Deadeye's Mark/history
February 14, 2023
- Deadeye's Mark is no longer removed when the deadeye goes into the downed state.
May 08, 2018
- Deadeye's Mark: Malice no longer generates over time.
- Instead, 1 malice is gained whenever the player hits their marked target with a skill that has an initiative cost, and they can gain an additional 1 malice if that skill critically hits.
- These gains can only occur once per skill use.
- Malice no longer increases damage to the player's marked target.
Deadeye's Mark
- Profession
- Thief (skill list)
- Specialization
- Deadeye
- Slot
- Profession mechanic
- Game link
“Mark a target, causing your initiative attacks to generate malice when they hit or critically hit your mark. Lose all malice when the mark ends or when this skill is recast on a new target.
Malice is only gained once per skill use.
- : 5
Maximum Malice- : 1
Malice Gained upon Hit- : 1
Malice Gained upon Critical Hit- Duration: 30 seconds
- Range: 1,500
— In-game description
February 06, 2018
- Deadeye's Mark: This skill no longer drains malice when marking the same target again.
- Reduced the recharge from 30 seconds to 25 seconds.
- Increased the mark duration from 25 seconds to 30 seconds.
Deadeye's Mark
- Profession
- Thief (skill list)
- Specialization
- Deadeye
- Slot
- Profession mechanic
- Game link
“Mark a single target to generate stacks of malice over time. Malice generates faster and increases your damage against the marked target as long as you have recently struck it. Lose all malice when the mark ends or this skill is recast on a new target.
— In-game description
Original version
Deadeye's Mark
- Profession
- Thief (skill list)
- Specialization
- Deadeye
- Slot
- Profession mechanic
- Game link
“Mark a single target to generate stacks of malice over time. Malice generates faster and increases your damage against the marked target as long as you have recently struck it. Lose all malice when the mark ends or this skill is recast.
— In-game description