Protective Ward/history
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June 27, 2023
- Protective Ward: This trait has been reworked. Cast lesser "Guard!" when you swap pets.
Protective Ward
- Specialization
- Nature Magic
- Tier
- Grandmaster
- Type
- Major
- Game link
“— In-game description
February 25, 2020
- Protective Ward: (Competitive split) Reduced weakness duration from 6 seconds to 4 seconds.
Protective Ward
- Specialization
- Nature Magic
- Tier
- Grandmaster
- Type
- Major
- Game link
“When you receive damage, nearby foes are weakened and you gain protection.
- Protection (4s): -33% Incoming Damage
- Radius: 240
— In-game description
March 27, 2018
- Protective Ward: Increased the cooldown from 18 seconds to 30 seconds in PvP only.
Protective Ward
- Specialization
- Nature Magic
- Tier
- Grandmaster
- Type
- Major
- Game link
“When you receive damage, nearby foes are weakened and you gain protection.
- Weakness (6s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Protection (4s): -33% Incoming Damage
- Radius: 240
— In-game description
July 26, 2016
- Protective Ward: Increased the cooldown from 15 seconds to 18 seconds in PvP only.
- This trait will no longer apply weakness through block or evade.
Protective Ward
- Specialization
- Nature Magic
- Tier
- Grandmaster
- Type
- Major
- Game link
“When you receive damage, nearby foes are weakened and you gain protection.
- Weakness (6s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Protection (4s): -33% Incoming Damage
- Radius: 240
— In-game description
Original version
Protective Ward
- Specialization
- Nature Magic
- Tier
- Grandmaster
- Type
- Major
- Game link
“When you receive damage, nearby foes are weakened and you gain protection.
- Weakness (6s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Protection (4s): -33% Incoming Damage
- Radius: 240
— In-game description