump to search

Untitled

Paragons better be within the "Human" professions, or .... Or else. --Z3R0 09:48, 3 January 2008 (UTC)

lol.. Or else what? PLZ CLICK HERE ^Teo^ 12:33, 3 January 2008 (UTC)
Who would want to be human when you can be a charr? :P Lord Belar 18:33, 3 January 2008 (UTC)
i think you mean; when you can be a sylvari.. otherwise! :p PLZ CLICK HERE ^Teo^ 00:09, 4 January 2008 (UTC)
You mean when you can be an Asura. Calor (t) 02:52, 4 January 2008 (UTC)
Charr ranger, norn warrior, asura caster, sylvari as caster/ranger. Or something along those lines. No humans. :P Lord Belar 03:12, 4 January 2008 (UTC)
sounds fair enough :p PLZ CLICK HERE ^Teo^ 10:27, 4 January 2008 (UTC)
I'm betting the professions will be new, with some of the old bits. Paragon is definitely going to be with Norn, there's lots of Norn in EotN with P20 beside their name. Warrior too. Charr will likely be like the orcs from Warcraft. Shamanistic, but also strong and mobile. Sylvari will likely be nature-related magics. Spirits, plant growth, etc. And Asura, of course, will be casters. Humans will have Assassin and Ranger, likely some warrior bits too. As for ritualist...Sylvari will likely get something similar, but i'm not sure.
But then again, maybe each race will "follow" one of the gods. Charr to Balthazar. Syvlari, Melandru. Humans, Dwayna. Asura, Lyssa. Norn Grenth(Because of the cold? Other than that, idk).--Darksyde Never Again 03:44, 15 January 2008 (UTC)
I suspect all the races will have access to all professions, else we may see 2 Charr and 2 million Sylvari, or vice-versa. And a lot of anons shouting at Izzy. But each race likely will have some inherent benefit. Calor (t) 03:53, 15 January 2008 (UTC)
I doubt it Darksyde. I don't think the other races will start believing in the human gods in GW2. Norn have their own gods, Charr don't have any gods, as for Asura and Sylvari, we don't know. Perhaps Sylvari pray to the Avatar of Ventari. lol. Kai Nui 20:06, 11 February 2008 (UTC)
I suspect there will be a lot of anons shouting at Izzy no matter what. Lord Belar 21:58, 11 February 2008 (UTC)
Damn straight. -- Armond WarbladeUser Armond sig image.png 08:15, 18 February 2008 (UTC)
Remember, though, the Charr "have no gods." By the way, Sylvari FTW! And the humans follow them all...depending on their professions (they could change this...but I have my doubts).Shew 16:33, 3 August 2008 (UTC)
I think Asura will have golem skills and summoning skills. Lord Obsidian

Hmmm, well, I think that each race will have access to all profesions, but chances are that there'll be 'prestige' classes for secondaries if you advance through the game enough. As for racial abilities, I'd guess that each race would have some, but have a ECL (Effective-Character-Level) system, similar to the one in Neverwinter Nights 2. Humans would probably have maybe a extra few atribute points and/or a free skill point at the beggining of the game, but no other strengths or weaknesses. The norn, well, saying the bear thing is their only boost, plus maybe a bit of extra attack damage or such, may have a ECL of +1 (meaning they have to each enough XP for level 3 to reach level 2, +2 would have to go to 4 to get level 2 etc., but still ending with all levels achived, so its sort of a 'do you have enough patiance to wait for level-ups in exchange for better abilities?), the Charr, well, assuming they haven't earned some powerful racial ability, may only get a slight speed increse and slight attack rate boost, but low enough it doesn't even register a ECL.

I'm just guessing here, but it may be used to keep the races even. Luke Danger 17:20, 18 February 2008 (UTC)

Imo, that would suck. I think Race is just appearance, and perhaps a specific profession. No advantages and disadvantages imo. Cause in the end, it would screw you over if you wanted to do something crazy, since it wouldn't work cause of your race (so to say). A Nec/War shouldn't be a worse Nec/War for the Norn than for the Sylvari (examples), imo.... --- User Vipermagi Sig.jpg-- (s)talkpage 17:30, 18 February 2008 (UTC)

Erm, that's not what I meant. I meant that each race will have acess to each profesion and be equally proficiant in using it, however, the ones with more powerful abilities would have to scrape hard to get it real powerful. Humans would, like in most RPG games, be the middle-ground, equal for anything in the game, with a small boost that works for anything. Luke Danger 02:14, 20 February 2008 (UTC)

I think they are going to keep it mostly like GW1 now with the skill system...they are trying to keep everything as simple as possible and dont want things to get confusing...if they did the race boost thing like he was saying that would get to complicated and alot of the races and professions wouldn't be able to do certain things--FrekyElf

First of all, FrekyElf, please use ":" when replying to someone's comment. Otherwise it's unnecessary (if you're starting a new topic within the main topic). Second of all, Norn will be better Warriors, most likely, because of their bear form.-- Shew 18:26, 16 August 2008 (UTC)
I'm sure we wont have to worry about other races out classing each other. Humans will have ability's that will make then a formidable force to be recon with. Look what we did with only 8 skills. we triumphed over foes much stronger then use, we created kingdoms, Ended the rain of a god, stole skills form monsters. Humans have bean engraved in history and there hero's will live on forever. Never under estimate the human race.--Yozuk 07:12, 12 December 2008 (UTC)

"Human control of tyria has slipped away in the past 250 years"

Should this maybe be clarified to say 'control of the continent of Tyria", since the information on Cantha suggests that humans are doing just fine there, and in Elona it seems as if humans are still the main race aside from Joko's armies (though if these areas are in expansions Anet may add extra problems aside from those already mentioned.) Either way, there isn't much information to say that humans are slipping away over the entire world.Tambora 23:38, 1 May 2008 (UTC)

Umm If you know what Anet calls the entire world of Guild Wars in Lore it is Tyria so you may be right that Cantha and Elona are ok even though Elona is ruled by the undead king Palawa Joko, it could also mean that nowhere is safe from Anarchy - Giant Nuker 11:10, 8 April 2009 (UTC)

kk sry if this was said before but ive been coming on with a cold for some time now and its about to catch me but "humans control over the land slipping" 1. form my view we never had it in first place sheer numbers dont win it all, and due to our fightign amongst ourselves we barely had that all we had was will, 2. Cantha is presumed ok except for the Qin Shi Huang like emperor,(ancient China version of hitler, persecution of a religion, book burning, death by poison) but they are asumed to be secure and in total control of there land 3. race based professiosn would REALLY piss off most players--Lord randy taylor 19:28, 18 April 2009 (UTC)

Y WOULD U BE HUMAN

Ide rather be a charr >:DThe preceding unsigned comment was added by 76.185.49.28 (talkcontribs).

Everyone has their own preference. Some people would want their characters to look like themselves (lol not possible), some people would rather fight for the "most oppressed guy" which in GW2 would be humans, and some people would just not want to be another race for xyz reason. -- Konig Des Todes 05:02, 30 July 2009 (UTC)
I'll be a human because my ranger isn't going to be fucking other species. Felix Omni Signature.png 06:57, 26 August 2009 (UTC)
Having off-spring between races would be impossible, except between Human and Norn. Charr could be descended from Pyre, Norn from Jora, Asura from Vekk. Children of Legends doesn't mean one guy who must be human, it includes the heroes. There are also other forms of ownership - adoption and student/teacher relationship and passing of possessions. Why does everyone seem to think that it has to be direct biological descent from the character? -- Konig/talk 21:35, 26 August 2009 (UTC)
All people care about is boning, havent you figured that out yet? you arent taking into account all the npcs that are all over the place in GW. --G3N3T1C 10:52, 2 September 2009 (UTC)
My main is gonna be Human, mainly cos I feel connected to their fate as I kinda am one :P Mortsu 11:05, 2 September 2009 (UTC)
Kinda? WTF....you half alien?--G3N3T1C 01:00, 3 September 2009 (UTC)
What you're not a human....oh that makes sense. - Giant Nuker 19:59, 16 September 2009 (UTC)
I may make a human character, decedent of one of my original Guild Wars characters, and using the same name. Haven't decided yet if it will be Ramei Arashi or one other. Ramei Arashi 00:48, 29 May 2010 (UTC)
My main is going to be a Human. Just the options for humans that I've heard so far is really cool. Plus Being a Krytan Human Gentry Necromancer just seems right to me. I really am looking forward to the skills I will learn from the 6 true gods.--Yozuk 15:23, 15 August 2010 (UTC)

Okay..

Who here is going to make human character (as first one)? Going be mesmer for me. Just curious. The preceding unsigned comment was added by 80.220.238.106 (talkcontribs).

We don't know if there are even going to be Mesmers. I mean, there probably will be, it just isn't confirmed yet. Gw2 Matt 04:05, 26 August 2009 (UTC)
To me, humans are "outclassed", for lack of a better word, by norn. [charr too but im talking human-esque types] the only way i would play human would be if they started out in a diff area and have some certain benefit. like norn have bear form and whatnot, so what will humans have? there isnt anything enticing enough to make me play human.--G3N3T1C 12:48, 1 September 2009 (UTC)
you know... you've got a point. What can you do with a human... the rest have some really cool thing going on... sylvari w/ their plants, Norn w/ shapeshifting, Asura w/ golems, Char w/ guns?... I mean... humans w/ more attribute points? I don't really care... but now I think my first char WILL be a human, and a meser if at all possible... or a para... they are rather similar after all...Τελέως 02:58, 13 September 2009 (UTC)
Exactly. there is nothing that makes them stand out in their own right above the other classes. I know i WILL make a human character, most likely be a rogue type char but that depends on professions and whatnot. But its just that nothing has been shown to prove them better than anyone else.....--G3N3T1C 10:49, 14 September 2009 (UTC)

Asura hide behind golems. Norn are all about killing stuff (offensive), charr(offensive). Humans will probably have a stronger defensive side to balance out the lack of physical power. Sylvari will probably have a stronger defense as well simply through dexterity in some ingame mechanics form. Not to mention humans will no doubt have that classic armor that draws people to these type of games. Justice 04:40, 16 September 2009 (UTC)

I sure hope they have some kick ass unique style of armor..... Theyre gonna need something amazing to keep people entertained. they have nothing [special ability wise].--G3N3T1C 12:40, 16 September 2009 (UTC)

In some interview, it was stated that the humans, constantly under seige by so many forces, have become even more militaristic and better at warfare (than they used to be). So just consider them all around good fighters without gimmicks.Vidal 09:51, 18 September 2009 (UTC)

My personal hope is that each race has a visible aesthetic benefit to it. Charr get war machines, etc. Sylvari plant control... Asura golems, you get the idea. For humans, i think MAYBE they could do a tie in with the six human gods. Like some sort of avatar form(s) much like the Dervish in GW1 has. Another option would be to simply do no benefits whatsoever, and make the only differences be appearance and starting area, with special skills (that take up skill slots) much like the title skills from GW1, only race specific. This too could tie in with the Avatar idea i've got for the humans. There really isn't any way to know how it'll all play out till' we have more info. 76.115.4.218 11:03, 22 September 2009 (UTC)

Actually, I spose you're right. The humans DO have that religion thing. I mean the norn have it too, but I think the humans could receive like the blessings of the gods or something... I'm not really a fan of the avatars. I mean, this theory WOULD make plenty of sense, the gods have been mentioned to only play into this game on a small scale... and that may very well be it... I dunno, the fact of the matter is that the dev. team is going to have to find some way to balance (yeah I said the word) the attributes of every individual race, which means the sylvari hive mind must have the same amount of benefit (or else be given an additional power to make them have the same general power) as the Norn shape shifting and the asuran golems... idunno. the humans must have SOMETHING...Τελέως 21:33, 23 September 2009 (UTC)

I am definitely going to make a Human character first. On a side note, I love how people are speculating that humans will be weak as a race, when we barely know anything about the other races. Also people seem to be forgetting that the races will be as balanced as ArenaNet can make them. --Fox427 User-EliteDarkFox sig.png 19:34, 29 November 2009 (UTC)

Playing as a human

maybe you can be a separatist of the monarch or a patriot? 80.60.80.108 22:12, 24 November 2009 (UTC)

Abilities relating to heritage

I wonder what ability/abilities will be conferred upon choosing a heritage? Other than looks, I'm erring towards Canthan.84.92.169.252 16:43, 6 January 2010 (UTC)

As of late, I have had that the "racial bonus" of humans will be Avatars of the Gods, on a similar par to the Norn Forms. But the affiliation doesn't determine those racial bonuses, it would seem, according to this that I just read: "One thing that's important to note: the choices made to determine a character's personal storyline do not affect the power of the character. For example, a norn choosing to walk the path of bear can still choose to use snow leopard form instead of bear form." Something I'm rather glad about. -- Konig/talk 18:27, 6 January 2010 (UTC)

Charr/Human Treaty

I'm not sure where this would go so could somebody add some info somewhere on this page about this treaty? Source Taros 03:06, 17 February 2010 (UTC)

"Originally appearing south of Cantha"

What's the source for this? The timeline on GWW says that humans first appeared in Cantha. -- pling User Pling sig.png 20:57, 16 March 2010 (UTC)

Here. "It seems, from their previous appearances, that they have come up from the south, so the “human homeland” may be further south than Elona and Cantha."-- Shew 21:00, 16 March 2010 (UTC)
I see. The "may be" worries me a little, as does "The full story of the origin of the humans has yet to be revealed", since we have it written as fact. -- pling User Pling sig.png 21:03, 16 March 2010 (UTC)
Same here. If it's speculation, it doesn't belong.-- Shew 21:05, 16 March 2010 (UTC)
Since it's only loose speculation straight from the horse's mouth, it might be worth keeping some form of it in there, even if it's something simple like "possibly originating south of Cantha". -- pling User Pling sig.png 21:09, 16 March 2010 (UTC)
fixed-- Shew 21:12, 16 March 2010 (UTC)

Personal Story Overview

Theres a new interview with Ree Soesbee - Lore designer on www.guildwars2.com. The interview mentions that: "(...) while a human will be asked to define their social background (Gentry, Commoner, or Streets).", this thing kinda eliminates that your characters personality is destined by their heritage (Elonian, Canthan, Krytan, Ascalonian), but rather their environment (rich, middle class, poor). So.... Can we change the wiki accordingly? 80.167.214.3 19:52, 26 May 2010 (UTC)

Right now (the specific numbers might be tweaked in development), there are about ten biography questions, with three to five different answers for each. ... So, no. Nothing says we're wrong. In fact, the article states there are MORE choices, so... Bring on the choices. Itsmattknox 19:57, 26 May 2010 (UTC)
Social status and heritage two different thing, so you can add the social status if you want, but leave the heritage alone.91.83.120.74 20:00, 26 May 2010 (UTC)
I see, but it's hard to say anything about this already. I agree with you on the heritage AND social rank - as the interview states that there will be many questions. We can't say if its 5 or 30
Yes, they never said it was replaced. Like Itsmattknox said, if anything this just means it's added on to the list of choices a Human will face at the beginning.... should we have sections in each racial article dedicated to listing the choices available to that race? --AmannelleUser Amannelle Me.jpg 01:26, 27 May 2010 (UTC)
"We can't say if its 5 or 30" Well, the article specifically says "Right now (the specific numbers might be tweaked in development), there are about ten biography questions, with three to five different answers for each. There are unique stories for your race, with minor alterations based on your class choice or other factors." So we know that at the moment it is roughly 10, however that number could very well change before the actual release of the game. :) --AmannelleUser Amannelle Me.jpg 01:30, 27 May 2010 (UTC)

(Reset indent) I fail to see how social status=heritage. It seems like you get to choose one of four, and one of three. And the asuran college (and possibly charr legion) are the asura(/charr) equivalent of the social status - while norn totem and sylvari season is the equivalent of the human heritage - and in turn we don't know the asuran "heritage" (or charr heritage). -- Konig/talk 02:41, 27 May 2010 (UTC)

It is safe to say, we can expect to make a change in the playable races nav soon.--Corsair@Yarrr 02:45, 27 May 2010 (UTC)
Socioeconomic background more than likely replaces ancestry. Does it really make sense that someone would have a different story based solely on their ethnicity? It seems like anet would have to go out of their way to make a distinction between humans and that could lead to some unfortunate implications of racism.99.1.41.126 07:47, 5 July 2010 (UTC)
Yes it does. They're all different. There should be different decorations in home instance based on ancestry and social status. A Canthan wouldn't have same style as Ascalonian. Taking out ancestry ruins my the characters I had in mind. Ramei Arashi 07:16, 8 September 2010 (UTC)

White Mantle

Shouldn't there be some reference to the White Mantle? The other playable races pages mention the evil groups (Night Court, Fire/Gold Legion, etc). Ramei Arashi 04:05, 28 May 2010 (UTC)

Unlike the other race's "evil" group, we don't know how big of a role the WM plays. We don't even know if they are "the evil group" for humans. We also know of corrupt senators and bandits. For all we know, there isn't a "the" evil group for any race. There are just "evil groups." -- Konig/talk 04:54, 28 May 2010 (UTC)
The White Mantle are mentioned in the Movement of the World. All the races have their evil group. The Wite Mantle is the humans and as such it should be mentioned on the human page just as the other groups are mentioned on their respective pages. Ramei Arashi 00:42, 29 May 2010 (UTC)
One line is far from a confirmation that it is the group. As I said, there is 3 "evil human group"s - the evil senate, the white mantle, and bandits. For all we know, we don't know the full story for the other races. -- Konig/talk 02:04, 30 May 2010 (UTC)
I haven't heard of "corrupt senators", and I wouldn't really compare the Nightmare Court or Gold Legion to bandits, oh well I've been needing to flip through the lore for awhile. Eive Talk Windgrace 03:36, 30 May 2010 (UTC)

Clearing it up

Street = less well off, probably unknown
Commoner = average, not poor not rich, fairly known
Gentry = Noble, high reputation probably well known
Note it's unlikley it'll effect money or powers, so don't get into a hissy fit about that, so far we know it effects story Zachariah Zuan. 12:21, 24 June 2010 (UTC)
I think people are actually already aware of this. To me, these heritages are pure role play features. Or after a short month, a choice that people will make to experience any other content related to these heritages. If any, of course. Ge4ce 15:32, 24 June 2010 (UTC)
Those are not heritages, that would be ancestry not social status. Ramei Arashi 07:22, 8 September 2010 (UTC)