Siphoned Power/history
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February 25, 2020
- Siphoned Power: (Competitive split) Reduced might duration from 8 seconds to 6 seconds. Reduced number of might stacks from 3 to 2.
Siphoned Power
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Minor
- Game link
“Gain might when you strike a foe below the health threshold.
- Health Threshold: 50%
- 3
- 2
— In-game description
July 10, 2018
- Siphoned Power: Increased the might granted by this trait from 2 stacks to 3 stacks.
Siphoned Power
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Minor
- Game link
“Gain might when you strike a foe below the health threshold.
- Health Threshold: 50%
- Might (8s): 90 Condition Damage, 90 Power
3— In-game description
June 23, 2015
- Siphoned Power: Updated this trait to reflect the introduction of the specialization mechanic.
- The trigger for this trait has been changed from the player to a target.
- Increased health threshold to 50%.
- Increased might stacks to 2 and duration to 10 seconds.
- Now has an internal cooldown of 1 second.
Siphoned Power
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Minor
- Game link
“Gain might when you strike a foe below the health threshold.
- Health Threshold: 50%
- Might (10s): 60 Condition Damage, 60 Power
2— In-game description
Original version
Siphoned Power
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Minor
“Siphoned PowerGain might when struck while your health is below the threshold.
- Health threshold: 25%
- Might (5s): 30 Condition Damage, 30 Power
— In-game description