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Ashling Rosen
Ashling is a new Guild Wars 2 character based off of my Guild Wars 1 character Aislinn (pronounced the same way).
Background[edit]
Ashling was abandoned at Queen's Heart Orphanage when she was an infant. She grew up in the orphanage until her early teens when she was adopted by nobility and moved to nearby Manor Hill. Initially, the other noble children were very patronizing toward her, treating her as just another plebe, but it wasn't long before Ashling set the record straight. Her sharp tongue and at times spiteful attitude quickly established herself as one not to mess with. As she grew older, she began to wander and explore more of Divinity's Reach. This resulted her meeting an ambitious Asuran, who quickly "befriended" her and he promptly incorporated Ashling into one of his experiments. The experiment "suffered a sudden destabilization of ethereal matter resulting in a catastrophic structural failure and large expulsion of high velocity energy" which ended up almost killing Ashling and did kill the other human participant, an emaciated old woman, whom Ashling did not know. Needless to say, Ashling's adopted parents were not very happy when the Asuran brought her home. During Ashling's recovery, the Asuran repeatedly attempted to visit so he could "check to see if she was alright," but this wish was repeatedly declined. After Ashling recovered, she realized that she was much more magically inclined than she was before the experiment. After hearing of the Asuran's repeated attempts to visit and discovering this new magical aptitude, she quickly pieced together that she received more from the experiment than the Asuran did, and the Asuran knew it. The next time the Asuran came to "check on her," Ashling asked to have him shown in before arrogantly telling him off and having the guards escort him out. This ignited a strong sense of rancor between the two that lasts to this day. After a few weeks, she began to search for a new purpose in life and different ways to use and develop her suddenly enhanced magical ability. She adamantly believes that failing to find this purpose would result in her abilities consuming her.
Biography[edit]
- A necromancer's closest companion is death. In acknowledgement of this, I mark my face with the symbol of a Trickster Demon.
- Trouble may follow, but I use my Ferocity to overcome it.
- I was raised among the nobility.
- One of my biggest regrets is that I've never searched for my true parents.
- Everyone said I was blessed by Grenth when I was young.
Post Biography Choices[edit]
- I am a member of the Durmand Priory.
- I chose to study the Skritt.
- My greatest fear is that I would fail so grievously that I would lose the respect of my comrades. That I'd disappoint my companions and be dishonored.
To Do List[edit]