Blood Curse/history

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February 25, 2020

  • Blood Curse: (Competitive split) Autoattack Chain: Reduced power coefficients from 0.35/0.35/0.5 to 0.233/0.233/0.333.
Blood Curse.png

Blood Curse

Profession
Necromancer icon small.png Necromancer (skill list)
Weapon
Scepter
 
Weapon slot 1
Activ. type
Chain
Sequence
Blood Curse.png → Rending Curse.png → Putrid Curse.png
Game link
0.5½ Activation time  
Blood Curse

Bleed your foe.

Damage.png Damage: 128 (0.35)?
Damage.png Damage: 85 (0.233)?
Bleeding.png Bleeding (40.5½s): 99 Damage
Range.png Range: 900

— In-game description

September 29, 2015

  • Blood Curse: Decreased the bleeding duration from 5 seconds to 4.5 seconds.
Blood Curse.png

Blood Curse

Profession
Necromancer icon small.png Necromancer (skill list)
Weapon
Scepter
 
Weapon slot 1
Activ. type
Chain
Sequence
Blood Curse.png → Rending Curse.png → Putrid Curse.png
Game link
0.5½ Activation time   
Blood Curse

Bleed your foe.

Damage.png Damage: 128 (0.35)?
Bleeding.png Bleeding (40.5½s): 99 Damage
Range.png Range: 900

— In-game description

Original version

Blood Curse.png

Blood Curse

Profession
Necromancer icon small.png Necromancer (skill list)
Weapon
Scepter
 
Weapon slot 1
Activ. type
Chain
Sequence
Blood Curse.png → Rending Curse.png → Putrid Curse.png
Game link
0.5½ Activation time   
Blood Curse

Bleed your foe.

Damage.png Damage: 119 (0.350)?
Bleeding.png Bleeding (5s): 110 Damage
Range.png Range: 900

— In-game description