Disrupt the Magnetics Lab
Disrupt the Magnetics Lab
- Location
- Invariant Enclave
(Sandswept Isles) - Level
- 80
- Renown NPC
- Researcher Thale
- Assistance
- Magnetics Lab Vandalized
- Reward
Map |
Interactive map |
“Grab a magneton hammer out of a nearby receptacle and use it to siphon energy from any glowing magneton capacitors floating high in the air. Then launch electromagnetic pulses to wreck the lab's defenses.
— Heart objective
Disrupt the Magnetics Lab is a renown heart in the Sandswept Isles.
Walkthrough[edit]
This heart has unique mechanics. Upon entering the Magnetics Lab, you will find a Magneton Hammer available for use, and a variety of objects within the room to use it on. When you use the hammer's Attractor Pulse (skill 1) on an object in the room, you will be affected by Magnetic Attraction and begin levitating around the object. Use Magnetic Discharge (skill 3) to cancel this effect.
Magneton Capacitors hover in the air around this room, and may be used to charge your hammer's Magneton Blast (skill 2) so long as they are charged (glowing red); when you are at close enough range to a charged Magneton Capacitor, skill 1 will change to Magneton Siphon. Use a Reset Console to reset the capacitors back to their charged state.
In general, use the Magneton Hammer to target a nearby Magneton Capacitor to orbit. If the Capacitor is charged, siphon off its power. Move on to the next Capacitor. Once you have a number of Blasts stored, use them on the golems on the floor, or targets on the wall if they are active. Repeat until done.
Contributing actions[edit]
- Use your hammer to:
- Defeat Inquest Golems and Magneton Destabilizers — 5%
- Siphon Magneton Capacitors — 2%
- Use Magneton Blast on Security Turrets — 4%
- Kill a golem not using the hammer
- Veteran Mark I Golem — 10%
- Mark II Golem — 5%
- Veteran Mark II Golem — 10%