Signet of the Ether/history
November 30, 2021
- Signet of the Ether: Added clarifying text stating that for Virtuoso, this skill's passive effect triggers when stocking a blade.
- Fixed a bug preventing the passive heal effect of this signet from occurring when you stock a Blade.
Signet of the Ether
- Profession
- Mesmer (skill list)
- Slot
- Healing
- Type
- Signet
- Training cost
- 2 Hero points
- Game link
“Signet Passive: Heal yourself whenever you summon an illusion.
Signet Active: Heal yourself and reduce the recharge of phantasm skills.
Virtuoso: Passive triggers when stocking a blade.
- Healing: 5,560 (0.85)?
Heal on Illusion Summon: 350 (0.06)? Heal on Illusion Summon: 297 (0.06)? Recharge Reduced: 100% Recharge Reduced: 50%— In-game description
May 25, 2021
- Signet of the Ether: Fixed an issue that caused the mesmer’s Signet of the Ether to behave incorrectly.
February 25, 2020
- Signet of the Ether: (Competitive split) Reduced illusion summon base heal from 350 to 297.
Signet of the Ether
- Profession
- Mesmer (skill list)
- Slot
- Healing
- Type
- Signet
- Training cost
- 2 Hero points
- Game link
“Signet Passive: Heal yourself whenever you summon an illusion.
Signet Active: Heal yourself and reduce the recharge of phantasm skills.
- Healing: 5,560 (0.85)?
Heal on Illusion Summon: 350 (0.06)? Heal on Illusion Summon: 297 (0.06)? Recharge Reduced: 100% Recharge Reduced: 50%— In-game description
March 05, 2019
- Signet of the Ether: This skill's recharge time now begins at the same time as phantasm skills are recharged.
May 08, 2018
- Signet of the Ether: The cooldown of this skill is no longer split between game modes and will now use the lower 30-second cooldown in all modes.
Signet of the Ether
- Profession
- Mesmer (skill list)
- Slot
- Healing
- Type
- Signet
- Training cost
- 2 Hero points
- Game link
“Passive: Heal yourself whenever you summon an illusion.
Active: Heal yourself and reduce the recharge of phantasm skills.
- Healing: 5,560 (0.85)?
- Heal on Illusion Summon: 350 (0.06)?
Recharge Reduced: 100% Recharge Reduced: 50%— In-game description
April 24, 2018
- Signet of the Ether: This skill now reduces the recharge of phantasm skills by 50% rather than 100% in PvP and WvW.
Signet of the Ether
- Profession
- Mesmer (skill list)
- Slot
- Healing
- Type
- Signet
- Training cost
- 2 Hero points
- Game link
“Passive: Heal yourself whenever you summon an illusion.
Active: Heal yourself and reduce the recharge of phantasm skills.
- Healing: 5,560 (0.85)?
- Heal on Illusion Summon: 350 (0.06)?
Recharge Reduced: 100% Recharge Reduced: 50%— In-game description
March 27, 2018
- Signet of the Ether: Reduced the cooldown from 35 seconds to 30 seconds in PvP and WvW.
Signet of the Ether
- Profession
- Mesmer (skill list)
- Slot
- Healing
- Type
- Signet
- Training cost
- 2 Hero points
- Game link
“Passive: Heal yourself whenever you summon an illusion.
Active: Heal yourself and refresh all phantasm skill recharges.
- Healing: 5,560 (0.85)?
- Heal on Illusion Summon: 350 (0.06)?
— In-game description
February 06, 2018
- Signet of the Ether: The passive effect no longer heals on interval or scales with the number of illusions. Instead, it now heals for a flat amount whenever an illusion is summoned.
Signet of the Ether
- Profession
- Mesmer (skill list)
- Slot
- Healing
- Type
- Signet
- Training cost
- 2 Hero points
- Game link
“Passive: Heal yourself whenever you summon an illusion.
Active: Heal yourself and refresh all phantasm skill recharges.
- Healing: 5,560 (0.85)?
- Heal on Illusion Summon: 350 (0.06)?
— In-game description
August 08, 2017
- Signet of the Ether: Increased the healing rate to once per second instead of once per 3 seconds. The healing per pulse has been reduced to preserve approximate healing per second.
Signet of the Ether
- Profession
- Mesmer (skill list)
- Slot
- Healing
- Type
- Signet
- Training cost
- 2 Hero points
- Game link
“Passive: Gain Health every few seconds, based on the number of active illusions you control.
Active: Heal yourself and refresh all phantasm skill recharges.
- Healing: 5,560 (0.85)?
- Passive Heal—3 Illusions: 327 (0.042)?
- Passive Heal—2 Illusions: 220 (0.028)?
- Passive Heal—1 Illusion: 114 (0.015)?
- Passive Heal—0 Illusions: 60
- Interval: 1 second
— In-game description
January 26, 2016
- Mental Defense: The cooldown on this trait is no longer affected by Signet of the Ether.
October 23, 2015
- Signet of the Ether: Fixed a bug that could cause this signet to heal dead players.
September 29, 2015
- Signet of the Ether: Updated this skill to include an additional pulsing heal when no illusions are present.
Signet of the Ether
- Profession
- Mesmer (skill list)
- Slot
- Healing
- Type
- Signet
- Training cost
- 2 Hero points
- Game link
“Passive: Gain Health every few seconds, based on the number of active illusions you control.
Active: Heal yourself and refresh all phantasm skill recharges.
- Healing: 5,560 (0.85)?
- Passive Heal—3 Illusions: 980 (0.125)?
- Passive Heal—2 Illusions: 660 (0.085)?
- Passive Heal—1 Illusion: 340 (0.045)?
- Passive Heal—0 Illusions: 180
- Interval: 3 seconds
— In-game description
Original version
Signet of the Ether
- Profession
- Mesmer (skill list)
- Slot
- Healing
- Type
- Signet
- Training cost
- 2 Hero points
- Game link
“Passive: Gain Health every few seconds, based on the number of active illusions you control.
Active: Heal yourself and refresh all phantasm skill recharges.
- Healing: 5,560 (0.85)?
- Passive Heal—3 Illusions: 980 (0.125)?
- Passive Heal—2 Illusions: 660 (0.085)?
- Passive Heal—1 Illusion: 340 (0.045)?
- Interval: 3 seconds
— In-game description