Flesh of the Master/history
August 17, 2021
- Flesh of the Master: Reduced minion health bonus from 25% to 15% in PvP only.
Flesh of the Master
- Specialization
- Death Magic
- Tier
- Adept
- Type
- Major
- Game link
“Flesh of the MasterMinions have increased health. Gain carapace for each minion you control.
Your minions are destroyed when this trait is reassigned.
- 2
- 2
Health Increase: 50% Health Increase: 15%— In-game description
March 23, 2021
- Flesh of the Master: Reduced minion health bonus from 50% to 25% in PvP only.
Flesh of the Master
- Specialization
- Death Magic
- Tier
- Adept
- Type
- Major
- Game link
“Flesh of the MasterMinions have increased health. Gain carapace for each minion you control.
Your minions are destroyed when this trait is reassigned.
- 2
- 2
Health Increase: 50% Health Increase: 25%— In-game description
February 25, 2020
- Flesh of the Master: Fixed a bug that could cause Death's Carapace stacks to be applied incorrectly by this trait.
October 01, 2019
- Flesh of the Master: Instead of granting armor for each minion, this trait now causes the necromancer's minions to grant them 2 Death's Carapace stacks as long as the minions are alive.
Flesh of the Master
- Specialization
- Death Magic
- Tier
- Adept
- Type
- Major
- Game link
“Flesh of the MasterMinions have increased health. Gain carapace for each minion you control.
Your minions are destroyed when this trait is reassigned.
- Death's Carapace: 40 Toughness
2- Health increase: 50%
— In-game description
June 23, 2015
- Flesh of the Master: Updated this trait to reflect the introduction of the specialization mechanic.
- This trait has been moved to the Adept tier.
Flesh of the Master
- Specialization
- Death Magic
- Tier
- Adept
- Type
- Major
- Game link
“Flesh of the MasterMinions have increased health. Gain bonus toughness for each minion you control. Your minions are destroyed when this trait is reassigned.
- Toughness: +20
- Health increase: 50%
— In-game description
March 16, 2015
- Flesh of the Master: This trait will now remain active when the necromancer enters the downed state.
September 09, 2014
- Flesh of the Master: Slotting and removing this trait now kills all previously summoned minions, preventing previous minions with incorrect health values from remaining.
April 15, 2014
- Protection of the Horde: This trait has been merged into Flesh of the Master.
- Gain 20 toughness for each minion you control.
Flesh of the Master
- Specialization
- Death Magic
- Tier
- Master
- Type
- Major
“Flesh of the MasterMinions have increased health. Gain bonus toughness for each minion you control.
- Toughness: +20
- Health increase: 50%
— In-game description
February 26, 2013
- Flesh of the Master: This trait now properly affects Jagged Horrors.
Original version
Flesh of the Master
- Specialization
- Death Magic
- Tier
- Master
- Type
- Major
“— In-game description