Hunter's Ward/history
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June 25, 2024
- The ward created by this skill now performs an initial strike that deals defiance-bar damage when used in PvE.
Hunter's Ward
“Form your arrows into a barrier, and deal damage at the location.
Initial Damage: 289 (0.75)? Initial Damage: 39 (0.1)? Final Impact Damage: 963 (2.5)? Final Impact Damage: 513 (1.333)? Final Impact Damage: 642 (1.666)?- Cripple (2s): -50% Movement Speed
- : 4
Number of Impacts- Maximum Number of Barriers: 5
Ring Duration: 5 seconds Ring Duration: 3 seconds- Radius: 360
- Range: 1,200
— In-game description
February 14, 2023
- Hunter's Ward: Reduced power coefficient on the final impact from 1.666 to 1.333 in WvW.
Hunter's Ward
“Form your arrows into a barrier, and deal damage at the location.
Initial Damage: 289 (0.75)? Initial Damage: 39 (0.1)? Final Impact Damage: 963 (2.5)? Final Impact Damage: 513 (1.333)? Final Impact Damage: 642 (1.666)?- Cripple (2s): -50% Movement Speed
- : 4
Number of Impacts- Maximum Number of Barriers: 5
Ring Duration: 5 seconds Ring Duration: 3 seconds- Radius: 360
- Range: 1,200
— In-game description
November 29, 2022
- Hunter's Ward: (PvE only) Reduced cooldown from 40 seconds to 20 seconds. Increased power coefficient of initial hit from 0.25 to 0.75. Increased power coefficient of final hit from 2.2 to 2.5.
- Reduced ring duration from 5 seconds to 3 seconds in WvW only.
Hunter's Ward
“Form your arrows into a barrier, and deal damage at the location.
Initial Damage: 289 (0.75)? Initial Damage: 39 (0.1)? Final Impact Damage: 963 (2.5)? Final Impact Damage: 642 (1.666)?- Cripple (2s): -50% Movement Speed
- : 4
Number of Impacts- Maximum Number of Barriers: 5
Ring Duration: 5 seconds Ring Duration: 3 seconds- Radius: 360
- Range: 1,200
— In-game description
May 11, 2021
- Hunter's Ward: This skill's cast has been reworked. The dragonhunter will now channel the skill for 1 second and then release the barrage, allowing movement while the attacks occur and traps are formed.
Hunter's Ward
“Form your arrows into a barrier, and deal damage at the location.
Initial Damage: 96 (0.25)? Initial Damage: 39 (0.1)? Final Impact Damage: 847 (2.2)? Final Impact Damage: 642 (1.666)?- Cripple (2s): -50% Movement Speed
- : 4
Number of Impacts- Maximum Number of Barriers: 5
- Ring Duration: 5 seconds
- Radius: 360
- Range: 1,200
— In-game description
March 17, 2020
- Hunter's Ward: The final visual effect of this skill has been toned down and rescaled to better reflect its area of impact.
February 25, 2020
- Hunter's Ward: Increased the damage dealt by the final impact of this skill by 10%.
- (Competitive split) Reduced pulsing strike power coefficient from 0.25 to 0.1. Reduced final impact power coefficient from 2.0 to 1.666.
Hunter's Ward
“Form your arrows into a barrier, and deal damage at the location.
Initial Damage: 96 (0.25)? Initial Damage: 39 (0.1)? Final Impact Damage: 847 (2.2)? Final Impact Damage: 642 (1.666)?- Cripple (2s): -50% Movement Speed
- : 4
Number of Impacts- Maximum Number of Barriers: 5
- Ring Duration: 5 seconds
- Radius: 360
- Range: 1,200
— In-game description
April 19, 2016
- Hunter's Ward: This skill now creates barriers on enemies only if they are struck by the final attack.
- Barriers created by this skill now only stop enemies who have been marked (struck) by the final attack.
- The final attack damage has been increased by 33%.
- Ring duration has been reduced from 6 seconds to 5 seconds.
- The cooldown of this skill has been reduced from 45 seconds to 40 seconds.
- Added a red ring for enemies so they can be identified as hostile.
“Form your arrow into a barrier and deal damage at the location.
- Initial Damage: 96 (0.25)?
- Final Impact Damage: 770 (2.0)?
- Cripple (2s): -50% Movement Speed
- : 4
Number of Impacts- : 5
Maximum Number of Barriers- : 5 seconds
Ring Duration- Radius: 360
- Range: 1,200
— In-game description
November 17, 2015
- Hunter's Ward: Removed an erronious icon that appeared on opponents when using this ability.
- Reduced the visual noise on the effects associated with this skill.
- Fixed an issue that caused the damage to not be applied in certain skill queueing scenarios.
Original version
“Form your arrow into a barrier and deal damage at the location.
- : 205
Initial Damage- : 1,641
Final Impact Damage- Cripple (2s): -50% Movement Speed
- Cripple (2s): -50% Movement Speed
- : 4
Number of Impacts- : 5
Maximum Number of Barriers- : 6 seconds
Ring Duration- Radius: 360
— In-game description