Jurisdiction/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
February 27, 2024
- Jurisdiction has been added to the game.
- Adjusted the timing for charge level 2 from 1 second to 0.9 seconds. Adjusted the timing for charge level 3 from 1.6 seconds to 1.4 seconds. Adjusted the timing at which the skill automatically fires from 2 seconds to 1.6 seconds. Reduced the reactivation delay after casting charge level 3 from 0.25 seconds to 0.1 seconds.
Jurisdiction
- Profession
- Guardian (skill list)
- Weapon
- Off hand pistol
- Activ. type
- Channeled
- Sequence
- → →
- Game link
“Charge up a ball of blue flame and activate this skill again to fire it. The ball damages, burns, and knocks targets it hits a short distance. Deals bonus defiance bar damage when fully charged. Projectile behavior changes slightly based on charge level.
- Charge Level 1
Damage: 367 (1.0)? Damage: 4 (0.01)?- Burning (6s): 1,572 Damage
2- Radius: 120
- : Detonates on any hit.
Level 1
- Charge Level 2
Damage: 734 (2.0)? Damage: 4 (0.01)?- Burning (6s): 2,358 Damage
3- Radius: 180
- : Detonates on target hit.
Level 2
- Charge Level 3
Damage: 1,100 (3.0)? Damage: 4 (0.01)?- Explosion Burning (6s): 2,358 Damage
3- Projectile Burning (6s): 1,572 Damage
2- Radius: 240
- : Detonates on skill reactivation.
Level 3
- Knockback: 300
- Number of Targets: 5
- : 400
Defiance- Range: 900
— In-game description
Beta event version: November 28, 2023
Jurisdiction
- Profession
- Guardian (skill list)
- Weapon
- Off hand pistol
- Activ. type
- Channeled
- Sequence
- → →
- Game link
“Charge up a ball of blue flame and activate this skill again to fire it. The ball damages, burns, and knocks targets it hits a short distance. Deals bonus defiance bar damage when fully charged. Projectile behavior changes slightly based on charge level.
- Charge Level 1
Damage: 257 (0.7)? Damage: 4 (0.01)?- Burning (6s): 1,572 Damage
2- Radius: 120
- : Detonates on any hit.
Level 1
- Charge Level 2
Damage: 513 (1.4)? Damage: 4 (0.01)?- Burning (6s): 2,358 Damage
3- Radius: 180
- : Detonates on target hit.
Level 2
- Charge Level 3
Damage: 770 (2.1)? Damage: 4 (0.01)?- Explosion Burning (6s): 2,358 Damage
3- Projectile Burning (6s): 1,572 Damage
2- Radius: 240
- : Detonates on skill reactivation.
Level 3
- Knockback: 300
- Number of Targets: 5
- : 400
Defiance- Range: 900
— In-game description