User:Lady Elyssa/Builds/Warrior
“Some of the open world builds found here may be outdated and have been left here for reference. Please check my main characters pages for some up-to-date options.
The criteria used for all the open worlds builds is here.
Open World PvE Warrior Group Build[edit]
GS / Dual Axe Banner Warrior with Assassin Trinket Pieces[edit]
Discipline provides Fast Hands for ultra smooth Weapon Swapping between the Hundred Blades and Whirling Axes that build Adrenaline and also provides access to Inspiring Battle Standard, improving banners effectiveness and strengthening your group. Your Heal: "To the Limit!" also provides some Endurance to allies. Tactics: Phalanx Strength shares Might with Allies.
- Sigil of Strength.
- +50% duration from Rune of Strength.
- Strength: Forceful Greatsword grants Might on Crit.
- Cyclone Axe.
- Signet of Rage.
- GS Burst Skill - Arcing Slice.
Variants
Open World PvE Warrior Solo Builds[edit]
Power Builds[edit]
Damage is dealt directly and takes effect immediately.
GS / Dual Axe Signet Warrior[edit]
Discipline provides Fast Hands for ultra smooth Weapon Swapping between the Hundred Blades and Whirling Axes that build Adrenaline at an astonishing rate. Throw Bolas also provides Fury due to Arms: Opportunist, Fury also comes from using a Burst skill and the Signet of Rage. Burst skills restore 15 Endurance and inflict Vuln on hit. The Greatsword not only provides Might but also provides a small amount of additional healing and endurance whenever you apply Might to yourself.
- Sigil of Strength
- +50% duration from Rune of Strength.
- Cyclone Axe.
- Signet of Rage.
- GS Burst Skill - Arcing Slice.
Variants
- Dolyak Signet can be swapped out for any other utility as needed,
- Rampage can be taken for some decent CC.
- Strength: Berserker’s Power can be taken for a decent damage increase.
- Tactics variant
- Defense variant
Dual Dagger / Greatsword Spellbreaker[edit]
Hitting a target with a Burst skill will activate Spellbreakers Magebane Tether for Might generation. For a good damage burst follow up the Burst Skill with a Physical Skill immediately followed by Bladestorm / Hundred Blades. Everytime you grant yourself Might you also gain a small amount of Health and Endurance. When under pressure use GS - Hundred Blades for a decent burst heal.
Variant
Dagger + Axe / Axe + Dagger (Ferocious Axes) Spellbreaker[edit]
- Strength: Forceful Greatsword grants Might on Crit.
- +50% duration from Rune of Strength.
- Signet of Rage.
- GS Burst Skill - Arcing Slice.
- Dagger 5 - Bladestorm
Variant
- Axe + Mace can be used if you need more Vulnerability + CC
Condition Builds[edit]
Deals damage over time.
Dual Sword + Longbow Sinister Warrior[edit]
Might on Crit. Burst skills and Immob grant Fury. Gain condition damage when you have Fury. Conditions inflicted by Sword skills have a 10% increase in duration. Crits have a 33% Chance to inflict Bleeding and gain a stacking condition damage effect. When you perform a combo finisher the effects are doubled. Dual Shot inflicts Burning.
Variants
- Defense version
- Balthazar Runes for Burning
- Adventurer Runes for (Cnd Dmg + Power) with 50% Endurance on Heal
- Scavenging Runes (Condition Damage + Life Steal)
- Dire Gear with Undead Runes for more sustain and a small DPS loss.
- Viper Version
Sword + Torch / Longbow Viper Berserker[edit]
Berserker adds Torch to its condition arsenal for additional burning.
Variants
- Renegade Runes can be used to increase Condition Damage by a further 2%.
- Trailblazer with Undead Runes for more survivability for a small DPS loss.
Tanking Builds[edit]
These make use of High Toughness (vs direct damage), Vitality (vs Conditions) or Damage Resistance.
Dual Mace / Hammer Stunning Soldier Berserker[edit]
You have a 50% Crit Chance against disabled foes along with +10% damage to stunned or knocked down foes in addition to +7% more damage against Weakened Foes. Burst skills have a 100% Crit Chance and grant Fury. Immobilizing your target using the Hammer Berserker Burst: Rupturing Smash also grants additional Fury. While the normal Hammer Burst provides additional Stun. Berserk Mode grants Fury, Quickness and Stability. Stun breaks provide you with extra Healing and up to an additional 1,000 Toughness of 8 seconds.
Variants
- Defense: Armored Attack can increase Power by about 250.
- Physical / Rage Skills can be taken for additional CC.
- Valkyrie / Knights Gear are worthwhile considerations.
- Warrior Version
Dual Axes / Greatsword Cavalier Captain Spellbreaker[edit]
- Strength: Forceful Greatsword
- Spellbreaker: Magebane Tether
- Signet of Rage.
- GS Burst Skill - Arcing Slice.
- GS Auto
- Axe 2: Cyclone Axe
Variant
- Axe + Mace can be used if you need more Vulnerability + CC
- Defense: Cleansing Ire can be used in Condition heavy areas where the additional Toughness is less beneficial.
- Rune of the Citadel also increases Fury uptime but lacks the +5% damage increase of the Superior Rune of Rage while under the effect of Fury.
Utility Builds[edit]
Boons / Support / Healing / Condi Cleanse
Dagger + Axe / Mace + Shield Commanding Spellbreaker[edit]
Plenty of Boon Duration for Might, Fury, Swiftness, Stability, Resistance and Quickness.
Variants
- Mace + Shield can be changed to Axe + Mace for better Vulnerability stacking.
- Rampage can be taken for CC.
Thematic[edit]
These builds are focused around a particular theme and include gear suggestions (where feasible) for those who appreciate the theme and look of their characters over a dry DPS build.
Hammer / Mace + Axe Zealot Wammo[edit]
Based on the original Wammo from GW1 with a focused on helping those around you in the open world with additional self heals from shouts.
Rune Options
- Monk for +10% Outgoing Healing.
- Trooper (Vitality, Toughness and shouts remove conditions from allies).
- Nature’s Bounty (Healing, reduces incoming cnd dur and heal removes a condition from allies).
Variants
- Tactics: Empower Allies can be taken to increase power for allies.
- Marshall Gear provides a bit more healing for a slight DPS loss.
- Cleric Gear can be used for more survivability at a significant DPS loss.
- Bowl of Tapioca Pudding (+200 Heal Power for 10secs on Heal, +10% Outgoing Heals).
Whirling Axe Zealot Wammo[edit]
The Whirling Axe Wammo focuses a bit more more on personal damage.
Berserker of Balthazar[edit]
The Avatar of Balthazar uses the following equipment:
- Weapon: Royal Ascalonian Greatsword.
- Armor: Dark Helm Skin, Flame Legion Pauldrons, Heavy Armageddon Breastplate, Draconic Gauntlets, Council Guard Legguards, Draconic Boots, Avatar of Balthazar,
Weapons
Back Piece
Outfits
- Balthazar’s Regalia Outfit has a slot for the Fires of Balthazar back piece.
- Fallen Balthazar
Additonal Information[edit]
Swiftness / Movement Skills[edit]
- Swiftness from Signet of Rage.
- Bull's Charge.
- GS 3: Whirlwind Attack.
- GS 5: Rush can be buggy depending on terrain leading to shortened distances or running in place.
Survivability[edit]
- Stances like Endure Pain
- Dolyak Signet provides an additional 180 Toughness
- Blocks, Stun, Daze, Knockdown, Knockback.
Condi Cleanse[edit]
- Heal: Mending (Warrior) / Natural Healing (Spellbreaker).
- Utility: Signet of Stamina, “Shake it Off!”
- Traits: Discipline - Brawler’s Recovery, Defense - Cleansing Ire, Tactics - Quick Breathing (Warhorn) / Shrug It Off, Berserker - Savage Instinct.
Crowd Control[edit]
Hammer
- 4 - Staggering Blow
- 5 - Backbreaker
- Burst: Earthshaker
Mace
- 3 - Pommel Bash
- 5 - Tremor
- Burst: Skull Crack
Rifle
- 5 - Rifle Butt
Shield
- 4 - Shield Bash
Utility Skills
- “Fear Me!”, Kick, Stomp, Bull’s Charge
- Berserker Only: Wild Blow
- Spellbreaker Only: Imminent Threat
Elite Skills
- Rampage
- Berserker Only: Bloody Roar Trait, Head Butt
- Spellbreaker Only: Full Counter
Note: Signets can be replaced with Banners when part of a group.
- Signet of Might can be replaced with Banner of Strength.
- Signet of Fury can be replaced with Banner of Discipline.