Mordrem Mender
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Mordrem Mender
Mordrem Menders are Mordrem that resemble miniature trolls. They're able to strengthen and heal their allies by emitting an aura of blue light, but they become easily interruptible while doing so.
Locations[edit]
Event involvement[edit]
- Retake Amber Sandfall from the Mordrem (80) [Group Event]
- Defend Amber Sandfall and protect Lightbringer Osa from the Mordrem (80) [Group Event]
- Escort supplies to Amber Sandfall (80)
- Retake Blue Oasis from the Mordrem (80) [Group Event]
- Defend Blue Oasis and protect Tactician Mansell from the Mordrem (80) [Group Event]
- Retake Indigo Cave from the Mordrem (80) [Group Event]
- Defend Indigo Cave and protect Magister Wiggs from the Mordrem (80) [Group Event]
- Escort supplies to Indigo Cave (80)
- Retake Red Rock Bastion from the Mordrem (80) [Group Event]
- Defend Red Rock Bastion and protect Warmaster Gritblade from the Mordrem (80) [Group Event]
Combat abilities[edit]
- Abilities
- Heals
- Skills
- Slash - Melee auto-attack.
- Heal Area1 - The mender channels, granting 1 stack of Might to allies for 5 seconds in a point-blank area of effect, once when used and then again each second over the next 4 seconds. 100 range, increasing by 100 radius each second. If the channel is successfully completed, the troll heals allies and grants Swiftness for 1 second in a point-blank area of effect. 500 radius.
- Stolen skills
- 1The mender is unsteady while it channels, giving it a chance to be knocked back a short distance upon taking direct damage.
Drops[edit]
Name | Type | Rarity | Quantity |
---|---|---|---|
Bandit Skeleton Key | Service | Rare | 1 |
Powerful Venom Sac | Crafting material | Rare | 1 |
Potent Venom Sac | Crafting material | Fine | 1 |
Vicious Fang | Crafting material | Rare | 1 |
Large Fang | Crafting material | Fine | 1 |
Silverwastes Shovel | Consumable | Basic | 1 |
Glob of Globby Gloop | Trophy | Junk | 1-2 |
Spike | Trophy | Junk | 1-2 |
Notes[edit]
- Skills which repeatedly deal area of effect damage are extremely helpful when trying to prevent a group of Menders from healing.
- Their "Heal Area" skill will also heal allied objects, such as Vine Crawlers.
Trivia[edit]
- Mordrem Menders may be partially inspired by Grow lights, as many emit blue light in order to encourage plant growth.
- The "Heal Area" skill shares its name with Heal Area, a skill from the original Guild Wars.