Jennur's Run
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Jennur's Run
1
- Level
- 80
- Type
- Area
- Zone
- Domain of Vabbi
(Crystal Desert) - Connects to
- Isha Corridor (E)
Western Mihan Hillsides (N)
Garden of Seborhin (NE)
The Necropolis (S)
Forum Highlands (SE)
The Foundry (SW)
Vehjin Mines (W)
Vehjin Palace (W)
Image(s) |
Click to enlarge. |
Jennur's Run is an area in the Domain of Vabbi. This large sand road houses a small Forged barricade as well as the southwestern entrance to the Garden of Seborhin.
Locations and objectives[edit]
- Points of Interest
- Ruins of Jennur's Horde —
- Events
- Defeat the Forged champion while protecting the Necropolis defender (80)
- Defeat the champion bounty (80) [Group Event]
- Defeat the champion bounty (80) [Group Event]
- Defeat the champion bounty (80) [Group Event]
- Defeat the champion bounty (80) [Group Event]
- Destroy any catapults the Forged create to break their assault before the garden walls take too much damage (80)
- Escort the Awakened to safety while training them in combat formations (80)
- Safeguard nobles and let them land killing blows to increase their satisfaction and earn greater rewards (80)
NPCs[edit]
Allies[edit]
Foes[edit]
- Forged Hookhead
- Forged Prowler
- Forged Scavenger
- Forged Shieldbearer
- Forged Soldier
- Forged War Mage
- Forged Weaponeer
- Veteran Forged Officer
Objects[edit]
- Chest - Southeast corner above quicksand on one of the pillars.
- Sand Portal
- Stolen Chest
- Trade Cache
Crafting resources[edit]
- Resource nodes
- Mithril Ore
- Mebahya Sapling
- Cluster of Desert Herbs
- Desert Vegetables
- Lentils