Superior Rune of the Nightmare/history
August 22, 2023
- 6th bonus adjusted with introduction of Relic system.
Superior Rune of the Nightmare
- Type
- Rune
- Rarity
- Exotic
- Req. level
- 60
- Binding
- Account Bound
- Value
- 2 16
- Game link
“Double-click to apply to a piece of armor.
- (1): +25 Condition Damage
- (2): +10% Fear Duration
- (3): +50 Condition Damage
- (4): +10% Condition Duration
- (5): +100 Condition Damage
- (6): +10% Condition Duration
— In-game description
November 13, 2018
- Rune update:
- Unchanged
- +10% Fear duration
- Unchanged
- Unchanged
- Unchanged
- +10% Condition Duration; deliver an attack that transfers a condition and blinds nearby enemies after using an elite skill. (Cooldown: 45 Seconds)
Superior Rune of the Nightmare
- Type
- Rune
- Rarity
- Exotic
- Req. level
- 60
- Binding
- Account Bound
- Value
- 2 16
- Game link
“Double-click to apply to a piece of armor.
- (1): +25 Condition Damage
- (2): +10% Fear Duration
- (3): +50 Condition Damage
- (4): +10% Condition Duration
- (5): +100 Condition Damage
- (6): +10% Condition Duration; deliver an attack that transfers a condition and blinds nearby enemies after using an elite skill. (Cooldown: 45 Seconds)
— In-game description
July 26, 2016
Superior Rune of the Nightmare: The random activation of fear in the sixth bonus has been replaced. The sixth bonus will now apply blind and transfer one condition on up to 5 enemies in a radius of 240 when players use an elite skill. This skill will now have a 45-second cooldown.
Superior Rune of the Nightmare
- Type
- Rune
- Rarity
- Exotic
- Req. level
- 60
- Binding
- Account Bound
- Value
- 2 16
- Game link
“Double-click to apply to a piece of Armor.
- (1): +25 Condition Damage
- (2): +5% Condition Duration
- (3): +50 Condition Damage
- (4): +10% Condition Duration
- (5): +100 Condition Damage
- (6): Apply blind and transfer one condition on up to 5 enemies in an area when using an elite skill. (Radius: 240, Cooldown: 45s)
— In-game description
January 27, 2015
Superior Rune of the Nightmare: 6) The fear duration has been reduced from 2 to 1 second. The cooldown has been reduced from 90 to 60 seconds.
Superior Rune of the Nightmare
- Type
- Rune
- Rarity
- Exotic
- Req. level
- 60
- Binding
- Account Bound
- Value
- 2 16
- Game link
“Double-click to apply to a piece of Armor.
- (1): +25 Condition Damage
- (2): +5% Condition Duration
- (3): +50 Condition Damage
- (4): +10% Condition Duration
- (5): +100 Condition Damage
- (6): 50% chance when struck to cause Fear for 1 seconds. (Cooldown: 60s)
— In-game description
April 15, 2014
- All rune sets have been reworked and rebalanced. The bonuses have been updated to be much more consistent for each bonus slot. A lot of the power on each rune set has been shifted toward the later bonus slots to promote wearing a full set of runes. Below is the list of the superior version of every rune set, as they were all changed. Please note the following about major and minor runes:
- All major runes have 60% of the stats and proc chances of the superior version of the rune.
- All minor runes have 40% of the stats and proc chances of the superior version of the rune.
- Superior Rune of the Nightmare:
- Reduced condition damage bonus from 28 to 25.
- Increased condition duration bonus from 4% to 5%.
- Reduced condition damage bonus from 55 to 50.
- Increased condition duration bonus from 6% to 10%.
- Unchanged.
- Increased Chance from 5% to 50%.
Superior Rune of the Nightmare
- Type
- Rune
- Rarity
- Exotic
- Req. level
- 60
- Binding
- Account Bound
- Value
- 2 16
- Game link
“Double-click to apply to a piece of Armor.
- (1): +25 Condition Damage
- (2): +5% Condition Duration
- (3): +50 Condition Damage
- (4): +10% Condition Duration
- (5): +100 Condition Damage
- (6): 50% chance when struck to cause Fear for 2 seconds. (Cooldown: 90s)
— In-game description
Original version
Superior Rune of the Nightmare
- Type
- Rune
- Rarity
- Exotic
- Req. level
- 60
- Binding
- Account Bound
- Value
- 2 16
- Game link
“Double-click to apply to a piece of Armor.
- (1): +28 Condition Damage
- (2): +4% Condition Duration
- (3): +55 Condition Damage
- (4): +6% Condition Duration
- (5): +100 Condition Damage
- (6): 5% chance to cause Fear when hit. (Cooldown: 90s)
— In-game description