Template:Weapon infobox
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Usage[edit]
{{Weapon infobox | name = | icon = | description = | variables = | uslot = | type = | minimum power = | maximum power = | defense = | level = | unique = | bound = | cost = | value = | rarity = | skin = | set = | id = | gallery1 = | gallery1-text = ... | gallery5 = | gallery5-text = | status = }}
Parameters[edit]
- name
- Optional. Defaults to the name of the base article (
{{BASEPAGENAME}}
). - icon
- Optional. Filename of the inventory icon. Defaults to
{{BASEPAGENAME}}
. - type
- Required. The type of weapon. Places the weapon into the appropriate category, if correctly used. See Property:Has weapon type for a list of valid options.
- level
- Required. The weapon's required level. Enter varies if using this infobox on an overview page.
- stat level
- Optional. The level used to calculate the item's stats, if different from required level.
- minimum power
- maximum power
- The min and max weapon strength. Automatically populated by {{item stat lookup}} based on the type, level, and rarity.
- defense
- Optional. Shields only Defense value. Also automatically populated by {{item stat lookup}}.
- skin
- Optional. Skin page.
- description
- Optional. In-game description, normally found only on karma reward items.
- hint
- Optional. In-game hint on how to obtain the item.
- variables
- Optional. If the bonuses do not fit one of the standard prefixes, enter the bonuses here. Use {{item stat|<attribute>|<value>}} for each bonus.
- uslot
- Optional. Item present in the weapon's upgrade slot, default is an unused slot. Enter no if the item has no upgrade slot. Use the seperator "," for two-handed weapons with two weapon upgrades.
- set
- Optional. Name of the weapon set page that the weapon belongs to.
- categorize
- Optional. n to skip auto-categorization. Rarely used but useful for corner-case pages. If using "status", don't set this parameter.
- status
- Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
- status notes
- Optional. Allows provision of additional reason for the given status.
- status date
- Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
- requires
- Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.
Parameters handled by {{Default item parameter}} template[edit]
- collection
- Optional. If the item is part of any collections, separated by ";".
- prefix
- Optional. The nomenclature prefix that describes the attribute bonuses on the item. Automatically sets the attribute bonuses in the description based on {{item stat lookup}} and {{prefix attributes}}. Use only if the item's stats match a standard prefix.
- rarity
- Optional. Defaults to 'Unspecified'. rarity: junk, basic, fine, masterwork, rare, exotic, ascended, legendary.
- level
- Optional. Required level to use the item.
- mastery
- Optional. Required mastery to use the item.
- race
- Optional. Required race to use item. Currently only used for cultural armor and cultural weapons.
- unique
- Optional. Whether the item is unique. "y" for yes, omit parameter if no.
- salvage
- Optional. The type of salvage that is applicable, per Salvage types. Options: standard, ascended, research, compost, none. Where multiple salvage types are possible (e.g. food is both compost and research), separate options with a comma.
- bound
- Optional. Under what conditions the item becomes bound. Do not specify if item is not bound. Options:
acquire
→ "Soulbound on acquire"use
→ "Soulbound on use"account
→ "Account bound"account soul
→ "Account bound, Soulbound on use"account use
→ "Account bound on use"none
→ "None" (can't be salvaged)(blank)
→ No binding text
- tradable
- Optional. Set by item infobox, directly influences and overrides the display of the cost parameters.
- cost
- Optional. Currency cost of the item when purchased from a vendor.
To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. {{coin|500}}, 500 {{item icon|zhaitaffy}}, or 500 {{token|Guild Commendation}} - value
- Optional. The number of coins a vendor will pay for this item; use only the number, since the template assumes copper coins.
- id
- Optional. The item id. Does allow multiple ids to be set by using a comma-separated list.
- other ids
- Optional. Other item ids that are not displayed as chat links.
- skin id
- Optional. If given, an additional skin chat link will be displayed above the item chat link.
Parameters handled by {{Item infobox gallery}} template[edit]
- gallery1 ... gallery5
- Optional. Gallery of images. Defaults to
{{PAGENAME}}
.jpg. - gallery1-text ... gallery5-text
- Optional. Image descriptions.
Examples[edit]
{{Weapon infobox | type = axe | level = 32 | rarity = Fine | description = "Includes sliding chopping blade for extra devastation." | prefix = lingering | cost = 224 {{karma}} | bound = acquire | gallery1 = Steam Axe.jpg }}
“"Includes sliding chopping blade for extra devastation."
- +25 Condition Damage
- +18 Vitality
Unused Upgrade Slot — In-game description