Uncatchable/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
February 25, 2020
- Uncatchable: (Competitive split) Reduced bleeding duration from 3 seconds to 1 second.
December 03, 2019
- Uncatchable: Fall damage functionality has been removed from this trait.
Uncatchable
- Specialization
- Trickery
- Tier
- Adept
- Type
- Major
- Game link
“UncatchableLeave behind Lesser Caltrops when you dodge.
— In-game description
July 16, 2019
- Uncatchable: This skill now also casts Lesser Caltrops when you take falling damage in addition to when dodge rolling, and it also reduces falling damage by 50%.
Uncatchable
- Specialization
- Trickery
- Tier
- Adept
- Type
- Major
- Game link
“UncatchableLeave behind Lesser Caltrops when you dodge or take falling damage. Drop additional caltrops when taking falling damage. You take less falling damage.
- Damage Reduced: 50%
- Additional Caltrops: 2
— In-game description
July 10, 2018
- Uncatchable—Lesser Caltrops: This trait will now always apply 1 second of cripple on each pulse. Removed the first pulse when activated. Bleeding duration has been increased from 4 seconds to 5 seconds in PvE, with PvP and WvW being reduced from 4 seconds to 3 seconds.
June 23, 2015
- Uncatchable: Updated this trait to reflect the introduction of the specialization mechanic.
Uncatchable
- Specialization
- Trickery
- Tier
- Adept
- Type
- Major
- Game link
“— In-game description
March 26, 2013
- Uncatchable: Now displays an active combat area to both allies and enemies.
- Increased effective radius by 50%.
Original version
Uncatchable
- Specialization
- Trickery
- Tier
- Adept
- Type
- Major
“— In-game description