Signet of the Ether

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Signet of the Ether.png

Signet of the Ether

Profession
Mesmer icon small.png Mesmer (skill list)
Slot
Healing
Type
Signet
Training cost
2 Hero points
Game link
API
21750
Gallery
Signet of the Ether (overhead icon).png

Overhead activation icon

1 Activation time  30 Recharge time  
Signet of the Ether

Signet Passive: Heal yourself whenever you summon an illusion.
Signet Active: Heal yourself and reduce the recharge of phantasm skills.

Virtuoso: Passive triggers when stocking a blade.

Healing.png Healing: 5,560 (0.85)?

— In-game description

Mechanics[edit]

  • The passive effect heals the Mesmer each time a clone or phantasm is created. Clones that appear from phantasms will also trigger the heal.
    • Heals per illusion summoned, meaning summoning two at once will trigger this effect twice.
    • This means Chronophantasma Chronophantasma can cause a single phantasm to activate this skill 3 times.
    • Stacks with Illusionary Inspiration; so they both activate per illusion created, though Signet of the Ether will only heal you, not allies.
  • Does not recharge Lesser Phantasmal Defender.
  • Passive healing is not increased with healing infusions, likely due to the low healing coefficient.
  • With Blurred Inscriptions Blurred Inscriptions the active heal is changed to Healing.png Healing: 6,600 (0.85)?
Signet of the Ether.png Signet of the Ether will go on cooldown again shortly after finishing the cast.

Related traits[edit]

Chaos Chaos

Inspiration Inspiration

Trivia[edit]

  • This skill previously reduced phantasm cooldowns before it went on cooldown itself. After the March 5, 2019 update, this is no longer the case.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
November 30, 2021
  • Added clarifying text stating that for Virtuoso, this skill's passive effect triggers when stocking a blade.
  • Fixed a bug preventing the passive heal effect of this signet from occurring when you stock a Blade.
May 25, 2021
  • Fixed an issue that caused the mesmer’s Signet of the Ether to behave incorrectly.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced illusion summon base heal from 350 to 297.
March 05, 2019
  • This skill's recharge time now begins at the same time as phantasm skills are recharged.
May 08, 2018
  • The cooldown of this skill is no longer split between game modes and will now use the lower 30-second cooldown in all modes.
April 24, 2018
  • This skill now reduces the recharge of phantasm skills by 50% rather than 100% in PvP and WvW.
March 27, 2018
  • Reduced the cooldown from 35 seconds to 30 seconds in PvP and WvW.
February 06, 2018
  • The passive effect no longer heals on interval or scales with the number of illusions. Instead, it now heals for a flat amount whenever an illusion is summoned.
August 08, 2017 Path of Fire pre-patch:
  • Increased the healing rate to once per second instead of once per 3 seconds. The healing per pulse has been reduced to preserve approximate healing per second.
January 26, 2016
  • Mental Defense: The cooldown on this trait is no longer affected by Signet of the Ether.
October 23, 2015 Heart of Thorns release:
  • Fixed a bug that could cause this signet to heal dead players.
September 29, 2015
  • Updated this skill to include an additional pulsing heal when no illusions are present.
December 10, 2013
  • Signet of the Ether has been added to the game.