Weakening Strikes/history
August 23, 2022
- Weakening Strikes: (PvE only) Damage dealt to weakened foes increased from 7% to 10%.
Weakening Strikes
- Specialization
- Daredevil
- Tier
- Master
- Type
- Minor
- Game link
“Weakening StrikesYour next attack after dodging causes weakness to foes struck. Weakened enemies deal less damage to you, and you deal increased strike damage to them.
Damage Increase: 10% Damage Increase: 7%- Damage Reduced: 10%
- Weakening Strikes (4s): Next attack weakens enemies.
— In-game description
May 11, 2021
- Text on many damage-increasing profession traits, runes, and sigils has been clarified to indicate whether they increase outgoing strike damage, condition damage, or all damage, as appropriate.
Weakening Strikes
- Specialization
- Daredevil
- Tier
- Master
- Type
- Minor
- Game link
“Weakening StrikesYour next attack after dodging causes weakness to foes struck. Weakened enemies deal less damage to you, and you deal increased strike damage to them.
- Damage Increase: 7%
- Damage Reduced: 10%
- Weakening Strikes (4s): Next attack weakens enemies.
— In-game description
February 25, 2020
- Weakening Strikes: (Competitive split) Reduced weakness duration from 3 seconds to 2 seconds.
Weakening Strikes
- Specialization
- Daredevil
- Tier
- Master
- Type
- Minor
- Game link
“Weakening StrikesYour next attack after dodging causes weakness to foes struck. Weakened enemies deal less damage to you, and you deal more damage to them.
- Damage Increase: 7%
- Damage Reduced: 10%
- Weakening Strikes (4s): Next attack weakens enemies.
— In-game description
April 23, 2019
- This trait has been moved from the Adept tier into the Minor Master tier and has had its functionality changed.
- This trait will now cause the daredevil's next strike after dodging to weaken enemies. This weakening effect can be applied to multiple targets at once if the skill used is an area-of-effect skill.
- Reduced the weakness duration from 5 seconds to 3 seconds.
- Increased the damage dealt to weakened foes by 7%, and reduced damage taken from foes by 10%.
Weakening Strikes
- Specialization
- Daredevil
- Tier
- Master
- Type
- Minor
- Game link
“Weakening StrikesYour next attack after dodging causes weakness to foes struck. Weakened enemies deal less damage to you, and you deal more damage to them.
- Damage Increase: 7%
- Damage Reduced: 10%
- Weakening Strikes (4s): Next attack weakens enemies.
- Weakness (3s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
— In-game description
December 01, 2015
- Weakening Strikes: Updated the trait facts to include the damage reduction from weakened enemies (10%).
Weakening Strikes
- Specialization
- Daredevil
- Tier
- Adept
- Type
- Major
- Game link
“Cause weakness to enemies you critically hit. Weakened enemies deal less damage to you.
- Damage Reduced: 10%
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
— In-game description
Original version
Weakening Strikes
- Specialization
- Daredevil
- Tier
- Adept
- Type
- Major
- Game link
“Cause weakness to enemies you critically hit.
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
— In-game description