Taste for Danger

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Taste for Danger.png

Taste for Danger

Specialization
Ranger icon small.png Wilderness Survival (trait list)
Tier
Adept
Type
Major
Training cost
3 Hero points
Game link
API
API
Taste for Danger

Gain increased vitality. You and your pet gain expertise based on vitality.

Vitality attribute.png Vitality: +120
Expertise attribute.png Gain Expertise Based on a Percentage of Vitality: 7%
Expertise attribute.png Gain Expertise Based on a Percentage of Vitality: 4%

— In-game description

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced vitality to expertise conversion from 7% to 4%.
August 14, 2017
  • Fixed a bug in which the player's pet gained slightly less expertise than expected.
August 08, 2017 Path of Fire pre-patch:
  • This trait has been renamed and reworked to Taste for Danger.
  • It now grants increased Vitality and converts 7% of Vitality into Expertise for both you and your pet.
January 26, 2016
  • Increased the condition duration aspect of this trait from 20% to 33%.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Conditions applied by your pet last 20% longer.
April 15, 2014
  • Added a combat only skill fact.
December 14, 2012
  • Increased the amount of condition damage from 100 to now scale as high as 350 at max level.
August 28, 2012 Game release:
  • Expertise Training has been added to the game.