Talk:Human
Archive
This page format[edit]
Bothers me when compared to the other race pages...I'll draw up a sandbox of how it should look if it is to look like the other "Playable Race" pages... Aquadrizzt (talk)(contribs) 04:12, 23 January 2011 (UTC)
- I'd have got to it eventually. :) I thought about applying the template the other day but realised it needed major work to be able to put content into the different sections. -- aspectacle 05:30, 23 January 2011 (UTC)
- This one needs a major overhaul either way. Aspectacle pretty much beat me to upgrading all the player races and due to the amount of information we have on humans compared to even the charr... it should be huge, so I was going to do it last. I still feel that the Kodan page needs a re-organization (we got enough information that isn't put down to make a Culture and History section for them - or at least culture), and the Claw is lacking some information I think so those were going to be my first targets... I'm just busy. But feel free to use this page for a sandbox for any changes of the playable races (for now - in the future just any page that's listed on that one). :) -- Konig/talk 16:02, 23 January 2011 (UTC)
- Oh, also, imo, there isn't need for a physiology section for humans. That seems rather redundant tbh. History should be a majorly condensed form of its gww version's history section and its subsection's "see also" pages, and I do mean majorly. -- Konig/talk 16:04, 23 January 2011 (UTC)
- As I point out here. Aquadrizzt (talk)(contribs) 16:13, 23 January 2011 (UTC)
- Konig, as you possess a way with words that evades me sometimes, would you mind writing the "History" and "Culture" sections of the page? I can do all the "basic stuff," but anything I write would probably be too long or too short, choppy, sometimes useless, and very often wandering from the main point. Aquadrizzt (talk)(contribs) 01:27, 25 January 2011 (UTC)
- As I point out here. Aquadrizzt (talk)(contribs) 16:13, 23 January 2011 (UTC)
- Oh, also, imo, there isn't need for a physiology section for humans. That seems rather redundant tbh. History should be a majorly condensed form of its gww version's history section and its subsection's "see also" pages, and I do mean majorly. -- Konig/talk 16:04, 23 January 2011 (UTC)
- This one needs a major overhaul either way. Aspectacle pretty much beat me to upgrading all the player races and due to the amount of information we have on humans compared to even the charr... it should be huge, so I was going to do it last. I still feel that the Kodan page needs a re-organization (we got enough information that isn't put down to make a Culture and History section for them - or at least culture), and the Claw is lacking some information I think so those were going to be my first targets... I'm just busy. But feel free to use this page for a sandbox for any changes of the playable races (for now - in the future just any page that's listed on that one). :) -- Konig/talk 16:02, 23 January 2011 (UTC)
I realize I don't even have an account on this site and everything but what about Cantha? They're Human and so Divinity's reach cannot be accurately called 'the last bastion of humanity'. Plus Elona, although unfortunately controlled by Palawa, is primarily human populated. Overall i'd say that Humanity's place in the world is still strong, if weakened. Cantha, if fully roused, could likely take on Elona in its current state, or mount a semi-successful invasion of Tyria. Of course it would have to have motivation and such but that's besides the point. - Flamefang
- Going to have to disagree on several points. "what about Cantha?" As far as we know (which is nothing), anything could have happened since we lost contact. Not only that, but I believe this article (does, and only should) reflect Tyria. GW2's first and foremost focus is on the land of Tyria, and so the wiki should primarily reflect that. "Plus Elona, although unfortunately controlled by Palawa, is primarily human populated" We have no way of knowing for sure. Could be half zombies population, could be 90% zombies. We know Joko controls the whole continent, and that the Whispers are the only people who ever leave, and that is about it. Eive 07:09, 25 January 2011 (UTC)
- For now it's best to focus on what we know and where GW2 takes place and that being tyria, Cantha is an isolated country with no contact to it whatsoever for mostly unknown reason wich makes it impossible to know how humans are doing there if any excist there at all at this point. As with elona the only thing we know about it is that the order of whispers is present there but with with palawa joko controlling elona it can be said that humans are seriously in decline there as well, altough palawa joko did posses human servants in the past and will most likely do now but those are only speculations and cannot be used for viable info. With that you can best grade the human population based on those who are currently present in tyria since they are the only remaining humans known so far in the GW2 timeline. Untill we get some credible info about any other human settlements outside tyria we should add info about something that are based only on speculations based upon knowledge of them from the GW1 timeline and not that of GW2 timeline. Damysticreaper 12:23, 25 January 2011 (UTC)
- This article is already being cleaned up by at least 2 users, it'll be fine after that. - Infinite - talk 12:27, 25 January 2011 (UTC)
- "[..]what about Cantha? They're Human and so Divinity's reach cannot be accurately called 'the last bastion of humanity'. [...]" 1) Elona isn't a bastion of humanity, but more of one for the undead which has humanity (and most likely other races like centaur, giants, harpies, and heket) in it as well. 2) We know nothing of Cantha. 3) Divinity's Reach (well, Kryta) is the last bastion of humanity on Tyria, not Tyria. -- Konig/talk 15:03, 25 January 2011 (UTC)
- Should the part about the personal story involving choosing between a hospital and an orphanage be removed? Because it is sort of a spoiler...--Tuomir 19:13, 30 January 2011 (UTC)Tuomir
- Then you can remove about everything for it being a spoiler regarding racial stories. No it should stay because it allows people to prepare their choices. Damysticreaper 19:20, 30 January 2011 (UTC)
- Should the part about the personal story involving choosing between a hospital and an orphanage be removed? Because it is sort of a spoiler...--Tuomir 19:13, 30 January 2011 (UTC)Tuomir
- "[..]what about Cantha? They're Human and so Divinity's reach cannot be accurately called 'the last bastion of humanity'. [...]" 1) Elona isn't a bastion of humanity, but more of one for the undead which has humanity (and most likely other races like centaur, giants, harpies, and heket) in it as well. 2) We know nothing of Cantha. 3) Divinity's Reach (well, Kryta) is the last bastion of humanity on Tyria, not Tyria. -- Konig/talk 15:03, 25 January 2011 (UTC)
- This article is already being cleaned up by at least 2 users, it'll be fine after that. - Infinite - talk 12:27, 25 January 2011 (UTC)
- For now it's best to focus on what we know and where GW2 takes place and that being tyria, Cantha is an isolated country with no contact to it whatsoever for mostly unknown reason wich makes it impossible to know how humans are doing there if any excist there at all at this point. As with elona the only thing we know about it is that the order of whispers is present there but with with palawa joko controlling elona it can be said that humans are seriously in decline there as well, altough palawa joko did posses human servants in the past and will most likely do now but those are only speculations and cannot be used for viable info. With that you can best grade the human population based on those who are currently present in tyria since they are the only remaining humans known so far in the GW2 timeline. Untill we get some credible info about any other human settlements outside tyria we should add info about something that are based only on speculations based upon knowledge of them from the GW1 timeline and not that of GW2 timeline. Damysticreaper 12:23, 25 January 2011 (UTC)
(Reset indent) Finished the other race articles now so I'm going to try and finish the clean up of this article over the weekend. My plan is to try and get this on the standard base so we can easily incorporate the any new information we're going to get from the upcoming (awesome) human information week. -- aspectacle 01:48, 5 February 2011 (UTC)
- The religion part sounds nice but would use some more simple words and a bit more understandable for those who don't understand such terms all that well(there is also a typo in it). Well that being my opinion about it. Damysticreaper 22:34, 5 February 2011 (UTC)
Limited biography choices[edit]
My question is this: why is it that our personal story choices are so limited? Dead sister, never knew parents, and joining the circus are fine-- but it feels really lacking, don't you think? I'm not sure how this will play into the game overall, but I'd like to see the backstories more customizable. More options perhaps, or extending the three current options. For example, you could pick whether it was your sister, brother, best friend, partener, ect. who died if you choose that course. And your missed oppritunity could be the circus, but if you want a more serious tone to your character, why not the army, or a large number of other trades/groups? Being that I've already written out my character's bio, having three uncompromising musts for backstory choices is a tad bit discouraging. 69.23.61.64 14:56, 30 January 2011 (UTC)Drasi
- That's just the biography, actually. It was said that they reduced the number of questions and options because they felt that the choices were too large for the casual player and would in turn push people away. A stupid reason imo. And I agree with the end of your statement, completely. -- Konig/talk 16:20, 30 January 2011 (UTC)
- Given, that was just the demo and they have talked about other options and whatnot that weren't showcased in it (Human heritage, for example). They might be saving a few extra questions for the full release? I do agree with you two, but I hope they don't add too-too much simply because I'm sure they have plenty of storylines to run through already and any more would just delay the game further (I remember an earlier comment that they have a "random selection" option for the biography if people don't want to go through the process, maybe they'll add more and just utlize that to allow players to bypass the process? And word on it?) 68.144.77.185 20:03, 30 January 2011 (UTC)
- If you are given too much options redardless with race GW2 will just become a game where you are working more on your personal storyline instead of attemping to defeat a few dragons. So increasing it is almost as good as a no-go if you want the game to keep it's focus on it's storyline. Damysticreaper 20:16, 30 January 2011 (UTC)
- @IP: They said that they originally had about 7-10 questions but they reduced it to 5, the heritage question was most likely one of those removed. @Damysticreaper: It's been rather clear to me that the Elder Dragons are rather minor in the actual plot, but are the "overshadowing" threat. What with only one dragon being the target in this game and the game plot being repeatedly said to be about dealing with the race's unique problems, uniting the races, then going after Zhaitan. The game is very much about the personal story (which, btw, includes fighting dragons), as has been stated since the major release in 09 with the whole "what is your story" bit. -- Konig/talk 20:21, 30 January 2011 (UTC)
- If you are given too much options redardless with race GW2 will just become a game where you are working more on your personal storyline instead of attemping to defeat a few dragons. So increasing it is almost as good as a no-go if you want the game to keep it's focus on it's storyline. Damysticreaper 20:16, 30 January 2011 (UTC)
- Given, that was just the demo and they have talked about other options and whatnot that weren't showcased in it (Human heritage, for example). They might be saving a few extra questions for the full release? I do agree with you two, but I hope they don't add too-too much simply because I'm sure they have plenty of storylines to run through already and any more would just delay the game further (I remember an earlier comment that they have a "random selection" option for the biography if people don't want to go through the process, maybe they'll add more and just utlize that to allow players to bypass the process? And word on it?) 68.144.77.185 20:03, 30 January 2011 (UTC)
One of the interviews mentioned being able to pick heritage thru some of the storylines, anyone know which? --GigaClon 04:36, 20 August 2012 (UTC)
- Dead sister. But it only affects the appearance of family member(s). Choices between Ascalonian, Krytan, Elonian, and Canthan. So you can be pale-as-can-be, choose Elonian, and have a black family. Konig/talk 06:39, 20 August 2012 (UTC)
European[edit]
re: [1]
gw1:Ambassador Zain, gw1:Firstwatch Sergio and gw1:Diane, among others, don't really look Spanish or Italian. Indoeuropean was probably a better description. pling 14:50, 1 June 2011 (UTC)
- While I can't say whether they look Indoeuropean or not (that "look" is for some reason not forming in my head and a quick google results in nothing), it's obvious that there are many southern european influences - especially in names (Sergio is a Spanish/Portuguese/Italian spelling, for one of many instances) - and elsewhere in GW1 the influence of name and culture also often influenced their looks.
- However, I don't really even see a purpose behind that (and the ip's reasoning is flawed as we have no clue how early it was decided that Kryta was a colony of Elona, as we've only relatively recently discovered this), as this is all in reference to GW1's skin and this is the GW2Wiki. Kryta - and in turn Krytan - has now become a very much mixed situation. Much like Americans, truth be told. Logan Thackeray, though only known to be descended from Ascalonians, calls himself Krytan and has from our potential observances shows no interest in his Ascalonian heritage (then again, in the beginning of EoD he doesn't care much about his race at all). -- Konig/talk 15:29, 1 June 2011 (UTC)
- I though of it as Acalon = Europe, Kryta = North America, as it's more diverse, is located in the west of Europe (without a sea separating them), and have jungles and Mayan arquitecture on the south (Tarnished Coast and Maguuma). It would be like modern North America (even filled with a lot of people from different continents like today's USA), but on a medieval (fantasy) age IMO. I'm from Spain and I don't find Kryta very european, unlike Ascalon wich clearly looks like medieval Europe. Lokheit 13:57, 3 June 2011 (UTC)
Physiology[edit]
Maybe it'd be a better idea to simply remove the direct comparisons of Tyrian ethnic groups to categories of real-life people, since the appearance of an European, Asian, or African is debatable to begin with, much less compared to the variegated appearances of inhabitants of in-game nations. Sweeping generalizations can be anywhere from distracting to offensive, depending on how sensitive the individual is--some hedge words would help. I'd recommend leaving it vague, like "In the original Guild Wars games, the appearances of different ethnic categories were inspired by real-life ethnic groups: generally, those of Elonian descent were inspired by African ethnic groups, while Krytans were of Elonian descent; Canthans were inspired by Asian ethnic groups; and Ascalonians were inspired by European ethnic groups." Fritzywiggins 21:23, 16 November 2011 (UTC)
- Hell, tbh, I'm curious if we need that section at all. Everyone will know what a human looks like, and if they don't, clearly they don't interact with others nor look in reflective surfaces (which means they never looked at a darkened computer screen either!). The thing has always seemed... silly to me. Konig/talk 21:34, 16 November 2011 (UTC)
- ^ +1 A F K When Needed 06:53, 17 November 2011 (UTC)
- Agreed, it's unnecessary, and the best way to avoid stereotypes is to avoid making any kind of statements of this nature whatever. Arshay Duskbrow 07:55, 17 November 2011 (UTC)
- Unless there is some sort of trope involved such as Our Humans are Different...(I read tvtropes a lot)Yumiko ^,~ 23:41, 17 March 2012 (UTC)
- Agreed, it's unnecessary, and the best way to avoid stereotypes is to avoid making any kind of statements of this nature whatever. Arshay Duskbrow 07:55, 17 November 2011 (UTC)
- ^ +1 A F K When Needed 06:53, 17 November 2011 (UTC)
History of humanity[edit]
The history section is missing the most important part. Humanity did not originate on Tyria, they were brought there from another planet. --The preceding unsigned comment was added by 68.81.237.150 (talk).
- That's because the section is only covering the last 250 years, though the fact they're not native should be mentioned somewhere. Konig/talk 04:47, 12 June 2012 (UTC)
racial weapons/armor[edit]
Any idea how/where to implement links to the racial weapons and armor? i think it's necessary, because the races' pages are usually the first pages you'll check, if you don't know the names for the weapons/armor. it's a bit hard to find them on the wiki, if you don't know where to look. "Character creation" doesn't seem to fit and a plain link under "See also" isn't appropriate, too..
List of Humans[edit]
Hello. Is there somewhere a list with all Humans? (infobox nsc = human)?? —The preceding unsigned comment was added by Daskan (talk) at 07:49, February 16, 2017 (UTC).