Weakening Shroud/history
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February 25, 2020
- Weakening Shroud: (Competitive split) Reduced weakness duration from 5 seconds to 2.5 seconds.
Weakening Shroud
- Specialization
- Curses
- Tier
- Grandmaster
- Type
- Major
- Game link
“Cast Lesser Enfeeble when entering shroud. Critical hits inflict weakness.
— In-game description
December 11, 2018
- Weakening Shroud: The damage of this trait has been increased by 20% in PvE, and it will no longer be able to critically hit foes in all game modes.
Weakening Shroud
- Specialization
- Curses
- Tier
- Grandmaster
- Type
- Major
- Game link
“Cast Lesser Enfeeble when entering shroud. Critical hits inflict weakness.
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
— In-game description
January 26, 2016
- Weakening Shroud: The effect triggered off of this trait now converts up to 1 boon into a condition.
June 23, 2015
- Weakening Shroud: Updated this trait to reflect the introduction of the specialization mechanic.
- This trait has been moved to the Grandmaster tier.
- Added: Critical hits inflict weakness for 5 seconds.
- Added: Internal cooldown: 10 seconds.
- Traits that previously referred to Death Shroud now refer to the more ubiquitous Shroud.
Weakening Shroud
- Specialization
- Curses
- Tier
- Grandmaster
- Type
- Major
- Game link
“Cast enfeeble when entering shroud. Critical hits inflict weakness.
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
— In-game description
February 26, 2013
- Weakening Shroud: This trait now applies two stacks of bleeding to be consistent with the Enfeebling Blood weapon skill.
November 15, 2012
- Weakening Shroud: This trait now functions underwater.
Original version
Weakening Shroud
- Specialization
- Curses
- Tier
- Adept
- Type
- Major
“Weakening ShroudCast Enfeebling Blood when entering death shroud.
— In-game description