Flame Turret/history
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May 16, 2017
- Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
- Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
- Flame Turret: Reduced recharge to 20 seconds.
Flame Turret
- Profession
- Engineer (skill list)
- Slot
- Utility
- Tool belt
- Throw Napalm
- Type
- Turret
- Sequence
- →
- Training cost
- 3 Hero points
- Game link
“Turret. Deploy a turret that burns foes. This turret overcharges when it is first placed.
- Damage: 127
- Attack Range: 500
- Burning (2s): 262 Damage
- Number of Targets: 5
- Rate of Fire: 3 seconds
— In-game description
May 20, 2014
- Flame Turret: Fixed a bug that caused the attack range skill fact for this turret to be incorrect when Deployable Turrets was traited.
November 26, 2013
- Flame Turret: The base range has been increased from 450 to 500.
- The range has been increased from 600 to 750 when traited with Rifled Turret Barrels.
Flame Turret
- Profession
- Engineer (skill list)
- Slot
- Utility
- Tool belt
- Throw Napalm
- Type
- Turret
- Sequence
- →
- Training cost
- 3 Hero points
- Game link
“Turret. Deploy a turret that burns foes.
- Damage: 127
- Attack Range: 500
- Burning (2s): 262 Damage
- Number of Targets: 5
- Rate of Fire: 3 seconds
— In-game description
April 30, 2013
- Flame Turret skill: Now has the proper recharge when the Deployable Turrets trait is equipped.
March 26, 2013
- All utility turrets now detonate after 5 minutes.
- Flame Turret: Reduced recharge from 40 seconds to 25 seconds.
- Increased main attack's arc from 30 degrees to 60 degrees.
Flame Turret
“Turret. Deploy a turret that burns foes.
- Damage: 127
- Attack range: 450
- Burning (2s): 262 Damage
- Rate of Fire: 3 seconds
— In-game description
Original version
Flame Turret
“— In-game description