Arcane Resurrection/history
October 26, 2021
- Arcane Resurrection: Multiplicative damage reduction enhancements have been updated to display how much damage was reduced by rather than displaying how much the damage is multiplied by. For example, protection now displays "-33% Damage" instead of "67% damage." This is not a change to functionality; it is only a change to display the bonus in a more intuitively understandable way.
Arcane Resurrection
- Specialization
- Arcane
- Tier
- Master
- Type
- Major
- Game link
“Cast Geyser when you begin reviving a downed ally. Geyser now partially revives downed allies. When you begin reviving an ally, you gain an aura based on your attunement.
- Fire Aura (5s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
- Frost Aura (5s): -10% Incoming Damage
- Shocking Aura (5s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).
- Magnetic Aura (5s): Reflect projectiles with magnetic energy.
— In-game description
October 05, 2021
- Arcane Resurrection: All effects that provide a percentage reduction to incoming damage have been standardized to stack multiplicatively.
Arcane Resurrection
- Specialization
- Arcane
- Tier
- Master
- Type
- Major
- Game link
“Cast Geyser when you begin reviving a downed ally. Geyser now partially revives downed allies. When you begin reviving an ally, you gain an aura based on your attunement.
- Fire Aura (5s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
- Frost Aura (5s): 90% Incoming Damage
- Shocking Aura (5s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).
- Magnetic Aura (5s): Reflect projectiles with magnetic energy.
— In-game description
February 25, 2020
- Arcane Resurrection: (Competitive split) Reduced revive pulse of Geyser from 7% to 1%.
December 03, 2019
- Arcane Resurrection: This trait no longer increases revival speed. Auras granted by this trait are now granted only to the elementalist, and they're now granted at the start of a revival attempt rather than at the end. This effect has a 20-second cooldown.
Arcane Resurrection
- Specialization
- Arcane
- Tier
- Master
- Type
- Major
- Game link
“Cast Geyser when you begin reviving a downed ally. Geyser now partially revives downed allies. When you begin reviving an ally, you gain an aura based on your attunement.
- Fire Aura (5s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
- Frost Aura (5s): Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.
- Shocking Aura (5s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).
- Magnetic Aura (5s): Reflect projectiles with magnetic energy.
— In-game description
August 08, 2017
- Arcane Resurrection: This trait no longer grants an increased revive rate but instead changes the functionality of the Geyser skill, causing it to revive allies in its radius by 7% per tick in addition to healing.
- This trait now casts Geyser on the elementalist when they begin reviving an ally.
Arcane Resurrection
- Specialization
- Arcane
- Tier
- Master
- Type
- Major
- Game link
“Arcane ResurrectionCast Geyser when you begin reviving a downed ally. Geyser now partially revives downed allies. When you revive an ally, you and the revived ally gain an aura based on your attunement.
- Increased Revive Speed: 10%[sic]
- Fire Aura (5s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
- Frost Aura (5s): Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.
- Shocking Aura (5s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).
- Magnetic Aura (5s): Reflect projectiles with magnetic energy.
— In-game description
June 23, 2015
- Arcane Resurrection: Updated this trait to reflect the introduction of the specialization mechanic.
Arcane Resurrection
- Specialization
- Arcane
- Tier
- Master
- Type
- Major
- Game link
“Arcane ResurrectionYou have increased revive speed. When you revive an ally, you and the revived ally gain an aura based on your attunement.
- Increased Revive Speed: 10%
- Fire Aura (5s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
- Frost Aura (5s): Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.
- Shocking Aura (5s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).
- Magnetic Aura (5s): Reflect projectiles with magnetic energy.
— In-game description
December 10, 2013
- Arcane Resurrection: Moved to the Master tier.
Arcane Resurrection
- Specialization
- Arcana
- Tier
- Master
- Type
- Major
“Arcane ResurrectionYou have increased revive speed. When you revive an ally, you and the revived ally gain an aura based on your attunement.
- Increased revive speed: 10%
- Fire Shield: 5 s
- Frost Aura: 5 s
- Shocking Aura: 5 s
- Magnetic Aura: 5 s
— In-game description
December 14, 2012
- Arcane Resurrection: Applies auras for five seconds instead of 10.
- Now also increases revive speed by 10%.
Arcane Resurrection
- Specialization
- Arcana
- Tier
- Adept
- Type
- Major
“Arcane ResurrectionYou have increased revive speed. When you revive an ally, you and the revived ally gain an aura based on your attunement.
- Increased revive speed: 10%
- Fire Shield: 5 s
- Frost Aura: 5 s
- Shocking Aura: 5 s
- Magnetic Aura: 5 s
— In-game description
December 03, 2012
- Arcane Resurrection: This trait now applies five seconds of aura to allies affected by it.
Original version
Arcane Resurrection
- Specialization
- Arcana
- Tier
- Adept
- Type
- Major
“Arcane ResurrectionWhen you revive an ally, you and the revived ally gain an aura based on your attunement.
— In-game description