Talk:Avatar of Melandru
Stability: Immune to "control effects," including Fear? Is Fear still a condition, and does Stability guard against it? Mediggo 09:29, 26 March 2012 (UTC)
Icon changes[edit]
Except for the first icon, all the others have changed, just FYI. - Valento 22:13, 12 June 2012 (UTC)
Avatar of Fat Tree[edit]
can't belive they turn the GW1 most sexy wood make lady to a big Fat Tree, someone who know how to draw please joinging the Character Art team, please save Melandru! save our memory.... --151.199.39.38 15:29, 21 June 2012 (UTC)
- Uh... you're not turning into Melandru herself with this skill, you're becoming one of her avatars, which have always taken the form of a "fat tree". And there are no dervishes in GW2. :P —Dr Ishmael 15:57, 21 June 2012 (UTC)
- Uh... you're turning into Avatar of Melandru, not just Avatar or just Melandru, and Melandru's Watcher is just Melandru's Watcher, it born to be a avatar of the goddess Melandru, not turning into Avatar of Melandru. can you see the different?--151.199.39.38 02:33, 22 June 2012 (UTC)
- Example in star carf 2
- Larva is born to be a Zerg, and Kerrigan is turning into a Zerg or something like that.--151.199.39.38 02:51, 22 June 2012 (UTC)
- I'm not too happy with the current model either, but for a different reason. It would seem humans and Sylvari share a racial, since we know a Sylvari skill is connected to Oakhearts. It feels like they should be the Sylvari's domain...--Xhosant 11:02, 1 July 2012 (UTC)
- Reaper of Grenth is just Death Shroud. They're either placeholders or lame. --Macros 11:31, 1 July 2012 (UTC)
- Um, Death Shroud is a profession mechanic of necro, Reaper of Grenth is human elite skill. Mediggo 13:04, 1 July 2012 (UTC)
- He meant in terms of visual design. Gnarf 13:59, 1 July 2012 (UTC)
- It wouldn't make sense if they were similiar because people still need to identify whether that enemy player is in Death Shroud or Reaper of Grenth form. However, Reaper of Grenth is [[:File:June 10 Reaper of Grenth.png|quite distinct]] from Death Shroud (which grants a green-translucent appearance). Mediggo 14:26, 1 July 2012 (UTC)
- He meant in terms of visual design. Gnarf 13:59, 1 July 2012 (UTC)
- Um, Death Shroud is a profession mechanic of necro, Reaper of Grenth is human elite skill. Mediggo 13:04, 1 July 2012 (UTC)
- Reaper of Grenth is just Death Shroud. They're either placeholders or lame. --Macros 11:31, 1 July 2012 (UTC)
Redundant?[edit]
Am I reading this right or are two of those skills the binding roots skill? Is that a typo? -121.131.103.244 04:28, 28 July 2012 (UTC)
Skill Damage is Weird[edit]
Oakheart Swipe (coefficient: 1.17). According to the tooltips:
- 55 damage at 1000 Pow
- 63 damage at 1144 Pow
- 102 damage at 1854 Pow
For Binding Roots (coefficient: 0.2), the tooltip ALWAYS displays 141 damage. It doesn't matter what my Power is.
I did some basic testing on the combat golem, and these values look correct. So I'm just... confused? --Imry (talk) 01:24, 29 August 2017 (UTC)