User:Aquadrizzt/Sandbox/Main Page/Lore

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Guild Wars 2 Lore

A library of the stories, knowledge and history of Tyria.

Official documents Notable organizations
Dragon 01 concept art (Destroyer Dragon).jpg
The Movement of the World, by Decimus the Historian of Durmand Priory, is a literary work documenting the evolution of Tyria during the 250 years between Guild Wars and Guild Wars 2.

This document details the rise of the Elder Dragons, the physical and political shifts of the three continents (Tyria, Cantha and Elona), the birth of the sylvari and much more. Lorem ipsum dolor sit amet.

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Orders are multi-racial organizations devoted to combating the awoken Elder Dragons. Players may join any of the three orders, though it is not required, and the choice is not irreversible.

The three orders are:

Durmand Priory – A monastic order dedicated to the discovery and protection of knowledge.
The Vigil – A militaristic order that appreciates physical might above all else.
The Order of Whispers – A secretive order that prefers to work in the shadows.

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"Lion's Arch Anchor Lighthouse" concept art.jpg
Cultural Diffusion in Contemporary Kryta, by researcher [[Villem Caraga]] of Durmand Priory, is an article about one of the new languages of Tyria: New Krytan.

This document explains the origins of this new language and goes on to detail the intricacies of its beautiful script.

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Charr bandits concept art.jpg
The Ecology of the Charr is the definitive reference for all things pertaining to the culture, religion (or lack thereof), government and physiology of the industrious feline race, the charr.

Aqua can't Latin so he's space filling but you should get the idea. Something something and some miscellanea on top.

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