Talk:Signet of Agility
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It doesn't have recharge anymore? – Valento msg 22:04, 28 July 2012 (UTC)
- I don't know how I removed that, I certainly didn't mean to. It's still 30. —Dr Ishmael 05:27, 29 July 2012 (UTC)
The wording is a bit vague on this one. Does it recharge endurance in an AoE as well or is the endurance recharge on self only? Kaon9029 02:59, 2 August 2012 (UTC)
- Also, do you count as an ally for yourself, so does it always remove 1 cond? --88.78.28.146 16:43, 2 September 2012 (UTC)
- Yeah, it counts yourself. At least one condition is always removed.- --Ying xiong 21:08, 2 September 2012 (UTC)
- I actually don't think this works the way the description states. I've never had it remove more than one condition, and in fact I've noticed conditions removed from players around me when I use it. I think what it actually does is just flat out remove one condition from you and players around you. 76.27.206.9 05:07, 13 October 2012 (UTC)
- That is exactly what the description states: "cure a condition" Mediggo 08:46, 13 October 2012 (UTC)
- The issue here is HOW many it cures, and for who. The skill description currently says "cure a condition FOR each nearby ally," which makes it sound like it cures one condition off the player for each nearby ally (which is what the two users above us think too). It doesn't do that, at least not from what I've seen. It only ever cures one condition off the player, and one condition from nearby players. If the skill description was more accurate and in line with other skill descriptions, it would simply say "cures a condition from you and nearby allies." tanpopo 02:11, 17 October 2012 (UTC)
- I'm no expert on English grammar but I immediately understood that it'd behave like "Shake It Off!" or whatever. IIRC, I also have been able to use it in such a way, similiar to how you described. I had never considered that it'd only remove conditions on yourself based on number of allies near you. :/ Still don't know about endurance though. Mediggo 06:32, 17 October 2012 (UTC)
- The grammar is incorrect, to accurately reflect the condition removal effect the sentence should be "cure a condition FROM each nearby ally", FOR implies it removes one condition per nearby ally on a single target. Hopefully Anet will fix it someday... --Vidalis 17:21, 11 February 2013 (UTC)
- Well this explains a lot... I always wondered why it didn't remove multiple from myself. I agree with you on the grammar. -- 24.163.56.232 19:17, 30 September 2013 (UTC)
- The grammar is incorrect, to accurately reflect the condition removal effect the sentence should be "cure a condition FROM each nearby ally", FOR implies it removes one condition per nearby ally on a single target. Hopefully Anet will fix it someday... --Vidalis 17:21, 11 February 2013 (UTC)
- I'm no expert on English grammar but I immediately understood that it'd behave like "Shake It Off!" or whatever. IIRC, I also have been able to use it in such a way, similiar to how you described. I had never considered that it'd only remove conditions on yourself based on number of allies near you. :/ Still don't know about endurance though. Mediggo 06:32, 17 October 2012 (UTC)
- The issue here is HOW many it cures, and for who. The skill description currently says "cure a condition FOR each nearby ally," which makes it sound like it cures one condition off the player for each nearby ally (which is what the two users above us think too). It doesn't do that, at least not from what I've seen. It only ever cures one condition off the player, and one condition from nearby players. If the skill description was more accurate and in line with other skill descriptions, it would simply say "cures a condition from you and nearby allies." tanpopo 02:11, 17 October 2012 (UTC)
- That is exactly what the description states: "cure a condition" Mediggo 08:46, 13 October 2012 (UTC)
- I actually don't think this works the way the description states. I've never had it remove more than one condition, and in fact I've noticed conditions removed from players around me when I use it. I think what it actually does is just flat out remove one condition from you and players around you. 76.27.206.9 05:07, 13 October 2012 (UTC)
- The grammar is not incorrect. Although, using "from" would be correct, as well. It isn't that the grammar is incorrect, it is that it can be taken a couple different ways when using "for." You are curing a condition on a nearby ally, you are doing this "for" them. I agree that "from" would remove the confusion some people seem to have regarding this but the grammar is not incorrect in it's current form.