Dread/history
August 20, 2024
- Dread: Reduced the internal cooldown from 3 seconds to 1 second.
Dread
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Major
- Game link
“Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.
- Quickness (5s): Skills and actions are faster.
Fury (10s): +25% Critical Chance Fury (10s): +20% Critical Chance Recharge Reduced: 50% Recharge Reduced: 5%— In-game description
June 28, 2022
- Fury: Critical chance bonus increased from 20% to 25% in PvE only.
Dread
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Major
- Game link
“Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.
- Quickness (5s): Skills and actions are faster.
Fury (10s): +25% Critical Chance Fury (10s): +20% Critical Chance Recharge Reduced: 50% Recharge Reduced: 5%— In-game description
August 17, 2021
- Dread: Fixed a bug that could cause this trait to fail to properly reduce the cooldown on shroud skill 3 when killing enemies in certain content types or locations.
July 07, 2020
- Dread: This trait has been moved to the grandmaster slot previously occupied by Signets of Suffering, and it has been reworked. It now grants 5 seconds of quickness and 10 seconds of fury whenever the necromancer applies fear to an enemy, with a 3-second internal cooldown. Additionally, it reduces the recharge of Shroud skill 3 by 50% whenever an enemy is killed in PvE and PvP, and by 5% in WvW.
Dread
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Major
- Game link
“Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.
- Quickness (5s): Skills and actions are faster.
- Fury (10s): +20% Critical Chance
Recharge Reduced: 50% Recharge Reduced: 5%— In-game description
February 25, 2020
- Dread: (Competitive split) Reduced bonus damage from 33% to 15%.
Dread
- Specialization
- Spite
- Tier
- Master
- Type
- Major
- Game link
“DreadInflicting fear on a foe applies vulnerability. Deal increased damage to foes inflicted with fear.
Damage Increase: 33% Damage Increase: 15%- Vulnerability (5s): +10% Incoming Damage, +10% Incoming Condition Damage
10— In-game description
August 28, 2018
- Dread: The damage received by enemies inflicted with fear has been increased from 20% to 33%.
Dread
- Specialization
- Spite
- Tier
- Master
- Type
- Major
- Game link
“DreadInflicting fear on a foe applies vulnerability. Deal increased damage to foes inflicted with fear.
- Damage Increase: 33%
- Vulnerability (5s): +10% Incoming Damage, +10% Incoming Condition Damage
10— In-game description
Original version
Dread
- Specialization
- Spite
- Tier
- Master
- Type
- Major
- Game link
“DreadInflicting fear on a foe applies vulnerability. Deal increased damage to foes inflicted with fear.
- Damage Increase: 20%
- Vulnerability (5s): +10% Incoming Damage, +10% Incoming Condition Damage
10— In-game description