Byron Miller
From Guild Wars 2 Wiki
Jump to navigationJump to search
Byron Miller was a designer at ArenaNet. Content he designed includes the Mawdrey progression system and Build Templates. He currently works at Riot Games designing AI.
Jobs[edit]
ArenaNet[edit]
- UX Designer
- May 2017 – May 2019
- Senior Game Designer
- May 2013 – May 2017
- QA Tester (Contract) at ArenaNet
- September 2012 – April 2013
Previous[edit]
- Encounter Designer at Blizzard
- November 2019 - March 2022
- TA/Office Technician at Los Angeles Unified School District
- August 2006 – April/December 2009
- Customer Service Student Worker at University of Rochester
- 2010 – 2012
Work[edit]
- Authoring and updating content for New Player Experience on the China team.
- Content Designer on Living World Team.
- Content Designer on Guild Wars 2: Heart of Thorns.
- Designing Lion's Arch Aerodrome in Lion's Arch.[1]
- Team Lead on the Raid Team on Guild Wars 2: Heart of Thorns.
- Cairn the Indomitable
- Samarog
- Dhuum
- Polish for Qadim the Peerless
- "Knuckles" seems to resemble him, but this is later revealed to be unintentional.
- Rewards Designer:
- The Convergence of Sorrow I: Elegy and The Convergence of Sorrow II: Requiem.
- Vision, and associated collections Vision I: Awakening and Vision II: Farsight.
- Coalescence, and associated collection Coalescence I: Unbridled, Coalescence II: The Gift, and Coalescence III: Culmination.
- ^ Comment by Bobby Stein, Reddit.com