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Defeat the ravenous wanderer

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Defeat the ravenous wanderer

Interactive map

Interactive map

Defeat the ravenous wanderer are level 80 group events that take place in The Deep within Gyala Delve. Bosses names vary depending on their platform number, but their appearance remains the same.

Objectives[edit]

Platform 1[edit]

  • Ravenous Wanderer
  • Event bar.jpg Event boss (tango icon).png
  • Coalescing Haze
  • Event bar.jpg Event boss (tango icon).png
    • (if other platforms have not reached the Haze phase yet)
    • Prevent the coalescing haze from absorbing shadows, or all participants are damaged
    • Bosses remaining on other platforms: 1-2
  • Ravenous Wanderer Phantom
  • Event bar.jpg Event boss (tango icon).png
  • Coalescing Haze
  • Event bar.jpg Event boss (tango icon).png
  • Ravenous Wanderer Shade
  • Event bar.jpg Event boss (tango icon).png
  • Ravenous Wanderer
  • Event bar.jpg Event boss (tango icon).png

Platform 2[edit]

  • Ravenous Wanderer Shade
  • Event bar.jpg Event boss (tango icon).png
    • (if other platforms have not reached the Haze phase yet)
    • Prevent the coalescing haze from absorbing shadows, or all participants are damaged.
    • Bosses remaining on other platforms: 1-2
  • Coalescing Haze
  • Event bar.jpg Event boss (tango icon).png
  • Ravenous Wanderer
  • Event bar.jpg Event boss (tango icon).png
    • (if other platforms have not reached the Haze phase yet)
    • Prevent the coalescing haze from absorbing shadows, or all participants are damaged.
    • Bosses remaining on other platforms: 1-2
  • Coalescing Haze
  • Event bar.jpg Event boss (tango icon).png
  • Ravenous Wanderer Phantom
  • Event bar.jpg Event boss (tango icon).png
  • Ravenous Wanderer
  • Event bar.jpg Event boss (tango icon).png

Platform 3[edit]

  • Ravenous Wanderer Phantom
  • Event bar.jpg Event boss (tango icon).png
  • Coalescing Haze
  • Event bar.jpg Event boss (tango icon).png
  • Ravenous Wanderer Shade
  • Event bar.jpg Event boss (tango icon).png
  • Coalescing Haze
  • Event bar.jpg Event boss (tango icon).png
  • Ravenous Wanderer
  • Event bar.jpg Event boss (tango icon).png
  • Ravenous Wanderer
  • Event bar.jpg Event boss (tango icon).png

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.

Chests[edit]

Walkthrough[edit]

The event is split into three platforms. The bossfight consists of six phases. Although the name of the bosses change based on their platform number, their appearance stays the same. Every group first engages with the hooded, humanlike boss, followed by the Coalescing Haze, then the humanlike boss again, this time without the hood. Next is another Coalescing Haze phase, followed by boss similar to the Ley-Line Anomaly, and finally last Oni phase.

Throughout the fight, the boss will try to channel a strong damaging attack that can be interrupted by breaking its defiance bar. During the first few phases, the boss may occasionally cast an area-wide wipe mechanic, which forces players to seek shelter under safe zones, indicated by light blue domes and arrows pointing inwards inside them, lest they will be downed. Players may also receive a haze bomb, which has a delayed detonation, and will leave a haze puddle under their feet. It is advised to get away from the boss and rest of the group when bomb indicator appears, as it makes fight harder due to decreased room for movement if the bomb was to go off on the squad. During both of the Coalescing Haze phases, all three platforms need to reach that same stage of the fight for the Haze to become vulnerable to attack for all of the groups. There's no need to kill the bosses at the same time. If one platform finishes earlier than others, they are free to help defeat the remaining bosses.

NPCs[edit]

Allies[edit]

Foes[edit]

Objects[edit]

Dialogue[edit]

Getting to platforms
Gorrik: Three of them! Cover the platforms!
Detective Rama: Of course it forces us to split up...
Yao: No use complaining. Let's end this.
Defiance bar appears on the boss
Platform 1
Gorrik: Strike fast! Don't let it counterattack!
Gorrik: Quickly, prevent it from attacking us!
Gorrik: It's going to cast something awful! Don't allow it!
Gorrik: Concentrate your attacks before it can retaliate!
Platform 2
Yao: Hit it with everything you've got!
Yao: Stop it! Don't let it attack!
Yao: Quick, attack! Don't give it a chance!
Yao: Don't let it cast! Press the attack!
Platform 3
Detective Rama: It's trying to cast! Don't let it!
Detective Rama: Hit it before it can hit back! Now!
Detective Rama: Pour it on! Don't give it any breathing room!
Detective Rama: Don't want to find out what it's trying to do. Attack!
Boss channels area-wide wipe
Platform 1
Gorrik: Get into the shield! Quickly!
Platform 2
Yao: Quick, get in the bubble!
Platform 3
Detective Rama: Quick, get in the shield!
Player receives haze bomb
Platform 1
Gorrik: You're explosive! Avoid us!
Gorrik: Keep your distance!
Platform 2
Yao: You're a walking bomb! Get away!
Yao: You're going to explode! Back off!
Platform 3
Detective Rama: Get away! You'll blow us all up!
Detective Rama: Hey now, give us some space!
Player steps on haze puddle
Platform 1
Gorrik: Too dangerous to stand there!
Gorrik: Avoid that haze concentration!
Platform 2
Yao: Stay out of that haze!
Yao: Move! That stuff is bad news!
Platform 3
Detective Rama: Wouldn't stand there if I was you.
Detective Rama: Get away from that crud!
Boss turns into Coalescing Haze
Platform 1
Gorrik: Dissipating and... Huh, interesting tactic...
Gorrik: Vanishing again. Prepare for the orb!
Gorrik: Prevent them from reaching the orb!
Gorrik: Don't allow them to touch that orb!
Gorrik: It's vulnerable! Attack the orb!
Gorrik: Now it's susceptible to our attacks!
Platform 2
Yao: Where'd it go? C'mon, what's next. Bring it on
Yao: Here we go again! Get ready!
Yao: We have to keep them away from it!
Yao: Get them away from that orb!
Yao: Now's the time! Take the orb down!
Yao: Orb's weakened. Charge! Now!
Platform 3
Detective Rama: Full of surprises, aren't you?
Detective Rama: Not gonna go easy, are you?
Detective Rama: Don't let them get to the orb!
Detective Rama: They're heading for the orb. Stop 'em!
Detective Rama: Finally, it's weak! What are you waiting for?
Detective Rama: There we go! Now break that thing!
Oni form appears
Platform 1
Gorrik: What is that? Stay calm. Stay in control.
Platform 2
Yao: Uh-oh. That... That is... Uh-oh.
Platform 3
Detective Rama: Oni? Oni. ONI!
If other platforms have not defeated their boss yet
Platform 1
Gorrik: Rama can't do this unassisted!
Gorrik: Yao needs assistance. Teamwork is essential!
Platform 2
Yao: He might not admit it, but Rama needs help over there! Somebody, go!
Yao: Need you to help Gorrik out. He'll be overwhelmed!
Platform 3
Detective Rama: Yao's all alone over there—better give them some backup!
Detective Rama: Hey, go help Gorrik out—he needs somebody to boss around!
Defeating all the bosses
Platform 1
Gorrik: Victory!
Platform 2
Yao: Great work, everyone!
Platform 3
Detective Rama: Phew.

Related achievements[edit]

Trivia[edit]

Yao: Well, we got the main one out of our way. But keep an eye out—there may be some stragglers overstaying their welcome.
Yao: Glad that mess is dealt with. But be on the lookout—if you see any more brutes, be sure to pound them!
Yao: That situation's handled...for the moment. But there's no rest for the gifted—stay vigilant!